Augmented Reality Market Size, Growth, AR Industry Trends, Analysis and Forecast to 2022 Report

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Augmented Reality Market Size, Growth, AR Industry Trends, Analysis and Forecast to 2022 Report

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Sample of Report @ . The Augmented Reality (AR) market Anticipated to reach $80.8 billion by 2022 from USD $659.7 million in 2015. Worldwide Augmented Reality (AR) markets are poised to achieve significant growth with the use of smartphone apps and headsets or glasses that are platforms to project digital information as images onto a game image or a work situation. Key Topics Covered under Augmented Reality (AR) Market Report:- Augmented Reality, AR, Pokemon Go, Digital Workflow, Smart Headset, Smart Glasses, Internet of Things, Shopfloor AR, Wearable Computer, Process Image Access Full Report @ – PowerPoint PPT presentation

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Title: Augmented Reality Market Size, Growth, AR Industry Trends, Analysis and Forecast to 2022 Report


1
Augmented Reality (AR) Market Shares,
Strategies, and Forecasts, Worldwide, 2016 to 2022
Order this report by calling 1 888 391 5441 or
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  • Published Sep 2016
  • Single User PDF US 4100

2
Augmented Reality (AR) Market Shares,
Strategies, and Forecasts, Worldwide, 2016 to 2022
  • The Augmented Reality (AR) market size at USD
    659.7 million in 2015 is anticipated to reach
    80.8 billion by 2022. The Augmented Reality (AR)
    market goes from 659.7 million in 2015 to 2.6
    billion in 2016.Worldwide Augmented Reality (AR)
    markets are poised to achieve significant growth
    with the use of smartphone apps and headsets or
    glasses that are platforms to project digital
    information as images onto a game image or a work
    situation. The increasing scope of applications
    across different industries, manufacturing,
    medical, retail, game, and automotive, all
    industries really, is expected to drive demand
    over the forecast period to these unprecedented
    levels, reaching into the trillion dollar market
    arenas soon. AR technology is in the nascent
    stage with a huge growth potential, and has
    attracted large investments contributing to the
    industry growth.
  •  
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    ple.aspx?name697142.

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3
Augmented Reality (AR) Market Shares,
Strategies, and Forecasts, Worldwide, 2016 to 2022
  • Key Topics Covered under Augmented Reality (AR)
    Market Report-
  • Augmented Reality
  • AR
  • Pokemon Go
  • Digital Workflow
  • Smart Headset
  • Smart Glasses
  • Internet of Things
  • Shopfloor AR
  • Wearable Computer
  • Process Image
  • Order a copy of report _at_ http//www.reportsnreport
    s.com/purchase.aspx?name697142

Order this report by calling 1 888 391 5441 or
Send an email to sales_at_reportsandreports.com with
your contact details and questions if any.
4
Augmented Reality (AR) Market Shares,
Strategies, and Forecasts, Worldwide, 2016 to 2022
  • AR is in the early stages of an explosive growth
    cycle. The Pokemon Go phenomenon raid adoption
    raised awareness and expectation for the vision
    of augmented reality AR and digital enhancement
    of the surroundings. Digital enhancement as AR is
    just human explanation of our existing
    surroundings. Digital enhancement provides human
    explanations of the innate natural world and of
    the machines we use to perform work.
  • AR digital enhancement provides explanations and
    process predictions. Google pointed the way, as
    it so often does, to the AR opportunity with
    Google glass which failed, but spawned a large
    number of projects that have succeeded. All the
    AR vendors will reap the benefits of the Google
    original Google Glass huge AR marketing
    investment.
  • These game based and industrial end-to-end
    process IoT augmented reality modular AR markets
    are anticipated to reach 7 trillion by 2027,
    growing in some cases at the same pace we have
    seen from Pokemon Go augmented reality. Pokémon
    Go grew to a massive 45 million daily active
    users per day after two months in the market,
    with the market reaching 250 million for the
    vendor Niantic by September 2016 after two months
    starting from zero.
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5
Augmented Reality (AR) Market Shares,
Strategies, and Forecasts, Worldwide, 2016 to 2022
  • Companies Profiled
  • Market Leaders
  • Niantic, Sieko Epson, Microsoft, Sony, PTC,
    Daqri, Google, Infinity Augmented Reality, Total
    Immersion, Wikitude, Bippar, Atheer, ODG, Vuzix
  • Selected Market Participants
  • ACEP / Try Live, Apple Augmented Reality (AR),
    APX Labs, Atheer, Augmate, Augmedix, Blippar,,
    Layar, CastAR, Daqri, Esri, Essence, Facebook /
    Oculus, General Electric, Google, HP Aurasma, HP
    Autonomy, HTC, IBM Watson Augmented Reality and
    more..
  • Complete TOC with 183 Tables and Figures
    Available at http//www.reportsnreports.com/repor
    ts/697142-augmented-reality-ar-market-shares-strat
    egies-and-forecasts-worldwide-2016-to-2022.html.

Order this report by calling 1 888 391 5441 or
Send an email to sales_at_reportsandreports.com with
your contact details and questions if any.
6
Augmented Reality (AR) Market Shares,
Strategies, and Forecasts, Worldwide, 2016 to 2022
  • Major Points from Table of Contents
  • Augmented Reality And Map Based Gaming Market
    Description And Market DynamicsAugmented Reality
    Market Shares And ForecastsAugmented Reality And
    Map Based Gaming Product Description Augmented
    Reality Research And TechnologyAugmented Reality
    Company Profiles
  • Browse All Reports on IT Telecommunication
    Market Research.

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7
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