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LAND NAVIGATION You cant kill the enemy if you cant find him

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Put your finger on the grid north line, now move it to the magnetic north line. ... This will greatly help you orient yourself on the map. ... – PowerPoint PPT presentation

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Title: LAND NAVIGATION You cant kill the enemy if you cant find him


1
LAND NAVIGATION You
cant kill the enemy if you cant find him
2
TABLE OF CONTENTS
  • Section I
  • General Land Nav Tips and Techniques
  • Section II
  • OCS Prep
  • Section III
  • TBS Prep

3
SECTION IGENERAL TIPS AND TECHNIQUES
4
TIPS
  • Land Nav is like shooting the rifle. You must
    stay relaxed.
  • Land Nav is a 3-legged stool. The 3 legs are
    Direction, Distance, and Terrain Association. If
    you take one of the legs away, the stool tips
    over.
  • Apply what is taught. Pay attention to the
    instruction. It's worked for candidates much
    worse at Land Nav than you.
  • Use a fine point map pen. Anything larger will
    cover up important information on the map.
  • Always double check your plots.

5
PACE COUNT
  • Walk off 100 meters counting every time your left
    foot hits the deck. Then, walk back. Divide the
    total number by 2. This is your pace count.
  • Walking up a hill and then back down will give a
    better number
  • Common things that will affect your pace count
  • Hills
  • Wind
  • Type of surface
  • Weather
  • Fighting Load
  • Stamina

6
Nomenclature of a Lensatic Compass
7
Terms
  • True North- North Pole. Lines of longitude on a
    globe indicate this baseline direction
  • Magnetic North- Direction the compass points
  • Grid North- Lines on a map used to plot direction
    Indicated by vertical and parallel lines. These
    lines interpret the earths round surface and
    transfer it to a flat surface.
  • Azimuth- Horizontal angle measured clockwise from
    a base line.
  • Grid Azimuth- Horizontal angle measured clockwise
    from a grid north line. A grid azimuth can be
    measured directly from a map showing north grid
    lines.
  • Magnetic Azimuth- Horizontal line measured
    clockwise from magnetic north. Can be read
    directly from a compass, but not from a map.

8
Terms Cont
  • Pace Count- Measurement of how many paces it
    takes to reach 100 meters.
  • Declination Diagram- Indicates the angular
    relationship of True North, Grid North, and
    Magnetic North.

9
METHODS
  • Compass to Cheek
  • Open up the compass and use the back sight and
    the sighting wire just as a rifle sight. Point
    it in the direction you need to go and get the
    azimuth.
  • Center Hold Method
  • Place the compass in the center of your chest,
    using your fingers and thumbs in a U shape to
    stabilize it.
  • Compass to Cheek Method vs. Center Hold
  • Compass to cheek is much more accurate but also
    more time consuming. For land nav purposes, the
    most reliable is the center hold method due to
    its quicker pace. If youre late on land nav you
    fail.

10
SECTION IIOCS PREP
11
Reading Map Grids
  • Read right to the vertical grid line that forms
    the left boundary, and record.
  • Read up on the horizontal grid line that forms
    the bottom boundary, and record.
  • The combined numbers recorded is the grid
    location
  • 6 digits are typically used.

12
Measuring a Grid Azimuth
  • Plot two grid coordinates
  • Connect with a straight line
  • Place the index point of the protractor on the
    point from which you want to measure the azimuth
  • Ensure the grid alignment lines are parallel to
    the north and south grid lines on the map.
  • Ensure the square edges of the protractor are
    aligned with the east or west horizontal grid
    lines
  • Read the value of the protractor where the line
    crosses the rounded edge. Make sure to read the
    proper scale.

13
Converting Azimuths
  • The GM angle is the key to converting azimuth
    back and forth between grid and magnetic.
  • On newer maps, the instructions are written out
    next to the declination diagram.
  • If the map does not contain instructions use one
    of two simple methods to determine when the GM
    angel should be added and subtracted.
  • Look at the declination diagram and determine the
    direction between the line representing grid
    north and the line representing magnetic north
  • Put your finger on the grid north line, now move
    it to the magnetic north line. If you moved left
    you would add the angle between grid and
    magnetic if you went right, you would subtract.
    This concept is known as the LARS method. Left
    add, right subtract

14
Shooting a Back Azimuth
  • The opposite direction of an azimuth. To
    determine a back azimuth
  • If the original azimuth is greater than 180
    degrees, subtract 180 to obtain a back azimuth
  • If the original azimuth is less than 180, add 180
    to obtain a back azimuth

15
SECTION IIITBS PREP
16
TIPS
  • Land Nav is an "area weapon." If you get to the
    correct terrain feature, you'll find your box
  • When you get to what you believe to be your
    objective, try to prove yourself wrong. Use
    SOSES. Size, Orientation, Shape, Elevation,
    Slope
  • Drop Dead Time is directive! You WILL be back by
    drop dead time. Drop dead time is implemented as
    a safety precaution in addition to ensuring that
    you are finding your objectives in the allotted
    time. It allows us to take immediate action to
    find a student who may be lost or injured.
    MANAGE YOUR TIME WISELY!
  • Protect your card. Waterproof it. Don't lose
    it. If it's unreadable or lost - you fail.
  •  Use attack points. Don't go box to box. You
    aren't that sexy.
  • Plan your route before you step off. Plan
    attack points. If possible, work your way out to
    in, i.e. back to the return point

17
SOSES
  • Size- When you get to your suspected terrain
    feature, compare the size of the feature with the
    one on the map, and see if they correspond.
  • Orientation- Does your plot on the map look like
    the area around you?
  • Shape- Make sure the shape of the terrain feature
    youre on is the same as the one on the map.
  • Elevation- Judge your elevation on the feature
    and see if it is the same as the terrain on the
    map.
  • Slope- Become familiar with the different types
    of slopes and you should be able to recognize
    them both around you and on the map. This will
    greatly help you orient yourself on the map.
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