Design, Prototyping and Construction - PowerPoint PPT Presentation

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Design, Prototyping and Construction

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The best way to do that is to work with an experienced mechanical design firm that has experience designing for mass-production. Read more info at.. – PowerPoint PPT presentation

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Title: Design, Prototyping and Construction


1
Design, Prototyping and Construction
www.an-prototype.com
2
The Task-Centered Design Process
  • figure out who's going to use the system to do
    what
  • choose representative tasks for task-centered
    design
  • Plagiarize
  • rough out a design
  • think about it
  • create a mock-up or prototype
  • test it with users
  • iterate
  • build it
  • track it
  • change it

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3
Overview
  • Prototyping and construction
  • Conceptual design
  • Physical design
  • Tool support

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4
Two guidelines for design
1. Provide a good conceptual model allows user
to predict the effects of our actions problem des
igners conceptual model communicated to user
through system image appearance, written
instructions, system behavior through
interaction, transfer, idioms and stereotypesif
system image does not make model clear and
consistent, user will develop wrong conceptual
model
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5
Two guidelines for design (continued)
  • 2. Make things visible
  • relations between users intentions, required
    actions, and results are
  • sensible
  • non arbitrary
  • Meaningful
  • visible affordances, mappings, and
    constraintsuse visible cultural idiomsreminds
    person of what can be done and how to do it

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6
Prototyping and construction
  • What is a prototype?
  • Why prototype?
  • Different kinds of prototyping low
    fidelity high fidelity
  • Compromises in prototyping vertical horizontal
  • Construction

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7
What is a prototype?
In other design fields a prototype is a
small-scale model
A miniature carA miniature building or town
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8
Why prototype?
  • Evaluation and feedback are central to
    interaction design
  • You can test out ideas for yourself
  • It encourages reflection very important aspect
    of design
  • Team members can communicate effectively
  • Stakeholders can see, hold, interact with a
    prototype more easily than a document or a drawing
  • Prototypes answer questions, and support
    designers in choosing between alternatives

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9
What to prototype?
  • Technical issues
  • Work flow, task design
  • Screen layouts and information display
  • Difficult, controversial, critical areas

www.an-prototype.com
10
Product prototype company gives innovators,
product designers and industrial engineers the
ability to hold and test as many product
prototypes as they require. you will not have to
keep rectifying the final product but you can get
a perfect and flawless final product. You can
visit our website for any requirement.
http//www.an-prototype.com/
www.an-prototype.com
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