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Summer Work: 3d Viewer Medial Axis Viewer Mesh Editor

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Need for viewing 3d objects emerged from LEMS research. Shape Representation ... Platform Independent. Easy viewing. Rotation: spin around a focus point ... – PowerPoint PPT presentation

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Title: Summer Work: 3d Viewer Medial Axis Viewer Mesh Editor


1
Summer Work3d ViewerMedial Axis ViewerMesh
Editor
  • Alexander K. Bowman
  • 30 August 2004

2
June 2004 3d Viewer
  • Need for viewing 3d objects emerged from LEMS
    research
  • Shape Representation
  • Medical Imaging
  • Object Recognition

3
3d Viewer Requirements
  • Views OpenInventor Files
  • Platform Independent
  • Easy viewing
  • Rotation spin around a focus point
  • Zoom get closer to interest point
  • Translation pan over an area
  • Animation
  • Have the scene rotate without interaction
  • Seek
  • Focus on an object by click
  • Orthogonal/Perspective Camera

4
3d Viewer Features
  • Camera mode
  • For changing the view
  • Event handled by camera
  • Scene graph mode
  • For altering the scene
  • Event handled by scene graph

Camera Mode
5
July 2004 Medial Axis Viewer
  • Kimia, Giblin, Leymarie and Chang research on
    Medial Axis representation
  • Processing
  • G3D (.g3d) data points
  • IV (.iv) OpenInventor/VRML
  • Pruning
  • Matching
  • Transition Removal
  • Reconstruction
  • Smoothing
  • Viewing
  • G3D, IV, Full Shock, Scaffold

6
Full Shock
  • Goal Ability to access the underlying data
    structure while viewing
  • Keep the data structure and the view separate
  • Can interrogate structure to help debug

7
August 2004 Mesh Editor
  • Reads OpenInventor Files
  • IndexedFaceSets
  • TriangleStripSets
  • Addition
  • Deletion
  • Interrogation
  • Translation

8
Extracting individual faces
  • Turn one IndexedFaceSet into many

Scene Graph
SoNormal
changes to
SoCoordinate3
SoIndexedFaceSet
9
Interrogation
  • Interrogating a face tells you its vertices
  • Interrogating a vertex tells you how many faces
    its attached to and the position of the vertex

10
Deletion
  • Deleting a face just removes the face
  • Deleting a vertex removes all the attached faces

11
Addition
  • Add Vertices
  • From menu, specify coordinates
  • Add Faces
  • Click cubes in counterclockwise order
  • Face added when you click first vertex again

12
Alteration
  • Change the position of Vertices

13
Saving
  • Merged back into SoIndexedFaceSets as previously
    arranged

SoCoordinate3
SoIndexedFaceSet
14
Near Future
  • Scaffold editor

15
The last slide
  • Questions?
  • Comments?
  • Criticisms?
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