Studio Design in HCI - PowerPoint PPT Presentation

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Studio Design in HCI

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Review p2 presentation guidelines & forecast your presentation ... design to groups other than your team: users, reviewers, implementors, etc. ... – PowerPoint PPT presentation

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Title: Studio Design in HCI


1
Studio Design in HCI
  • Fall 2005
  • Bill Hart-Davidson

Session 10 class diagrams prototype examples
review guidelines for phase 2 presentation
forecast your presentation
2
Today in Class
  • Everybody makes and shares a class diagram of
    their system
  • Share your prototype examples
  • Review p2 presentation guidelines forecast your
    presentation

3
A convention for representing a has a
relationship
Buddy list
  • Buddy list has buddies

buddies
Denotes a has a relationship
4
A convention for representing a
peer/communication relationship
1 to many? Many to many? Many to 1?
Buddies talk to each other, 1 to 1.
buddy
talks to
buddy
5
Class Diagram Conventions
I know there are formal modeling languages such
as UML, and conventions of other sorts. We will
use a vastly simplified set of conventions.
notes
views
6
Relationship Conventions
Lets use dotted lines whenever there is a
relationship that can be expressed as X
communicates with Y X accesses Y etc.
Well use solid lines to indicate hierarchical
relationships of various sorts X has a Y X
creates Y
7
Class Diagrams What are they for?
Representing the user environments of your
proposed design to groups other than your team
users, reviewers, implementors, etc.
notes
views
8
Class Diagrams What do they do?
They allow you to highlight the function of the
user environment without locking down
implementation choices. Consider the alternative
notes
views
9
Build and Share
  • A class diagram that depicts the objects, views,
    and relationships that constitute your system

10
Show us your prototype!
I asked you to
  • Pick a requirement set of functions (use your
    class diagram)
  • Identify a question
  • Recall your data about the issue
  • Write a claim (or two!)
  • Sketch it and test it on somebody nearby

11
P2 Guidelines
  • Remind us of your goal
  • Introduce your current work
  • Preview the contents
  • Forecast the outcome

12
Its a good idea to remind us of the need for
your product
  • Start with the need
  • More and more people today are interested in.
  • Then move us toward your solution
  • Our HCI design project ...

13
Present the Designers Model
  • Show us the transformations you plan for the
    current activity using work models
  • Introduce us to the system design via user roles,
    activitiesusing work models, class diagrams
    state tables
  • Make the links between the work and the system
    obvious!

14
Introduce us to the user environments and the
interactions they support
  • walk us through key interactions using a
    combination of flow/sequence models and your
    class diagrams
  • summarize the relationships among objects in each
    environment
  • Use your research to give details about views,
    object states, etc.

15
Recall your researchall the way through!
  • The key to building credibility is to base your
    claims on the research you have conducted.
  • The EMTs told us.
  • When we watched shoppers, we saw
  • This activity has developed and changed over time
    ...
  • Breakdowns occur when...

16
Talk about whats coming next
  • Prototyping show us which design ideas you are
    testing implementations for
  • Mention design issues the team is facing
  • Cue your reviewers and audience for feedback

17
Forecast your presentation
  • Tell us about your presentation by explaining
    what charts you will show, in what order, etc.
  • Use your OO modeling terms to explain what you
    are planning to highlight during your talk (which
    objects will you explain the states for? Which
    views will you explain?).
  • Tell us what evidence you are drawing on from
    your research

18
For next time
  • P2 presentations!
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