Learning is Not Compulsory''' Neither is Survival' W' Edwards Deming 1900 1993 - PowerPoint PPT Presentation

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Learning is Not Compulsory''' Neither is Survival' W' Edwards Deming 1900 1993

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LO2: Apply Operant Conditioning, the Social Cognitive Theory and Vicarious Learning. LO3: Determine Impact of Self ... Perception of Your Physiological State ... – PowerPoint PPT presentation

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Title: Learning is Not Compulsory''' Neither is Survival' W' Edwards Deming 1900 1993


1
Learning is Not Compulsory... Neither is
Survival.W. Edwards Deming (1900 - 1993)
  • Agenda
  • Please Silence Your Cell Phone
  • Questions and Announcements
  • Learning Objectives
  • Chapter 5 Learning and Creativity
  • Reminders

2
Learning Objectives
  • LO1 Define Learning and Its Importance
  • LO2 Apply Operant Conditioning, the Social
    Cognitive Theory and Vicarious Learning
  • LO3 Determine Impact of Self-Control and
    Self-Efficacy on Learning
  • LO4 Describe the Nature of the Creative Process
    and the Determinants of Creativity
  • LO5 Identify Factors of a Learning Organization

3
LO1 Define Learning and Its Importance in All
Jobs
  • Learning Relatively Permanent Change in
    Knowledge or Behavior
  • Discussion
  • Why is Employee Learning and Creativity Important
    to Your Job as a Manager?
  • What Can You Do to Encourage Employees to Learn
    and be Creative?

4
LO2 Apply Operant Conditioning, the Social
Cognitive Theory and Vicarious Learning
  • Operant Conditioning (Ex. 5.1 Page 148)
  • Antecedents
  • Encourage Desired Behavior
  • Positive Reinforcement Valued Rewards (Bonus )
  • Negative Reinforcement Reprimand or Scold
  • Discourage Undesired Behavior
  • Extinction - Determine what Stimulates Unwanted
    Behavior and Eliminate it.
  • Punishment Negative Consequence, Progressive
    Discipline Policy

5
Reinforcement Schedules
  • Continuous Reinforcement Reinforce Every
    Occurrence
  • Partial Reinforce Behavior Intermittently
  • Fixed (Time) Interval Reinforced After Fixed
    Period of Time
  • Variable (Time) Interval Reinforcement
    Administered After Varying Period of Time
  • Fixed Ratio Reinforce After Behavior Has
    Occurred a Fixed Number of Times
  • Variable Ratio Reinforce After Behavior Occurs a
    Varying Number of Times

6
Behavior Modification (Ex. 5.3 Page 155)
  • Identify Behavior to be Learned
  • Measure the Frequency of the Behavior
  • Analyze the Antecedents and Consequences of the
    Behavior
  • Antecedents - Example Policies and Procedures
  • Consequences Positive and Negative Reinforcers
  • Intervene
  • Evaluate

7
Social Cognitive Theory and Vicarious Learning
  • Social Cognitive Theory Recognizes Impact of
    Employees Thoughts, Feelings, and Social
    Environment on Learning and Behavior
  • Vicarious Learning Learn by Watching Another
    Person Perform the Behavior
  • Example New Restaurant Server Job Shadows a
    Star Performer

8
Lets Practice
  • Identify Behavior to be Learned
  • Measure the Frequency of the Behavior
  • Analyze the Antecedents and Consequences of the
    Behavior
  • Antecedents
  • Consequences (Positive and Negative)
  • Intervene
  • Evaluate

9
LO3 Determine Impact of Self-Control and
Self-Efficacy on Learning
  • Self-Control Conditions Self-Managing Behavior
  • Low Probability Behavior Take Initiative to
    Learn Something You Dont Enjoy
  • Self-Reinforcers Reward Yourself
  • Set Learning Goals That Determine When You Will
    Self-Reinforce
  • Administer Reinforcement When Goal is Met

10
Self-Efficacy
  • Belief You Can Perform (Learn) Task
  • Sources of Self-Efficacy
  • Past Performance
  • Vicarious Experience or Observation of Others
  • Verbal Persuasion
  • Perception of Your Physiological State
  • Learning By Doing Simulators, Internships, Our
    Company Simulation

11
LO4 Describe the Nature of the Creative Process
and the Determinants of Creativity
  • Creativity Generation of Novel and Useful Ideas
  • Innovation Successful Implementation of Creative
    Ideas
  •  
  • Creative Process (Ex. 5.5 page 164) Recognition
    Gather Info Produce Creative Ideas Select
    Ideas Implementation
  •  
  • Characteristics of Creative People (Ex. 5.6 page
    166)
  • Individual Differences Internal Locus of
    Control, Self Esteem, Intelligence
  • Task-Relevant Knowledge
  • Intrinsic Motivation Motivated by the Work
    Itself

12
Characteristics of Organization That Contribute
to Creativity (Ex. 5.6 page 166)
  • Level of Autonomy - Freedom or Independence to
    Make Decisions
  • Form of Evaluation Provided Feedback and
    Encouragement
  • Reward System Bonuses and Raises
  • Importance of Task Feeling That Task Employee
    is Working on is Important to the Organization

13
LO5 Identify Factors of a Learning Organization
  • Organizational Learning Desire to Find New Ways
    to Improve Effectiveness
  • Key Activities
  • Encourage Self-Mastery, High Self-Efficacy
  • Develop Schemas to Understand Work Activities
    How Your Job Affects Work of Others
  • Encourage Learning in Groups/Teams.
  • Communicate Vision for the Organization
  • Encourage System Thinking
  • Knowledge Management Knowledge Banks

14
Did You Learn?
  • LO1 Define Learning and Its Importance
  • LO2 Apply Operant Conditioning, the Social
    Cognitive Theory and Vicarious Learning
  • LO3 Determine Impact of Self-Control and
    Self-Efficacy on Learning
  • LO4 Describe the Nature of the Creative Process
    and the Determinants of Creativity
  • LO5 Identify Factors of a Learning Organization

15
Reminders
  • Thursday Our Company Simulation
  • Next Week Chapter 7, Motivation
  • Two Weeks
  • Exam 1 Chapters 2, 3, 5, 7
  • Chapter 9, Stress
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