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Shapeaware Volume Illustration

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Shape-aware Volume Illustration. Wei Chen, Zhejiang ... Stefan Bruckner (Tu Wien, Austria) The Hand dataset is the courtesy of Tiani Medgraph, Austria. ... – PowerPoint PPT presentation

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Title: Shapeaware Volume Illustration


1
Shape-aware Volume Illustration
  • Wei Chen, Zhejiang University, Purdue
    University
  • Aidong Lu, University of North Carolina at
    Charlotte
  • David S. Ebert, Purdue University

2
Contents
3
Motivation
  • Illustration is a visual representation

4
Motivation
  • Previous work on simulating appearance
  • Rendering primitives point, line, surface...
    drawings LEM 02, BKR 05, FBS05

5
Motivation
  • Previous work on simulating appearance
  • Visibility guided or selective illustration
    DWE03, CSC06, VKG04, BG06, BGKG06, ONOI04

6
Motivation
  • Previous work on simulating appearance
  • System work VolumeShop BG05, IVISSDS05

7
Motivation
  • Most previous work relies on transfer functions
    to express important features
  • Expressiveness is greatly influenced by the shape
    and shape variations

8
Related work
  • Volume Illustration
  • Incorporate NPR techniques into volume rendering.
    Ebert et al. ER00
  • Illustrate the internal structures by
    synthesizing a 2D texture on the cutting planes
    of polygonal models. Owada et al. ONOI04
  • Hardware-accelerated volume illustration
    SE03,HBH03, BG05, SES05, BG06

9
Related work
  • Volume Illustration

10
Related work
  • Shape Representation and Processing
  • Boundary representation
  • Volumetric Representation

Voxelization /Distance field computation
Marching Cube
11
Related work
  • Volumetric Manipulation
  • Traditional GPU-based volume deformation
    techniques RSSSG01, WRS01
  • Feature-aligned volume deformation CSC06
  • VolumeShop system BG05

12
Related work
  • Example-based Modeling and Rendering
  • Texture Synthesis WM01
  • Image Curve Analogy HJO01 HOCS02
  • Mesh Contour Analogy ZG04
  • Example-based Volume Illustration Lu2005

13
The Key Idea
  • Creating volume illustration in a shape-aware
    manner
  • A shape-aware volume representation
  • Curve analogy based shape deformation
  • Shape-aware volume illustration

14
The pipeline
15
Volume Segmentation
  • Available Segmentation Approaches
  • Manual segmentation
  • Threshold-based or TF guided segmentation
  • Level-set based segmentation (ITK)

16
Volume Binarization
0
2
1
The foot dataset
17
Volume Filtering
  • Volume Filtering For Binary Volume
  • Image Morphology Algorithms
  • Level-set based segmentation (ITK) Whi00

18
Geometric Processing
  • Feature Preserving Mesh Processing
  • Mesh smoothing JDD03
  • Mesh repairing Ju04
  • Mesh simplification ZG02

V 229,298
V 13,689
19
Geometric Processing
  • Another example for the hand model

20
Curve Analogy Based Surface Deformation
  • Shape Variations are to be considered
  • Using gradient domain based surface deformation
    techniques SLCo05,YZX04
  • Curve Analogy based shape deformation ZHS05
  • Introducing a proxy surface and connecting both
    surfaces with mean value coordinates JSW05

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21
Curve Analogy Based Deformation
  • For a model M0, generate a simplified model M1
  • Generate the mean value coordinates for each
    vertex of
  • M0 associated with M1
  • Specify a curve C1 in M1 and project it to the 2D
    plane
  • Draw a curve C0 in the 2D illustration
  • Deform C1 with respect to C0
  • Deform M1 with the deformed C1 by the mesh
    deformation algorithm
  • Deform M0 by applying the mean-value coordinates
    to the deformed M1

Simplification
MVC
Deformation
M1 (V 1917)
Deformed M1
Deformed M0
M0 (V 11067)
22
Curve Analogy Based Deformation
  • Apply deformation to another model

Deformation
Skin (V 1917)
Deformed Skin
Applying Mean Value Coordinates
Computing Mean Value Coordinates
Bone (V 13689)
Deformed Bone (V 13689)
23
Curve Analogy Based Deformation
  • Specify a curve C1 in M1 and project it to the 2D
    plane
  • Draw a curve C0 in the 2D illustration
  • Deform C1 with respect to C0 using Laplacian
    editing SLCo05
  • Deform M1 with the deformed C1 by the mesh
    deformation algorithm ZHS05

C1
Deformed C1
C1
C0
C1
C0
M1
Deformed M1
24
Shape-aware Volume Representation
  • A combination of a distance volume and a
    segmentation volume
  • Each voxel records a distance value and a
    segmentation identification

The distance volume
The segmentation volume
Their composition
25
Shape-aware Volume Representation
  • Compute the signed distance volume
  • Construct an auxiliary octree grid to accelerate
    the computation of the distance volume Ju04
  • Encode the distance as an unsigned integer
  • Integrate all polygonal models into a single
    model, and compute its distance volum.
  • Compute a distance volume for each individual
    object

26
Shape-aware Volume Representation
  • Generate the segmentation volume
  • Based on the computed distance volumes
  • Each voxel of the segmentation volume is first
    initilized as zero
  • For each distance volume of the ith model, check
    the sign of each voxel
  • If it is negative, the corresponding voxel in the
    segmentation volume is assigned an identification
    i

i
The input model i
The distance volume
The segmentation volume
27
Offset Volume
  • Generate an offset volume by choosing all points
    satisfying dist(p)ltt
  • Useful to illustrate the object boundary
  • May build a thin offset volume form each distance
    volume

Blue muscle Yellow bone Green bone
boundary Red skin
28
Benefits of New Representation
  • Gives a novel explanation to the data and yields
    a direct expression of shape
  • Reconstruct smooth boundaries by exploiting the
    information of the distance volume
  • Be able to distinguish individual objects

29
Shape-aware Volume Illustration
  • The representation and deformation scheme can
    achieve two goals.
  • Suitable for applying various rendering styles to
    different regions of interest.
  • Mimic artistic styles for object boundaries.
  • Any volume rendering system can render the new
    representation
  • Our implementation is based on IVIS volume
    illustration system SDS05.
  • The volume is encoded in two volume textures.

30
Shape-aware Volume Illustration
  • The Uniform Illustration Equation
  • Solid Texturing
  • Color Shading
  • Opacity Modulation
  • Directly interpolate the computed colors (in RGBA
    space) on the eight nearest voxel centers
  • Yields better results
  • Takes about eight times the computational cost

31
Experimental Results
  • P4 3.2 GHz, 1.5G RAM
  • nVidia Quadro FX 3400
  • Cg shading language

32
Experimental Results
  • IVIS system
  • 3D texture slicing number 1000
  • Image resolution 480x480

33
Foot Deformation
34
Shape-aware Volume Rendering
35
Bunny Deformation
36
Hand Example
37
MRI Brain Data Example
38
Kidney Data Example
39
Conclusions
  • Contributions

40
Future Work
  • More efficient algorithm
  • Represent and learn intrinsic artistic shape
    styles from hand-drawn images
  • Optimize computing of the distance volume
  • Deformation-driven volume illustration of dynamic
    scenes
  • Model-based volume illustration for special
    objects

41
Acknowledgements
  • Tao Ju (Washington University in St. Louis)
  • Kun Zhou (Microsoft Research Asia)
  • Xinguo Liu, Jing Huang (Zhejiang University)
  • Nikolai Svakhine (Adobe)
  • Oliver Deussen (Uni-Kanstanz university, Germany)
  • Stefan Bruckner (Tu Wien, Austria)
  • The Hand dataset is the courtesy of Tiani
    Medgraph, Austria.
  • NSF of China (No.60503056)
  • DOE DE-FG02-06ER25733, NSF 0633150, EPA
    VisualGrid
  • NSF Grants 0081581, 0121288, 0328984, and the
    U.S. Department of Homeland Security.

42
Thank You !
chen23_at_purdue.edu http//web.ics.purdue.edu/chen2
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Work Pipeline of Volume Illustration
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Work Pipeline of Volume Illustration
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