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History of HCI Human Capabilities

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Human Capabilities. Key people, events and ideas. Understanding the user. Aug 25 , Fall 2000 ... Model Picture Closeup. Aug 25 , Fall 2000. CS 4750. 20 ... – PowerPoint PPT presentation

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Title: History of HCI Human Capabilities


1
History of HCIHuman Capabilities
  • Key people, events and ideas
  • Understanding the user

2
Agenda
  • Human capabilities
  • Senses
  • Information processing
  • Perceptual
  • Cognitive
  • Memory

3
Human Capabilities
  • Want to improve user performance
  • Know the user!
  • Senses
  • Information processing systems

4
Senses
  • Sight, hearing, touch important for current HCI
  • smell, taste ???

5
Sight
  • Visual System workings
  • Color - color blindness 8 males, 1
    females
  • Much done by context grouping (words,
    optical illusions, )

6
Eyes
  • Retina receives image
  • Light sensitive cells
  • Two types
  • Rods
  • Monochrome
  • Sensitive to entire visible spectrum
  • Small
  • Fast-acting
  • Distributed throughout Retina

7
Eyes-Retina
  • Retina Cells Cones
  • Three types
  • Red, Green, Blue
  • Each type sensitive to limited range of visible
    light
  • Cones are larger cells than rods
  • Cones are less sensitive
  • Strongly concentrated in Fovea
  • Relatively few cones outside fovea

8
Fovea
  • High-resolution area of Retina
  • Its what you point your eyes at to get good
    image
  • About 2 degrees visual angle
  • Densely packed with Rods Cones

9
Hearing
  • Often taken for granted how good it is
  • Pitch - frequency
  • Loudness - amplitude
  • Timbre - type of sound (instrument)
  • Sensitive to range 20Hz - 22000Hz
  • Limited spatially, good temporal performance

10
Hearing
  • Sounds can be perceived as coming from a location
  • Not terribly accurate
  • Cone of confusion

11
3D Audio Perception
  • Cone of confusion
  • Cone-shaped zones in front of and behind head
  • 3D Audio cues
  • Interaural Time Difference
  • Interaural Intensity Difference
  • Pinnae filtering
  • Body filtering

12
Touch
  • Three main sensations handled by different types
    of receptors
  • Pressure (normal)
  • Intense pressure (heat/pain)
  • Temperature (hot/cold)
  • Where important?

13
Models of Human Performance
  • Predictive
  • Quantitative
  • Time to perform
  • Time to learn
  • Number and type of errors
  • Time to recover from errors
  • Approximations

14
Basic HCI
  • Model Human Processor
  • A simple model of human cognition
  • Card, Moran, Newell 1983
  • Components
  • Senses
  • Sensory store
  • Short-term memory
  • Long-term memory
  • Cognition

15
Model Human Processor Basics
  • Based on Empirical Data
  • Three interacting subsystems
  • Perceptual (eg. read-scan)
  • Cognitive (eg. think)
  • Motor (eg. respond)

16
Information Processing
  • Usually serial action
  • Respond to buzzer by pressing button
  • Usually parallel recognition
  • Driving, reading signs, listening to radio

17
Model Human Processor Basics
  • Parameters
  • Processors cycle time of 50-200ms
  • Memories have type, capacity, decay time
  • Types
  • Visual
  • Auditory
  • Tactile
  • Taste, smell, proprioception, etc

18
Model picture
19
Model Picture Closeup
20
Perceptual Processor
  • Continuously grabs data from the sensory system
  • Cycle time 100ms 50 - 200 ms
  • Passes data to Image Store in unrecognized form
  • Array of Pixels (or whatever it is) from eyes
  • Sound Intensities from ears

21
Sensory Store
  • The input buffer of the senses
  • Stores most recent input unrecognized
  • Storage time and capacity varies by type
  • Visual Nominal Range
  • Capacity 17text letters 7 - 17 letters
  • Decay Time 200ms 70 - 1000 ms
  • Audio
  • Capacity 5 text letters 4.4-6.6 letters
  • Decay Time 1500 ms 900 - 3500 ms
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