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Rekayasa Protokol Kuliah 1 Pengenalan Jaringan

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Specification Tools: FSM,Petri Net, MSC, SDL, Lotos. Protocol ... e.g.: Gnutella, KaZaA. Network Software. Protocol Hierarchies. Design Issues for the Layers ... – PowerPoint PPT presentation

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Title: Rekayasa Protokol Kuliah 1 Pengenalan Jaringan


1
Rekayasa ProtokolKuliah 1 Pengenalan Jaringan
  • Bayu Erfianto Tri Brotoharsono
  • Laboratorium Jaringan dan Sistem Komputer
  • Teknik Informatika, STT Telkom

2
Rencana Pembelajaran
  • Topik
  • Pengenalan
  • Spesifikasi Layanan (Service)
  • Spesifikasi Protokol
  • Specification Tools FSM,Petri Net, MSC, SDL,
    Lotos
  • Protocol Verification dengan SPIN/Promela
  • OSI Conformance Testing
  • Object-oriented Protocol Design

3
  • Bobot Penilaian
  • 50 UTS
  • 50 UAS
  • Buku referensi
  • Diktat Rekayasa Protokol
  • Referensi lainnya

4
Pokok Bahasan Kuliah 1
  • Me-review komunikasi jaringan

5
Jaringan Komputer
  • Didesain untuk mengurangi kompleksitas
  • Menggunakan suatu set aturan (set of rule) untuk
    berkomunikasi ? Protokol Jaringan
  • Protokol Jaringan pengaturan suatu seri level
    atau stack (kelompok tingkatan)

6
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7
Arsitektur Dasar Jaringan Komputer Proses
  • Model client-server melibatkan request dan reply.

8
Aplikasi Jaringan
  • Akses secara remote (remote information)
  • Komunikasi person-to-person
  • Interactive entertainment
  • Electronic commerce

9
Contoh Aplikasi Jaringan
10
Paradigma Baru Mobile Network Users
  • Kombinasi jaringan tanpa kabel dan mobile
    computing.

11
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12
Network Hardware Topologi
  • Local Area Networks
  • Metropolitan Area Networks
  • Wide Area Networks
  • Wireless Networks
  • Home Networks
  • Internetworks

13
Classification of interconnected processors by
scale
14
Topologi Jaringan Broadcast
  • Bus
  • Ring

15
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16
Contoh Cable Modems
17
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18
Contoh Wide Area Networks
19
Jaringan Wireless
  • Kategori jaringan wireless
  • System interconnection
  • Wireless LANs
  • Wireless WANs

20
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21
Apa itu Internet
  • Jaringan dari jaringan hubungan dari jutaan
    device komputer host, end-system
  • PC, servers
  • PDA
  • Aplikasi jaringan
  • Communication link
  • Fiber (FDDI), copper (UTP, cable model ethernet),
    radio (Wifl), satelit
  • Router mengirim paket (chunks) (dari data)
    melalui jaringan

22
Apa itu Internet (lanjutan)
  • Protokol control sending, receiving of messages
  • Cth TCP, IP, HTTP, FTP, PPP
  • Internet "network of networks"
  • loosely hierarchical
  • public Internet versus private intranet
  • Standarisasi Internet
  • RFC Request for comments
  • IETF Internet Engineering Task Force

23
Struktur Network
  • network edge applications and hosts
  • network core
  • routers
  • network of networks
  • access networks, physical media communication
    links

24
The Network Edge
  • end system (host)
  • run application program
  • e.g., WWW, email
  • at "edge of network"
  • client/server model
  • client host requests, receives service from
    server
  • e.g., WWW client (browser)/ server email
    client/server
  • peer-peer model
  • host interaction symmetric
  • e.g. Gnutella, KaZaA

25
Network Software
  • Protocol Hierarchies
  • Design Issues for the Layers
  • Connection-Oriented and Connectionless Services
  • Service Primitives
  • The Relationship of Services to Protocols

26
Hirarki Protokol
27
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28
Design Issues for the Layers
  • Addressing
  • Error Control
  • Flow Control
  • Multiplexing
  • Routing

29
Arsitektur Internet
30
  • Pertanyaan Bagaimana mendeteksi tabrakan?

31
  • Wireless networking with a base station.
  • Ad hoc networking.

32
Wireless LAN (2)
  • Area single radio tidak seluruhnya meraup area
    sistem

33
Wireless LAN (3)
34
Network Standardization
  • Telecommunications World
  • International Standards World
  • Internet Standards World

35
ITU
  • Main sectors
  • Radiocommunications
  • Telecommunications Standardization
  • Development
  • Classes of Members
  • National governments
  • Sector members
  • Associate members
  • Regulatory agencies

36
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37
Protokol
  • Berisi suatu set penataan aturan pengartian dan
    format frame, packet, atau message yang saling
    bertukaran antara peer entities dalam suatu
    layer.
  • Protokol digunakan untuk berkomunikasi antara
    entity pada sistem.
  • Entity menggunakan protokol untuk
    mengimplementasikan service definition.
  • Kunci elemen protokol
  • Syntax Termasuk format data waktu dan level
    sinyal
  • Semantic Termasuk informasi control and error
    handling.

38
Proses Rekayasa Protokol
  • Need for protocol engineering
  • Many protocols if not properly designed and
    implemented as per the requirements, leads to
    improper behavior of network and system may jam
    the networks.
  • Hence it is required to, engineer the protocols
    for their correctness reliability, optimized
    performance, reusability, and code optimization
  • Deals with application of formal techniques and
    software engineering methodologies to protocol
    design and implementation
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