Title: 24 Market Reports: Augmented Reality & Virtual Reality Market - By Technology, By Sensors & Components, By Applications, By Geography (2013 – 2018)
1Augmented Reality Virtual Reality Market - By
Technology, By Sensors Components, By
Applications, By Geography (2013 2018)
2Report Description
- The augmented reality (AR) and virtual reality
(VR) is experiencing heavy penetration in the
training and infotainment market. The major
reason behind heavy penetration is the wide
spectrum of application areas for these
technologies. Early in 1960s virtual reality
based machines started to be patented and were
considered as the beginning of virtual reality.
Virtual reality is the three dimensional
interactive world produced by a computer. - The term augmented reality was introduced as a
variation of virtual reality it is a form of
technology used to enhance real time object by
imposing virtual image over it. Augmented reality
application was first used for the development of
virtual advertisement on television then it
expanded its applications in gaming and
entertainment.
3Continued
- By Application
- The application chapter includes various
applications such as automotive, e-commerce and
retail, marketing, medical, military defense,
and education. Among the mentioned applications,
e-commerce and military are the ones seeing
maximum penetration currently. However, other
applications are expected to emerge rapidly by
the year 2015. - Download FREE REPORT Sample _at_
- https//www.24marketreports.com/request-sample/aug
mented-reality-26-virtual-reality-market---by-tech
nology-mobile-26-spatial-ar-semi-26-fully-immersiv
e-vr3B-by-sensors-26-components-accelerometer-data
-glove-hmd-ics3B-by-applications-medical-military-
gaming-by-geography-2013-96-2018-
4Table of Contents
- 1 Introduction (Page No. - 21)
- 1.1 Key Take-Aways
- 1.2 Report Description
- 1.3 Markets Covered
- 1.4 Companies Covered In the Report
- 2 Executive Summary (Page No. - 35)
- 3 Cover Story (Page No. - 37)
- 3.1 Ben Vaughan Artoolworks
- 3.2 Rahul Dutta - Trimensions
- 3.3 Matthew Szymczyk Zugara Inc
- 3.4 Sudhanshu Kapoor Metaio GMBH
5Visit us at
https//www.24marketreports.com/semiconductor-and-
electronics/augmented-reality-26-virtual-reality-m
arket---by-technology-mobile-26-spatial-ar-semi-26
-fully-immersive-vr3B-by-sensors-26-components-acc
elerometer-data-glove-hmd-ics3B-by-applications-me
dical-military-gaming-by-geography-2013-96-2018-
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