Title: History of Computer Gaming
1History of Computer Gaming
- Matt Ormrod
- Mike Fleece
- Vin Kacerguis
2The Beginning
- 1947- Thomas T. Goldsmith Jr. and Estle Ray Mann.
- Cathode Ray Tube Computer
- System used 8 vacuum tubes
- Game was not named (patent 2 455 992)
- The game simulated a missile being fired at a
certain target.
31950s
- William Higinbotham created tennis for two
- Controllers made of wood with a button and dial
mounted on it
- Player would use the button
- to hit the ball and use the
- dial to adjust the
- angle of the ball.
41960s
- Most Games were programmed at Universities.
- MIT
- University of Cambridge
- OXO by A.S Douglas
- MIT produced Spacewar!
- 1966, Ralph Baer produced
- Chase.
51970s
- A.K.A- The Golden Age
- Ralph Baer produced first prototype that
connected to a television.
- Magnavox Odyssey
- 1972- Nolan Bushnell
- created Atari, which is
- renown for the game Pong.
- Pong was released Xmas 1975
-
670s continued
- 71- Don Daglow wrote the first computer baseball
game. Also Star Trek was created (Mike
Mayfield).
- 72 Greg Yob created Hunt the Wumpus
- 75 Daglow developed Dungeon, (version of
Dungeon and Dragon)
- Two largest type of systems at the time were
PLATO system, and DECUS software.
- This is were most, if not all, games were
programmed to.
7Computer Gaming in the 80s
8Games in the 80s
- Defender
- 3D Monster Maze
- SimCity
- Tetris
- Zork
93D Monster Maze
- Developed by Malcolm Evans in 1981
- It was the first 3D game for a home computer
- It had block graphics and low resolution
- Fast paced and uses a first person view
- The point of the game is to get through mazes
while a T-rex chases you
103D Monster Maze Specs.
- Had a graphical view, and was animated six frames
per second
- Only had the color capacities of black, white,
and grey
- Used box drawing graphics to make the maze look
3D
- Used Z80 Machine code and Edge 2006 assembler to
create random mazes
11Technology in the 80s
- In the beginning of the eighties, vector and
raster graphics were used
- Compared to now the technology was primitive
- 000001
- 000001
- 000001
- 000001
- 000001
- 000001
- 100001
- 100001
- 011110
12Games in the 90s
- Alone in the Dark
- Castle Wolfenstein
- Dune II
- Duke Nukem
- Doom
- StarCraft
13Doom
- Developed in 1993 by id Software
- Popular 1st-person shooting game
- Five versions of Doom was released in the 90s
- In the game you are a space marine that fights
demons
- It had 3D graphics, stereo sound, and the program
could be altered
14Doom Specs.
- Doom was distributed as shareware
- This allowed people to make their own
customizations
- It used network multiplayer gaming
- 3D graphics, WADs, and planes
15Technology in the 80s and 90s
- The Apple II
- The Commodore 64
- Amiga
- Sound Cards
- MOS Technology
- CD-ROMs
- 3D Graphics
- Web browsers plug-ins
-
1621st Century Gaming
17 Current Consoles
Sega Dreamcast 1998-present Japan 1999-2002 U.S
., Europe
Sony Play station 2 2000-present Japan, U.S., Eu
rope
Xbox 360 (Microsoft) November 22, 2005-Present
Atari Flashback 2 August 2005
Microsoft Xbox 2001-present U.S., 2002-present
Europe, Japan
Nintendo Game cube 2001-present Japan, U.S., Eur
ope
18 Future Consoles
Mattel HyperScan October 2006-Present
Nintendo Wii November 19th 2006 (U.S. and Canada)
, December 2nd 2006 (Japan), December
7th/8th(Aus, Europe), December 9th (Spain)
Evo Phase 1 (Envisions Computer Entertainment)
October 20, 2006
Sony Play station 3 November 17, 2006 (U.S.) 200
7(Australia,Europe)
19Handheld Game Consoles
20Handheld Game Consoles
21Handheld Game Consoles
22Handheld Game Consoles