Some Basic Principles of Responsive Web Design - PowerPoint PPT Presentation

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Some Basic Principles of Responsive Web Design

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Responsive Website Design is a great remedy to our multi-screen issue, but getting into it from the creator point of view is challenging. No set webpage dimensions, no millimeters, no actual limitations to struggle against. To design a website in pixels for desktop & mobile is the past now. Therefore, let's make clear some fundamental principles of responsive web style. – PowerPoint PPT presentation

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Title: Some Basic Principles of Responsive Web Design


1
Know What are the Basic Principles of Responsive
Web Designing
  • Information Shared By Rising World Technologies

2
  • Now its time to pull up your socks. Its
    around a month since Google announced its new
    algorithmic update to give a boost to responsive
    or mobile friendly websites in searches. It was
    excellent news for the pioneers of responsive web
    design industry.

3
  • Responsive Website Design is a great remedy
    to our multi-screen issue, but getting into it
    from the creator point of view is challenging. No
    set webpage dimensions, no millimeters, no actual
    limitations to struggle against. To design a
    website in pixels for desktop mobile is the
    past now. Therefore, let's make clear some
    fundamental principles of responsive web style.

4
  • Here are some basic principles about
    Responsive Web Designing

5
Adaptive vs Responsive web design
  • It might appear the similar but it isn't
    really. Both techniques complement each other, so
    there is no perfect or inappropriate way to do
    it. Let the content pick.

6
Flow
  • As display dimensions become smaller sized,
    content begins to take up more vertical area and
    whatever below will be pushed down, it's called
    flow. That might be confusing to understand if
    you are used to design and style with pixels, but
    can make complete sense when you get used to it.

7
Relative units
  • The screen can be of a desktop, mobile or
    any other device. Pixel density can also differ,
    so units are required that are adaptable and work
    in all places. That's where relative units like
    percents become useful. So creating something 50
    width means it will always take half of the
    display screen.

8
Vectors vs Bitmap images
  • Does your image have lots of details and some
    pretty effects applied? Then it is suggested to
    use a bitmap image. If you are not using any
    effect, then think about using a vector picture.
    For bitmap image use format JPG, png or a GIF,
    for vectors the ideal selection would be an SVG
    or font icon.

9
Breakpoints
  • Breakpoints enable the design to modify at
    defined points, i.e. having 3 columns on a
    desktop computer, but only 1 column on a mobile
    phone device. Most CSS attributes can be modified
    from one breakpoint to the other. Generally,
    where you place one relies upon on the content.
    If a phrase breaks, you might require adding a
    breakpoint. But use them with care. It might go
    messy for you.

10
System fonts vs Web fonts
  • Although web fonts will appears great. Keep
    in mind that every font will be downloaded and
    the more youll have, the more time it will take
    to load. System fonts are fast, except when the
    user doesnt have it locally, it will fall back
    to a standard font.

11
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  • To Learn More
  • Visit www.risingworldtechnologies.com/blog
  • Or
  • https//www.facebook.com/RisingWorldTechnologies

12
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