Things to bear in mind while performing Game Testing | iXie Gaming - PowerPoint PPT Presentation

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Things to bear in mind while performing Game Testing | iXie Gaming

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Things to bear in mind while performing Game Testing Collecting Information and Expectations Establishing Various Strategies Creation of Test Cases Test Cases Execution Obtaining Results Characterising Defects iXie Gaming creates and develop among game development solutions and QA services. It is specially functioning to grasp users attention and better user experience among QA of Console, Handheld, etc., For More : – PowerPoint PPT presentation

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Title: Things to bear in mind while performing Game Testing | iXie Gaming


1
6 Things should bear in mind for Better Game
Testing
iXie Gaming
  • The Ultimate Guide for Definitive Solution

2
What is Game Testing
  • Testing is a necessary thing for each and every
    customer satisfaction and outreach
  • Not only Game Testing
  • This is common for all products and every game
    functionalities. Here we are going to discuss
    various stages to bear in mind

www.ixiegaming.com
3
Various Game Testing
  • As there are many aspects for successful game
    testing. As they are listed as by follows,
  • Functionality Testing
  • Performance Testing
  • User Acceptance Testing
  • Compatibility Testing
  • Regression Testing
  • Endurance Testing
  • Localization Testing

www.ixiegaming.com
4
Steps to be followed for a Successive
Game Testing
  • Collecting Information and Expectations
  • Establishing Various Strategies
  • Creation of Test Cases
  • Test Cases Execution
  • Obtaining Results
  • Characterising Defects

www.ixiegaming.com
5
Collecting Information
  • For every Testers they need to understand with
    the expectations and requirements
  • It could be characterised like
  • Game Structure
  • Feature of the Game
  • Characters
  • Concepts
  • Points/Scores and Levels

www.ixiegaming.com
6
Establishing Various Strategies
  • Strategies involves with the concepts like
  • Testing Cycles
  • Type of Testing
  • Defect Life Cycle
  • Reporting Process
  • Risks and Mitigation
  • Hardware Testing, etc.,
  • These are the limits and pros which could
    boundaries for successful game testing

www.ixiegaming.com
7
Creation of Test Cases
  • For every projects or products there are both
    positive and negative. So each and every thing
    need to be tested and recorded
  • It involves like,
  • Critical Path Testing
  • Exception Path Testing
  • Boundary Analysis

www.ixiegaming.com
8
Test Cases Execution
  • By execute with the each test cases to attain a
    quality game performance
  • Especially these could be done to identify more
    defects in a gaming environment and hardware
    configuration
  • It characterize like,
  • Alpha Testing
  • Beta Testing
  • Content Testing

www.ixiegaming.com
9
Obtaining Results
  • Consequence of Game Testing must be listed with
    the expected results and bugs identified
  • This could help the testers to manipulate the bug
    nature and behaviour

www.ixiegaming.com
10
Obtaining Results
  • Consequence of Game Testing must be listed with
    the expected results and bugs identified
  • This could help the testers to manipulate the bug
    nature and behaviour

www.ixiegaming.com
11
Characterising Defects
  • After completion of the test cases and defect
    identifying, it must be characterized under
    specific category and priority
  • This could be identified with major defects and
    minor defects which doesn't affect the overall
    functions
  • So that developers can fix with those errors on
    the priority basis

www.ixiegaming.com
12
Conclusion
  • By following with these jobs you can diagnose the
    defects even from the users perspective views
  • Without the proper planning and design , the
    testing process won't get fulfilled
  • By following with these steps you can work in
    hassle free nature
  • Refer https//bit.ly/2oKTKPq

www.ixiegaming.com
13
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