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Experimental Design, Response Surface Analysis, and Optimization

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Title: Experimental Design, Response Surface Analysis, and Optimization


1
Experimental Design, Response Surface Analysis,
and Optimization

2
Outline
  • Motivation and Terminology
  • Difficulties in Solving the Basic Problem
  • Examples of Factors and Responses
  • Types/Examples of Experimental Design
  • Full Factorial Designs
  • Randomness of Effects
  • Example Full Factorial Design
  • Situations with Many Factors
  • Response Surfaces and Metamodels
  • Regression Analysis
  • Response Surface Methodology

3
Motivation and Terminology
  • Useful when there are many alternatives to
    consider (e.g., numerous capacity levels of
    various types, numerous parameters for a proposed
    inventory system)
  • Two basic types of variables factors and
    responses
  • Factors input parameters
  • -controllable or uncontrollable
  • -quantitative or qualitative
  • Responses outputs from the simulation model
  • -uncertain in nature
  • Basic problem find the best levels (or values of
    the parameters) in terms of the responses
  • Experimental Design can tell you which
    alternatives to simulate so that you obtain the
    desired information with the least amount of
    simulation

4
Difficulties in Solving the Basic Problem
  • Multiple Responses
  • Uncertain Responses

5
Examples of Factors
  • 1. Mean interarrival time (uncontrollable,
    quantitative)
  • 2. Mean service time (controllable or
    uncontrollable, quantitative)
  • 3. Number of servers (controllable,
    quantitative)
  • 4. Queuing discipline (controllable,
    qualitative)
  • 5. Reorder point (controllable, quantitative)
  • 6. Mean interdemand time (uncontrollable,
    quantitative)
  • 7. Distribution of interdemand time
    (uncontrollable, qualitative)

6
Examples of Responses
  • 1. Mean daily production rate
  • 2. Mean time in the system for patients
  • 3. Mean inventory level
  • 4. Number of customers who wait for more than 5
    minutes

7
Types/Examples of Experimental Designs
  • Completely Randomized Designs
  • Randomized Complete Block Designs
  • Nested Factorial Designs
  • Split Plot Type Designs
  • Latin Square Type Designs
  • Full Factorial Designs
  • Fractional Factorial Designs

8
2k Factorial Designs
  • Suppose that we have k (k gt 2) factors. A 2k
    factorial design would require that two levels be
    chosen for each factor, and that n simulation
    runs (replications) be made at each of the 2k
    possible factor-level combinations (design
    points). For 3 factors, this yields a Design
    Matrix

9
2k Factorial Designs
  • Design Matrix for 3 Factors
  • Factor 1 Factor 2 Factor 3
  • Design Point Level Level
    Level Response
  • 1 - - - O1
  • 2 - - O2
  • 3 - - O3
  • 4 - O4
  • 5 - - O5
  • 6 - O6
  • 7 - O7
  • 8 O8
  • refers to one level of a factor and -
    refers to the other level. Normally, for
    quantitative factors, the smallest and largest
    levels for each factor are chosen.

10
2k Factorial Designs Estimating Main Effects
  • The main effect of factor 1 is the change in the
    response variable as a result of the change in
    the level of the factor, averaged over all levels
    of all of the other factors
  • If the effect of some factor depends on the level
    of another factor, these factors are said to
    interact.
  • The degree of interaction (two-factor interaction
    effect) between two factors i and j is defined as
    half the difference between the average effect of
    factor i when factor j is at its level ( and
    all factors other than i and j are held constant)
    and the average effect of i when j is at its -
    level for example,

11
Example Full Factorial (2k) Design
  • Consider a simulation model of reorder point,
    reorder quantity inventory system. The two
    decision variables, or factors, to consider are
    the reorder point (P) and the reorder quantity
    (Q) for the inventory system. The maximum and
    minimum allowable values for each are given
    below
  • Suppose that the response variable output by
    the model is the long-run average monthly cost
    (composed of three components holding cost,
    shortage costs, and ordering costs) in thousands
    of dollars.

12
Example Full Factorial (2k) Design
  • A 22 factorial design matrix with simulation
    results (for 10 replications at each design
    point) might be given by
  • where a factor level of - indicates the
    minimum possible value for that factor, and a
    factor level of indicates the maximum
    possible level for example, design point 2 has
    P40 and Q15.

13
Example Full Factorial (2k) Design
  • The response given is the average cost over the
    10 replications. Now, the main effects are given
    by
  • The interaction effect (ePQ) is given by
  • Therefore, the average effect of increasing P
    from 20 to 40 is to increase monthly cost by 1.2,
    and the average effect of increasing Q from 15 to
    50 is to decrease monthly cost by 5.3. Hence, it
    would be advisable to set P as low as possible
    and set Q as high as possible.

14
Example Full Factorial (2k) Design
  • Also since the interaction effect is positive, it
    would seem advisable to set P and Q at opposite
    levels. (Of course, all of the above could be
    inferred from a cursory analysis of the responses
    for the various design points.) Note also that
    the literal interpretation of main effects
    assumes no interaction effects (pages 669 and 670
    of Law and Kelton, 1991).

15
Randomness of Effects
  • Note that the main and interaction effects
    computed in the previous examples are just random
    variables. To determine if the effects are
    significant or real, and not due to random
    fluctuations, one could compute values for the
    main and interaction effects 10 times (once for
    each replication) and form confidence intervals
    for each of the main effects, and the
    interactions effect. If the confidence interval
    contains 0, then the effect is not statistically
    significant. (Note that statistical significance
    does not necessarily imply practical
    significance).

16
Situations with Many Factors
  • When there are many factors to consider, full
    factorial, or even fractional factorial designs
    may not be feasible from a computational
    standpoint.
  • Other types of design (e.g., Plackett-Burman
    designs or supersaturated designs) may be
    appropriate (Mauro, 1986).
  • Another approach is to reduce the number of
    factors to consider via factor screening
    techniques, involving, for example, group
    screening in which a whole group is treated as a
    factor.

17
Response Surfaces and Metamodels
  • A response surface is a graph of a response
    variable as a function of the various factors.
  • A metamodel (literally, model of the simulation
    model), is an algebraic representation of the
    simulation model, with the factors as independent
    variables and a response as the dependent
    variable. It represents an approximation of the
    response surface.
  • The typical metamodel used in a simulation
    application is a regression model.

18
Response Surfaces and Metamodels
  • A metamodel through the use of response surface
    methodology can be used to find optimal values
    for a set of factors. It can also be used to
    answer what if questions. (Experimentation
    with a metamodel is typically much less expensive
    than using a simulation model directly).
  • An experimental design process assumes a
    particular metamodel, e.g.,

19
Basic Concepts of Regression Analysis
  • Regression is used to determine the best
    functional relation among variables.
  • Suppose that the functional relationship is
    represented as
  • E(Y) f (X1, ..., Xp / B1, ..., BE)
  • where E(Y) is the expected value of the response
    variable Y the X1, ..., Xp are factors
    and the B1, ..., BE are function
    parameters e.g.,
  • E(Y) B1 B2 X1 B3 X2 B4 X1 X2

20
Basic Concepts of Regression Analysis
  • The observed value for Y, for a given set of X
    s, is assumed to be a random variable, given by
  • Y f (X1, ..., Xp/B1, ..., BE)
  • Where is a random variable with mean equal
    to 0 and variance . The values for
    B1,...,BE are obtained by minimizing the sum of
    squares of the deviations.

21
Response Surface Methodology
  • Source (Fu, 1994)
  • Response surface methodology (RSM) involves a
    combination of metamodeling (i.e., regression)
    and sequential procedures (iterative
    optimization).

22
Response Surface Methodology
  • RSM involves two phases
  • Fit a linear regression model to some initial
    data points in the search space (through
    replications of the simulation model). Estimate
    a steepest descent direction from the linear
    regressions model, and a step size to find a new
    (and better) solution in the search space.
    Repeat this process until the linear regression
    model becomes inadequate (indicated by when the
    slope of the linear response surface is
    approximately 0 i.e., when the interaction
    effects become larger than than the main
    effects).
  • Fit a nonlinear quadratic regression equation to
    this new area of the search space. Then find the
    optimum of this equation.

23
Terminology in Experimental Design
  • Source(Ostle, 1963)
  • Replication - the repetition of the basic
    experiment
  • Treatment - a specific combination of several
    factor levels
  • Experimental Unit - the unit to which a single
    treatment is applied to one replication of the
    basic experiment
  • Experimental Error - the failure of two
    identically treated experimental units to yield
    identical results
  • Confounding - the mixing up of two or more
    factors so that its impossible to separate the
    effects

24
Terminology in Experimental Design
  • Randomization - randomly assigning treatments to
    experimental units (assures independent
    distribution of errors)
  • Main Effect (of a factor) - a measure of the
    change in a response variable to changes in the
    level of the factor averaged over all levels of
    all the other factors
  • Interaction is an additional effect (on the
    response) due to the combined influence of two or
    more factors
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