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Title: VRIC Laval Virtual, 9th Virtual Reality International Conference Report


1
VRIC Laval Virtual, 9th Virtual Reality
International Conference Report
  • A Short Presentation On The 9th Virtual Reality
    International Conference At Laval, France
  • By Christos Gatzidis
  • City University, London UK
  • http//vega.soi.city.ac.uk/abbp171/
  • http//christosgatzidis.blogspot

2
Overview Of The Conference
  • Laval Virtual International Conference (VRIC) is
    an annual Virtual Reality conference based in
    Laval, France (couple of hours from Paris)
  • This year it was the 9th edition of the
    conference, held between April 18th and 20th
  • Sponsored by IEEE French Section and ACM
    SIGGRAPH
  • Proceedings will appear in ACMs Digital Library
    in the next few weeks
  • Apart from the academic side of the conference,
    a VR exhibition centre was also set-up, many
    interesting technologies found there
  • For more information http//www.laval-virtual.org
    /

3
Paper No. 1
  • Virtual Urban Design (pp 177-183) by M.
    Ceconello and E. Paquet (Department of Industrial
    Design, Art Communication, Politecnico di
    Milano Institute For Information Technology,
    National Research Council Ontario)
  • A demonstration of how 3D representations can be
    used as a support for urban planning and design
    in order to ensure the validity of a variety of
    future interventions and modifications
  • Establishing the best strategy for these
    modifications to be roll-backed, reclaimed and
    re-qualified
  • Results show that the planning action needs a
    support in either the analysis or presentation of
    the results
  • Research shown in the paper has been applied to
    the historical centre of Milan (positively
    evaluated by technicians and city managers)

4
Paper No. 2
  • 3D visualisation tool for Virtual models of
    natural disasters (pp 37-43) by Eva Pajorava,
    Ladislav Hluchy, Ladislav Halada, Peter Slizik
    (Institute Of Informatics, Slovak Academy Of
    Sciences)
  • This work describes the creation of a 3D
    visualisation tool for the presentation of
    natural disasters (forest fire spreads, floods,
    landslides and others)
  • Grid computing approach raises the requirements
    of visualisation within grid solution for the
    presentation of the results, work here attempts
    to tackle these issues
  • The 3D visualization tool as well as the submit
    workflow were tested on the applications involved
    with project MEDIGRID and on other natural
    disaster applications to check for integration
    capabilities, evaluation results numerous
    screengrabs shown in the paper

5
Paper No. 3
  • VR Platform for Protection Modeling of Critical
    Infrastructures (pp 73-82) by P. Assogna, G.
    Bertocchi, W. Gehrke, A. Paoluzzi, S. Portuesi,
    G. Scorzelli, M. Vicentino, R. Zollo (University
    Roma Tre, La Sapienza, Italy Theorematica)
  • Current protection of critical building
    infrastructures is based on disparate and
    incompatible systems
  • Presenting a unified, integrated platform, with
    various sensors and security systems encompassed
    over the digital model, with fast, inexpensive
    construction of 3D interior building model from
    line drawings of arch. plans
  • Approach favoured focuses on generation of BSP
    (Binary Space Partition) models of buildings from
    arch. plans through automatic translation into a
    symbolic intermediate geometric lang. -gt detailed
    representations of infrastructure portions
    generated at run-time by a streaming data-flow
    process

6
Paper No. 4
  • Affordable And Detailed Urban Development
    Visualisation (pp 191-195) by Jose Daniel Gomez
    De Segura, Rosa Peral, Sara Sillaurren, Eduardo
    Ibanez (European Virtual Engineering EUVE-,
    Spain)
  • This paper tackles the technical aspects of the
    development of a dedicated VR application for the
    Spanish Ministry Of Housing and includes
    evaluation results of user experience
  • The goal of the project presented is to implement
    an application showcasing the importance and
    benefits of an urban development programme to the
    population and local authorities, using a low-end
    market PC with a touch screen
  • Model includes digital terrain and different
    views -top down approach- (country view, city
    view, house view) all displaying different levels
    of the site plus new user-interface implemented
    (touch screen only source of interaction)

7
Paper No. 5
  • Interactive Outdoor Mobile Augmentation Using
    Markerless Tracking GPS (pp 285-288) by Petri
    Honkamaa, Sanni Siltanen, Jani Jappinen, Charles
    Woodward, Otto Korkalo (VTT Technical Research
    Centre Of Finland)
  • This paper presents novel interactive approaches
    for outdoor augmentation with a mobile device,
    using a GPS equipped Pocket PC and feature
    tracking for estimating camera motion
  • Two scenarios are examined a) always applicable
    with any 3D model for ad hoc use without prior
    knowledge or calibration process and b) using the
    GPS for defining the viewing location and Google
    Earth KML files for defining the augmented object
    placement
  • Functionality extended to automatically
    downloaded and visualizing all Google Earth
    content on a location aware mobile device

8
Other Interesting Papers
  • Bayesian Networks For Scenario Generation in the
    HESTIA Crisis Management Tool (pp 9-15) by
    Frederic Clerc and Paul Munteanu (BAYESIA)
  • Tools For Generating High Fidelity Scenarios For
    Training In A Virtual Urban Environment (pp
    29-36) by Christopher P. Rahaim, Laura L. Arns
    (Purdue University, France)
  • Crafting The Mobile Augmented Reality Museum
    Guide (pp 303-306) by Areti Damala, Pascal
    Houlier and Isabelle Marchal (France Telecome
    Research Development)
  • Model-driven multi-user realistic prototyping of
    mobile augmented reality (pp 293-296) by Wafaa
    Abou Moussa, Nelly De Bonnefoy, Ines Verhaeghe
    and Jean-Pierre Jesselm Emmanuel Dubois
    (Universite Paul Sabatier, Toulouse, France)

9
Our Paper
  • Automatic Modelling, Generation And
    Visualisation Of Realistic 3D Virtual Cities For
    Mobile Navigation (pp 225-234)
  • showcases a comprehensive 3D procedural solution
    for automatic generation of photorealistic
    virtual urban content for mobile devices (Virtual
    City Maker) a visualisation tool for this
    purpose (Virtual Navigator), presented at a
    previous Brown Bag session, found at
    http//vega.soi.city.ac.uk/abbp171/Laval2007.pdf

10
Next Years Conference Under Review?
  • Next years Laval Virtual conference is between
    the 9th and the 13th of April, 10th anniversary
    of the conference, topics of interest yet to be
    announced
  • Next possible Brown Bag presentation, paper on
    Virtual City Maker And Virtual Navigator A
    Modelling And Visualisation Solution For The
    Creation And Display Of Mobile 3D Virtual Cities
    under review for the annual ACM sponsored VRST
    (Virtual Reality Software And Technologies)
    conference in early November
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