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Fostering and supporting creativity through digital libraries

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Title: Fostering and supporting creativity through digital libraries


1
Fostering and supporting creativity through
digital libraries
  • Shalini Urs
  • Professor and Chairperson
  • Department of library and Information science
  • Director Vidyanidhi Digital Library
  • University of Mysore, India

2
Outline
  • Context Convergence and integration
  • Information cycle
  • Digital libraries role in the information cycle
  • Creativity
  • Digital libraries role in supporting creativity
    cases and examples

3
Digital revolution
  • Key word-Convergence
  • Convergence of activities and processes
  • Roles are converging- what is the role of
    Libraries?
  • Technologies are converging
  • Result confusion and creativity

4
Digital libraries for creativity
  • Two facets
  • Digital Libraries supporting creativity
  • Creativity in developing Digital libraries

5
Information cycle
  • Creating information
  • Fixing the information in a medium
  • Storing the information
  • Distributing information
  • Archiving information
  • Accessing information
  • Using information

6
Information cycle
  • The cyclic nature of information has not been
    explicitly studied and exploited
  • Link between creating information and using
    information is not taken into consideration in
    our discussions of knowledge creation and use

7
Digital libraries
  • Digital libraries what are they?
  • Digital libraries are a focused collection of
    digital objects, including text, video, and
    audio, along with methods for access and
    retrieval, and for selection, organisation, and
    maintenance of the collection
  • Operative words
  • Focused collection
  • Digital objects text, video, audio etc
  • Methods for-
  • Access and retrieval
  • Selection, organisation and
  • Maintenance of collection

8
Role of digital libraries
  • Enhancing access breadth and depth
  • Enlarging audience breadth and depth
  • Improving retrieval locating hidden treasure
  • Preservation and archiving
  • Has always been recognised and efforts are
    made to develop and design digital libraries for
    the above functions

9
Digital libraries as dynamic landscapes for
  • Creating
  • Accessing
  • Storing
  • Retrieving
  • Distributing
  • Archiving
  • Knowledge

10
Role of Digital libraries
  • In fostering and supporting creativity is not
    recognised and understood
  • Digital libraries play a significant role in the
    creation of knowledge

11
Creativity
  • Creativity is ability to create ideas and
    artifacts-knowledge, information and other
    artifacts
  • Creativity also called in to solve wicked
    problems

12
Creativity Perspectives and frameworks
  • Three frameworks for creativity
  • Inspiration the Eureka kind
  • Structural based on exhaustive exploratory
    approach
  • Situational based on social and intellectual
    context

13
Inspirational creativity- revolutionary kind-
intuitive variety
  • Breakthrough discoveries Illuminatory moments
  • Archimedes Eureka
  • Kekule's Benzene ring discovery
  • Newtons gravitational theory

14
Points to ponder
  • Luck favors the prepared mind
  • Key is the prepared mind
  • 99 perspiration and 1 inspiration
  • Though it might happen at one moment, behind that
    breakthrough is the hard work and the persistent
    and focused attention to find solution

15
Breakthrough discoveries
  • The critical factor is the sudden association
    between seemingly unrelated issues or factors
  • Creativity is also defined as seeing relations
    or associations where none is apparent
  • Such association of seemingly unrelated factors
    for solving problems has led to some great
    discoveries
  • The key is seeing relations between unrelated
    things

16
How do Digital libraries support the
inspirational creativity?
  • Free association
  • Today digital library technologies support free
    association
  • Example traditional classification vs Free
    association
  • Search engines support free association example
    many advanced features support exploratory
    approach
  • Diverse categorizing techniques offered by some
    search tools such as Vivisimo categoriser

17
Hypertext linking
  • The very word hypertext and hyper media refers
    to non linear presentation of information
  • Early hypertext systems such as Engelbrats
    Augment was the first to recognise the potential
    of technology for augmenting human intellect
  • Human mind does not think in a sequential manner
    but works in a Hyper mode

18
Some Examples
  • Search for communal problems in India
  • Throws up Kashmir issues
  • Click on Kashmir leads to Kashmir Carpets
  • Click on Carpets leads to Persian carpets
  • Write up on carpets leads to an anecdote about
    Cleopatra wrapped in a carpet seducing Caesar

19
Some more examples
  • Search Nose jobs led to cosmetic surgery
  • Surgery leads to caesarean section
  • That leads to Caesar- the first one to be borne
    by C section

20
Creativity is fostered by
  • Searching and browsing digital libraries
  • Thinking by free associations
  • Consulting with peers and interactivity
  • Visualizing data and processes
  • Exploring possibilities
  • Intuition supported by instant access to
    knowledge and information

21
Structuralism
  • Emphasis on exhaustive exploration of previous
    work and possible solution
  • Studying previous work
  • Methodological techniques
  • Understanding the problem
  • Devising a plan
  • Carrying out the plan
  • Looking back

22
Levels of creativity
  • Classification of creativity
  • Breakthrough types- revolutionary
  • Evolutionary day to day tasks simple and
    routine jobs improved upon with creative ideas
    such as doctors doing their jobs and architects
    designing buildings, and librarians finding
    relevant information for their users

23
The focus- Evolutionary creativity
  • Beliefs
  • Knowledge or creativity is-
  • Cumulative-built on previous knowledge- both
    societal as well individual
  • Is a continuous process-Improvement is creative
  • Creativity is a integrative or integration
    process
  • Technology supports and fosters creativity
  • Libraries and digital libraries support the above

24
Focus
  • Some simple examples and how they could be used
    and applied to improve things or makes things
    better
  • The development of digital libraries and ICTs to
    foster the simple tasks

25
Word Processing software and creativity
  • Yesterday the word processing software only
    supported simple creation, editing and text
    formatting, with minimal support for creativity
  • Today ability to integrate text with diagrams,
    pictures , sound etc
  • Support ofr creativity quite high
  • Some examples spell checking, synonymous words,
    thesauri etc
  • Tomorrow when a new word is presented, it is
    linked to its meanings, definitions,
    translations, hyperlinked to picture libraries,
    usages in different contexts etc

26
Another example
  • Multitasking- windows and tool bars today support
    multitasking fostering creativity
  • Tomorrow- integration with other software tools,
    we can expect support for example synchronized
    scrolling of related documents to support
    comparisons
  • Simple tools such as style sheets , windows
    wizard foster creativity

27
Power Point presentations another example
  • Windows wizard helps creativity
  • Animations help express ideas better
  • Slide layouts and slide transitions and such
    other features foster creativity
  • Use of facilities for creating drawings, tables,
    cuing and many other features
  • Innovative use of colors and other features
  • Most applications now being multimedia helps
    foster creativity in idea generation

28
National Libraries and digital domain Two main
dimensions
  • Building digital collection of traditional
    materials such as old books, rare book
    collections, newspapers, printed music, maps,
    manuscripts, photographs, paintings and others
  • Preserving digital heritage

This is re defining a tradtional role
Shaping a new role-reasserting old
responsibilities
29
Decades Of ChangeWaves Of Internet Evolution
Technology
Standard
Innovation
Browse the Web
Program the Internet
30
ICT and DL support for disadvantaged groups
  • Use of icons- support illiterates and oral
    culture
  • Touch sensitive screens
  • Text to speech functionality
  • Insets to elaborate further
  • Insets- to special groups- ex- dumb people-
    special features
  • Elderly and children

31
Ebooks Another example
  • eBooks today maybe easily created with software
    tools such as MS reader
  • One can easily create cover designs
  • Convert any text into a book form
  • Text to speech functionality allows one to make
    the ebook suitable for visually handicapped.
    illiterates
  • Customization- of fonts, size and other features
  • Turning pages- metaphor
  • Annotating, book marking and other features

32
Creativity through collaboration
  • Simple tools for collaborative creative processes
  • DLs are called as collaboratories
  • Simple tools- Review feature in Word
  • Net meeting allowing people to meet on line
  • Another example Wiki fosters collaboration
  • Specialized tools to foster collaborative
    writing-many examples

33
Invisible college concept
  • Virtual college
  • Brining like minded and similar thinking people
    to share and collaborate
  • E-mails, Videoconferencing, teleconfercing and
    many other tools
  • Listservs
  • Closed interactive workspace-allowing members to
    share and create works collaboratively

34
Digital Libraries for children
  • Visual Query specification
  • Example children wanting some pictures of fish
    eating other animals
  • But children are not able to articulate their
    query
  • Digital libraries created for children can
    incorporate innovative query interfaces

35
Right This is where children search.They can
search in four ways. 
36
The query results for fish that eatother
animals.
37
Browsing
  • Browsing has been one of the well known process
    that supports creativity
  • Open Access was introduced with the idea of
    supporting browsing rather than searching
  • Digital libraries with their rich linking
    features support browsing
  • Browsing also promotes recognition rather than
    recall
  • Traditional IR tools supported Recall but recall
    is not easy, while recognition is easier

38
Personalization and customization
  • People need to seek, use, re-use, create,
    maintain, and preserve information in support of
    their work and life activities. In a world of
    print and hard-copy documents, the process of
    creating new works involves copying, rewriting,
    cutting, pasting, and rearranging prior works of
    ones own and of others, while adding ideas,
    data, analysis, effort, and other forms of value
  • In the digital world, creators are dependent
    upon digital tools to perform tasks that once
    could be accomplished with scissors and paste,
    pencil and paper calculations, and later with
    photocopiers and other reproduction devices

39
Digital libraries and education-from asynchronous
to synchronous mode
  • Learning moving beyond acquiring facts and data
  • Learning can be more interactive with the support
    of DLs
  • DLs support rich interaction
  • Classrooms are becoming creative work spaces
  • Teachers lectures linked to supporting
    materials, tools and resources
  • Blending of library support with classroom
    teaching in a synchronous rather than
    asynchronous manner
  • Practical training, visits to museums, galleries
    and all other activities may be made synchronous
    today with the help of DLs

40
Visualization processes and creativity
  • Visualization is a powerful tool especially in
    some fields- such as chemistry, medicine /
    surgery, design, architecture etc
  • Today, many software tools support converting
    data to visual representations
  • Simple to complex tools have made these processes
    very simple and leading innovations
  • Visualization software Examples-http//www.spotfi
    re.com

41
Some more examples
  • http//www.thebrain.com
  • Taps the power associations by visualizing
    information flow and relationships between words
    , concpets etc
  • http//www.mindman.com
  • Creates relationships among information easily,
    identify relationships between items and branches
  • http//singnet.com.sg/7Eaxon200/
  • A sketchpad for visualizing and organizing ideas

42
Exploring tools-simulation tools
  • Supporting methodological exploration of
    solutions
  • Simple tools-electronic spreadsheets-what if
    tools that allow business planners to try out
    different strategies and approaches
  • More complex tools- flight simulators, traffic
    flow models, weather models

43
Creativity and digital libraries
  • Many simple tools can be effectively used to
    support creativity
  • Different tools may be effectively integrated to
    support higher level of creativity
  • Using these helps better digital libraries
  • Good digital libraries support creativity in the
    end-users- who are the creators of ideas,
    knowledge in other fields

44
  • Be Creative

45
  • Thank U
  • For contact
  • shalini_at_vidyanidhi.org.in
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