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Pattern Databases

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Pattern Database Successes (1) Joe Culberson & Jonathan Schaeffer (1994) ... 2 hand-crafted patterns ('fringe' (FR) and 'corner' (CO) ... – PowerPoint PPT presentation

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Title: Pattern Databases


1
Pattern Databases
  • Robert Holte
  • University of Alberta

November 6, 2002
2
Pattern Database Successes (1)
  • Joe Culberson Jonathan Schaeffer (1994).
  • 15-puzzle (1013 states).
  • 2 hand-crafted patterns (fringe (FR) and
    corner (CO))
  • Each PDB contains over 500 million entries (lt 109
    abstract states).
  • Used symmetries to compress and enhance the use
    of PDBs
  • Used in conjunction with Manhattan Distance (MD)
  • Reduction in size of search tree
  • MD 346 max(MD,FR)
  • MD 437 max(MD,CO)
  • MD 1038 max(MD, interleave(FR,CO))

3
Pattern Database Successes (2)
  • Rich Korf (1997)
  • Rubiks Cube (1019 states).
  • 3 hand-crafted patterns, all used together (max)
  • Each PDB contains over 42 million entries
  • took 1 hour to build all the PDBs
  • Results
  • First time random instances had been solved
    optimally
  • Hardest (solution length 18) took 17 days
  • Best known MD-like heuristic would have taken a
    century

4
Pattern Database Successes (3)
  • Stefan Edelkamp (2001)
  • Planning benchmarks e.g. logistics, Blocks world
  • Automatically generated PDBs (not domain
    abstraction)
  • Additive pattern databases (in some cases)
  • Results
  • PDB competitive with the best planners
  • logistics domain (weighted A), PDB run-time 100
    times smaller than FF heuristic

5
Pattern Database Successes (4)
  • Istvan Hernadvolgyi (2001)
  • Macro-operators are concatenated to very quickly
    construct suboptimal solutions
  • For Rubiks Cube hundreds of macro-operators are
    needed
  • Each macro is found by searching in the Rubiks
    Cube state space with a macro-specific subgoal
    and start state
  • For every one of these searches, a PDB was
    generated automatically (domain abstraction) so
    that an optimal-length macro could be found
    quickly
  • Results
  • Optimal-length macros for all subgoals found for
    the first time
  • So quick that it permitted subgoals to be merged
  • This shortened solutions from 90 moves to 50
    (optimal is 18)

6
Fundamental Questions
  • How to invent effective heuristics ?

Create a simplified version of your problem. Use
the exact distances in the simplified version
as heuristic estimates in the original.
How to use memory to speed up search ?
Precompute all distances-to-goal in the
simplified version of the problem and store them
in a lookup table (pattern database).
7
Example 8-puzzle
181,440 states
Domain blank 1 2 3 4 5 6 7 8
8
Patternscreated by domain mapping
This mapping produces 9 patterns
9
Pattern Database
Pattern Distance to goal 0 1 1
2 2 2
Pattern Distance to goal 3 3 4
10
Calculating h(s)
  • Given a state in the original problem
  • Compute the corresponding pattern
  • and look up the abstract distance-to-goal

2
Heuristics defined by PDBs are consistent, not
just admissible.
11
Abstract Space
12
Efficiency
  • Time for the preprocessing to create a PDB is
    usually negligible compared to the time to solve
    one problem-instance with no heuristic.
  • Memory is the limiting factor.

13
Pattern leave some tiles unique
3024 patterns
14
Domain Abstraction
Domain blank 1 2 3 4 5 6 7 8 Abstract
blank 6 7 8
30,240 patterns
15
8-puzzle PDB sizes(with the blank left unique)
9 72 252 504 630
1512 2520 3024 3780 5040
7560 10080 15120
15120 22680 30240 45360 60480
90720 181440
16
Automatic Creation of Domain Abstractions
  • Easy to enumerate all possible domain
    abstractions
  • They form a lattice, e.g.
  • is more abstract than the domain abstraction
    above

Domain blank 1 2 3 4 5 6 7 8 Abstract
blank
17
Problem Non-surjectivity

18
Problem Non-surjectivity
Domain blank 1 2 Abstract blank
1 blank

19
Problem Non-surjectivity
Domain blank 1 2 Abstract blank
1 blank

20
Problem Non-surjectivity
Domain blank 1 2 Abstract blank
1 blank

21
Problem Non-surjectivity
Domain blank 1 2 Abstract blank
1 blank
  • ??

22
Pattern Database Experiments
  • Aim
  • To understand how search performance using PDBs
    is related to easily measurable characteristics
    of the PDBs
  • e.g. size, average value
  • Basic Method
  • Choose a variety of state spaces.
  • For each state space generate thousands of PDBs.
  • For each PDB, measure its characteristics and the
    performance of A (IDA etc.) using it.

23
8-puzzle A vs. PDB size
24
Korf Reid (1998)
  • When the depth bound is d, node n at level j will
    be expanded by IDA iff
  • a parent(n) was expanded
  • b g(n)h(n) ? d, in other words
    h(n) ? d-j
  • b ? a if the heuristic is consistent
  • Total nodes expanded ?N(j)P(j,d-j)
  • N(j) nodes at level j in the brute-force tree
  • P(j,x) percentage of nodes at level j with h()
    ? x

25
Korf Reid experiment
  • In their 8-puzzle experiment
  • Use exact N(j)
  • Approximate P(j,x) by EQ(x) limit (j??)
    P(j,x)
  • IDA, but complete enumeration of last level
  • Run all 181,400 start states to all depths

26
Korf Reid results
  • Seems the ideal tool for choosing which of two
    PDBs is better

27
Korf Reid stopping at goal
  • For choosing which of two PDBs is better in a
    practical setting, adaptations are needed.

28
Using Multiple Abstractions
  • Given 2 consistent heuristics, max(h1(s),h2(s))
    is also consistent.
  • In some circumstances, can add them.
  • How good is max ?
  • hope it is at least 2x because it takes 2x the
    space

29
Max of 2 random PDBs
max(h1,h2) worse than h1
30
Instead of max - interleave
use PDB1
use PDB2
use PDB2
use PDB1
use PDB1
use PDB1
use PDB2
use PDB2
use PDB1
31
Interleaved Pattern Databases
  • The hope almost as good as max, but only half
    the memory.
  • Intuitively, strict alternation between PDBs
    expected to be almost as good as max.
  • How to generalize this to any abstraction of any
    space ?

32
2 random PDBs interleaved
  • 93 random pairs (with non-trivial LCA)
  • 4 had Max(h1,h2) gt h1
  • 17 others had Interleave(h1,h2) gt h1
  • The remaining 72 were normal

33
Relative Performance
Max Interleave
h1
34
Current Research
  • Istvan Hernadvolgyi (Ph.D. student, U. Ottawa)
  • automatic creation of good pattern databases
  • adaptation to weighted graphs
  • Project Students (U of A)
  • Jack Newton
  • max of two pattern databases
  • interleaved pattern databases
  • Daniel Neilson - additive abstractions
  • Ajit Singh predicting IDA performance

35
Future Research
  • compression of pattern databases
  • understand avoid non-surjectivity
  • alternative methods of abstraction
  • projection
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