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Clock Synchronization in Centralized Systems

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Title: Clock Synchronization in Centralized Systems


1
Clock Synchronization in Centralized Systems
  • a process makes a kernel call to get the time
  • process which tries to get the time later will
    always get a higher (or equal) time value
  • ? no ambiguity in the order of events and their
    time

2
Clock Synchronization in Distributed Systems
  • Distributed Systems
  • lack of a global time
  • consider using the local clock of each machine
  • e.g. make program with files being accessed in
    different machines
  • consider using the clock of a certain machine
  • the communication delay can result in the same
    problem

113
114
115
116
117
Machine A (compile)
f.o created
111
112
113
114
115
Machine B (edit)
f.c created
f.c updated
1002
1000
1003
3
Clock Synchronization
  • Physical Clocks
  • synchronize the physical clocks in the machines
    so that the time difference is limited to a very
    small value
  • Logical Clocks
  • in distributed computation, associating an event
    to an absolute real time is not essential, we
    only need to know an unambiguous order of events
  • Lamport's algorithm
  • Fidge's algorithm (vector clock)

4
Logical Clock Synchronization
  • Definition "happened before" relationship a ? b
  • if a and b are events in the same processor, and
    a occurred before b, then a ? b
  • if a is the event of sending a message from
    processor A and b is the event of receiving the
    same message by processor B, then a ? b
  • if a ? b and b ? c then a ? c
  • Definition concurrent relationship a b
  • two distinct events a and b are "concurrent" if ?
    (a ? b) and ? (b ? a)

5
Examples for the two Relationships
p1
p2
p3
p4
P
q1
q2
q3
q4
q5
Q
r1
r2
r3
R
  • 1. p1 ? p2 ? p3 ..........
  • 2. q1 ? q2 ? q3 ..........
  • 3. p1 ? q2, q1 ? p2, q4 ? r3, q5 ? p4
  • 4. p3 q3, p3 q4, q3 r2, q4 r1,
    p2 r2

6
Lamports Logical Clock Synchronization
  • Goal assign a timestamp C(x) to an event x
  • Requirement for any event a and b, if a ? b then
    C(a)
  • Algorithm
  • 1. Each processor Pi increments Ci between any
    two successive local events
  • 2. If event a is the event of sending a message m
    by Pi then we put the time stamp Tm Ci (a) in
    m. Upon receiving m, processor Pj sets Cj max
    (Tm , current time)
  • This algorithm gives a partial ordering of
    events, i.e., two events can have the same
    logical time
  • It may cause ambiguity for some applications

7
Ordering Events Totally
  • Goal assign totally ordered timestamps to events
  • Requirements
  • if a ? b then T(a)
  • T(a) ? T(b) for any two different events a and b
  • Algorithm
  • if Ci (a) ? Cj (b), then T(a) Ci(a) and T(b)
    Ci(b)
  • if Ci (a) Cj (b) and i
  • ? use processor id in the time stamp to force the
    total order
  • Limitation of Lamport's Logical Clock
  • if a ? b then C(a) then a ? b is not necessary true, i.e.
    concurrency information is lost

8
Examples for Lamports Timestamp
p1
p2
p3
p4
P
q1
q2
q3
q4
q5
Q
r1
r2
r3
R
  • Initial condition C(P) 0, C(Q) 2, C(R) 0
  • Processor ids pid(P) 0, pid(Q) 1, pid(R) 2

Totally ordered Lamports timestamps p1 10,
p2 40, p3 50, p4 80 q1 31, q2 41,
q3 51, q4 61, q5 71 r1 12, r2 22,
r3 72
Partially ordered Lamports timestamps p1 1,
p2 4, p3 5, p4 8 q1 3, q2 4, q3
5, q4 6, q5 7 r1 1, r2 2, r3 7
9
Fidges Partially Ordered Timestamp
  • Mechanism
  • for each timestamp, use a vector instead of a
    single value
  • for example V(a) (2, 3, 5)
  • notation V1(a) 2, V2(a) 3, V3(a) 5
  • Vi(a) corresponds to processor Pi
  • Properties
  • V(a) ? V(b) iff ?i, Vi(a) ? Vi(b) -- e.g., (123)
    ? (133)
  • V(a) ? V(b) iff ?i, Vi(a) ? Vi(b)
  • V(a)
  • -- this is the happened before relationship,
    e.g., (123)
  • a b iff ?(V(a)
  • -- concurrent relationship, e.g., (123) and (321)

10
Fidges Algorithm
  • Initialization
  • the vector timestamp for each processor is
    initialized to (0,0,,0)
  • Local event
  • when an event occurs on processor Pi, Vi(Pi) ?
    Vi(Pi) 1
  • e.g., at processor 3, (1,2,1,3) ? (1,2,2,3)
  • Message passing
  • when Pi sends a message to Pj, the message has
    timestamp V(Pi)
  • when Pj receives the message, it sets V(Pj) to
    max (V(Pi), V(Pj))
  • e.g., P2 receives a message with timestamp
    (3,2,4) and P2s timestamp is (3,4,3), then P2
    adjust its timestamp to (3,4,4)
  • function max Vi(Pi) max (Vi(P1), Vi(P2),
    Vi(P3), )
  • Synchronization point
  • when a set of processes are involved in a
    synchronous event, all of the processes maximize
    their local clocks

11
Example for Partially Ordered Vector Timestamp
(110)
(230)
(330)
P
(360)
Q
(010)
(020)
(030)
(040)
(350)
R
(021)
(362)
12
Applications of Partially Ordered Events
  • Debugging
  • the order of the events during debugging should
    be the same as that during execution
  • roll back recovery
  • definition of global states
  • concurrency measure
  • partial ordered logical time can help construct a
    correct computation graph

13
Physical Clock Synchronization
  • in some systems (e.g., real time systems), the
    actual clock time is important
  • need to synchronize clocks with real-world clocks
  • clocks never run at the same rate, they drift
    further and further apart
  • need to synchronize physical clocks with each
    other

14
How is Accurate Time Determined?
  • In the 17th century, the solar second (1/86400
    solar day) is used. A solar day is the time
    interval between the two consecutive events where
    the sun reaches its highest point in the sky.
  • an average is taken for solar day
  • solar day becomes longer
  • In 1948, a second is defined to be the time it
    takes the cesium 133 atom to make 9, 192, 631,
    770 transitions.

15
How is Accurate Time Determined?
  • Currently, 50 labs have cesium 133 clocks. Each
    lab periodically tells the BIH how many times its
    clock has ticked. BIH averages them and produce
    TAI (international atomic time).
  • leap seconds are used to correct the discrepancy
    between TAI and solar time
  • this standard time is UTC (universal coordinated
    time)
  • UTC is the basis of all modern civil time-keeping

16
How UTC is Provided to People?
  • In America, a short pulse is broadcast from Fort
    Collins, Colorado, at the start of each UTC
    second.
  • In England, a similar service is provided.
  • Several earth satellites also offer similar
    services
  • In order to compensate for the signal propagation
    delay, the relative position of the sender and
    receiver need to be known.

17
Crystal Clocks
  • crystal clocks are used for most current clocks
  • keep a quartz crystal under tension, it will emit
    a well defined frequency (the frequency depends
    on the cutting angle and tension)
  • a counter register is associated with the
    crystal, each oscillation of the crystal
    decrements the counter by one, when the counter
    is zero, an interrupt is generated and the
    counter is reload from the holding register

18
When to Synchronize Physical Clocks?
  • Requirements
  • A true physical clock should run at an
    approximately correct rate, i.e., there exists a
    constant ?, such that dC(t)/dt ? 1 i. For typical crystal clocks, ? ? 10-6.
  • Any two physical clocks must be synchronized,
    i.e., there exist a sufficiently small constant
    ?, s.t. Ci(t) ? Cj(t)
  • ? The clocks connected as a graph with a
    diameter d need to be resynchronized every ?/2?d
    time.

19
Cristian's Algorithm
  • assume there is a time server with accurate time
  • client sends request to get the accurate time,
    upon receiving the response, it sets clock to TU
    (T1? T0 ? I) /2
  • if time should be set backwards, then the clock
    slows down, increases 9 ?sec instead of 10 ?sec
    per interrupt (assume each interrupt causes time
    to increase 10 ?sec)

S
C
T0
M
I
TUTC
M
T1
20
The Berkeley Algorithm
  • time server polls every machine periodically to
    get its time
  • computes the average time and asks other machines
    to advance or slow down their clocks

Distributed Averaging Algorithm
  • a distributed algorithm
  • every processor broadcasts its time at the
    beginning of a preset interval
  • collects time from other processors and computes
    the average
  • can also factor in the communication delay

21
Causal Ordering of Messages
  • Goal If send (m1) ? send (m2), then every
    recipient of m1 and m2 should receive m1 before
    m2.
  • Many distributed applications requires such
    message ordering guarantee
  • Basic Idea for Implementation
  • buffer m2 and deliver it only after m1 is
    delivered
  • attach a time stamp to each message so that the
    receiver can decide whether there is a message
    preceding it

22
Causal Ordering of Messages
  • casually ordered broadcast messages
  • by Birman-Schiper-Stepheson
  • processes communicate via broadcast messages
  • whether there are prior messages can be
    determined by a vector timestamp
  • casually ordered messages
  • by Schiper-Eggli-Sandoz
  • allow point-to-point communication
  • need to keep track of the last messages sent by
    all processors to each specific node

23
Causally Ordered Broadcast Messages
  • Notation in the algorithm
  • P, Q, R Processes
  • C(X) Vector timestamp of X, X can be P or Q or
    R
  • Cp(X) the element associated with P in C(X)
  • C(X) (2, 3, 1)
  • CP(X) 2, CQ(X) 3, CR(X) 1
  • Cp(Q) is the number of messages that Q received
    from P
  • Cp(P) indicates the number of messages broadcast
    by P

24
Causally Ordered Broadcast Messages -- Algorithm
  • 1. P broadcasts a message m
  • CP(P) CP(P) 1 attach C(P) to m
  • 2. Q receives a message m from P with timestamp
    C(m)
  • if a) CP(Q) CP(m) ? 1
  • all messages from Pj prior to m have been
    received
  • and
  • b) Cx(Q) ? Cx(m), ?x ? set of all processors
    P
  • all messages from other processors have been
    received
  • then Q can accept m and set CP(Q) CP(m)
  • Examples P sent a message m to Q
  • C(Q) (1 3 3), C(m) (2 3 2) ? deliver the
    message
  • C(Q) (1 3 3), C(m) (2 2 4) ? buffer the
    message (R message missing)

25
Causally Ordered Broadcast Messages -- Example
(000)
(100)
(110)
P
(110)
Q
(100)
R
(100)
(110)
cannot accept
26
Causally Ordered Broadcast Messages -- Example
(000)
(100)
(110)
P
Q
(010)
(110)
R
(010)
(110)
Concurrent messages may be delivered in different
orders on different processors
27
Causally Ordered Broadcast Messages
  • Discussion
  • The timestamp essentially is for message counting
    purpose
  • When count is not matching, do not deliver the
    message
  • But only suitable for broadcast messages, cannot
    be used for point-to-point message passing
  • Does not guarantee the same order of delivery to
    all recipients for concurrent messages

28
Causally Ordered Point-to-Point Messages
  • C(P) the timestamp of processor P
  • C(m) the timestamp of message m
  • V(P) the history vector of P, it consists of
    multiple vector timestamps and is used to keep
    track of message passing activities
  • V(m) assume that P is the sender, V(m) V(P) at
    the time m is sent, but before V(P) is updated
  • VP(Q) the vector timestamp associated with P in
    vector V(Q)
  • it contains the history information about
    messages sent to P from all processors, but only
    as far as Q knows of
  • VPR(Q) the element related to R in VP(Q)
  • the latest time value when R sent a message to P
    as far as Q knows

29
Example of History Vector
(000)
(100)
(200)
P
Q(200)
Q(100)
m1
(100)
m2
(200)
Q(100)
(110)
(220)
Q
Q(100)
  • at (100), P sends a message m1 to Q, it puts
    timestamp (100) in m1
  • before sending the message, Ps history vector is
    empty
  • after sending the message, Ps history vector
    becomes Q(100)
  • at (200), P sends m2 to Q, it puts timestamp
    (200) in m2
  • history vector (Q(100)) is placed in m2
  • If Q receives m2 before m1, Q knows it from the
    history vector in m2 that it should wait for m1

30
Causally Ordered Point-to-Point Messages
  • Algorithm
  • P sends message m to Q
  • 1. increase C(P)
  • 2. V(m) V(P) C(m) C(P) send m
  • 3. insert Q, C(P) to V(P)
  • insert X, C(Y) to V(Z) ? VX(Z)
    max(VX(Z),C(Y))
  • Q receives message m from P
  • increase C(Q) for the message receiving event
  • if VQ(m) ? C(Q) then
  • deliver m
  • for all X, insert X, VX(m) to V(Q)
  • C(Q) max (C(Q), C(m))
  • check for buffered messages that can now be
    delivered
  • else buffer m

Example C(Q)(231) VQ(m)(213) ? buffer m
31
Example of Ordering of Point-to-Point Messages
(000)
(100)
(200)
P
Q(100) R(200)
Q(100)
m1
(100)
(222)
(110)
Q(100)
Q
(200)
m2
(202)
m3
Q(100)
Q(100)
(201)
(202)
R
Q(100)
Q(202)
  • Q should receive m3 after m1
  • If m3 arrives at Q before m1, what will happen?

32
Example of Ordering of Point-to-Point Messages
Q(100) R(200)
Q(100)
(100)
(200)
(000)
P
m1
Q(100)
(222)
(110)
Q
(010)
m2
(200)
(202)
m3
Q(100)
Q(100)
R
(201)
(202)
Q(100)
Q(202)
  • If m3 arrives at Q before m1
  • Q has timestamp (010) when m3 arrives
  • the Q component of m3s history vector has Q(100)
  • it indicates one outstanding message from P
    should be received before m3

33
Example of Ordering of Point-to-Point Messages
(000)
(100)
(200)
P
Q(100) R(200)
Q(100)
m1
(100)
(120)
(110)
R(120)
Q
(200)
m2
(120)
m3
Q(100)
(201)
(222)
R
Q(100)
Q(100)
  • R can receive m2 and m3 in any order, they are
    concurrent messages
  • If m3 arrives at R before m2, what happens?

34
Example of Ordering of Point-to-Point Messages
Q(100) R(200)
Q(100)
(100)
(200)
(000)
P
(100)
m1
(120)
R(120)
(110)
Q
(200)
m2
(120)
m3
Q(100)
R
(121)
(222)
Q(100)
  • if m3 arrives at R before m2
  • R has timestamp (001) when m3 arrives
  • the Q component of m3s history vector has Q(000)
  • no problem, deliver m3 (m2 and m3 are concurrent)

35
Summary
  • L. Lamport, "Time, clocks, and the ordering of
    events in a distributed system," Communications
    of the ACM, vol. 21, no. 7, pp.558-564, July
    1978.
  • C. Fidge, "Logical time in distributed computing
    systems," IEEE Computer, vol. 24, pp. 28-33, Aug.
    1991.
  • Kenneth Birman, Andre Schiper, Pat Stephenson,
    "Lightweight causal and atomic group multicast,"
    ACM Transactions on Computer Systems, Vol. 9, No.
    3, Aug. 1991.
  • Andre Schiper, Jorge Eggli, Alain Sandoz, "A new
    algorithm to implement causal ordering," Lecture
    Notes In Computer Science, Vol. 392, 1989
  • Distributed Computing, Principles, Algorithms,
    and Systems, by A.D. Kshemkalyani and M. Singhal,
    Cambridge
  • Chapter 3
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