Title: Learning is Not Compulsory''' Neither is Survival' W' Edwards Deming 1900 1993
1Learning is Not Compulsory... Neither is
Survival.W. Edwards Deming (1900 - 1993)
- Agenda
- Please Silence Your Cell Phone
- Questions and Announcements
- Learning Objectives
- Chapter 5 Learning and Creativity
- Reminders
2Learning Objectives
- LO1 Define Learning and Its Importance
- LO2 Apply Operant Conditioning, the Social
Cognitive Theory and Vicarious Learning - LO3 Determine Impact of Self-Control and
Self-Efficacy on Learning - LO4 Describe the Nature of the Creative Process
and the Determinants of Creativity - LO5 Identify Factors of a Learning Organization
3LO1 Define Learning and Its Importance in All
Jobs
- Learning Relatively Permanent Change in
Knowledge or Behavior - Discussion
- Why is Employee Learning and Creativity Important
to Your Job as a Manager? - What Can You Do to Encourage Employees to Learn
and be Creative?
4LO2 Apply Operant Conditioning, the Social
Cognitive Theory and Vicarious Learning
- Operant Conditioning (Ex. 5.1 Page 148)
- Antecedents
- Encourage Desired Behavior
- Positive Reinforcement Valued Rewards (Bonus )
- Negative Reinforcement Reprimand or Scold
- Discourage Undesired Behavior
- Extinction - Determine what Stimulates Unwanted
Behavior and Eliminate it. - Punishment Negative Consequence, Progressive
Discipline Policy
5Reinforcement Schedules
- Continuous Reinforcement Reinforce Every
Occurrence - Partial Reinforce Behavior Intermittently
- Fixed (Time) Interval Reinforced After Fixed
Period of Time - Variable (Time) Interval Reinforcement
Administered After Varying Period of Time - Fixed Ratio Reinforce After Behavior Has
Occurred a Fixed Number of Times - Variable Ratio Reinforce After Behavior Occurs a
Varying Number of Times
6Behavior Modification (Ex. 5.3 Page 155)
- Identify Behavior to be Learned
- Measure the Frequency of the Behavior
- Analyze the Antecedents and Consequences of the
Behavior - Antecedents - Example Policies and Procedures
- Consequences Positive and Negative Reinforcers
- Intervene
- Evaluate
7Social Cognitive Theory and Vicarious Learning
- Social Cognitive Theory Recognizes Impact of
Employees Thoughts, Feelings, and Social
Environment on Learning and Behavior - Vicarious Learning Learn by Watching Another
Person Perform the Behavior - Example New Restaurant Server Job Shadows a
Star Performer
8Lets Practice
- Identify Behavior to be Learned
- Measure the Frequency of the Behavior
- Analyze the Antecedents and Consequences of the
Behavior - Antecedents
- Consequences (Positive and Negative)
- Intervene
- Evaluate
9LO3 Determine Impact of Self-Control and
Self-Efficacy on Learning
- Self-Control Conditions Self-Managing Behavior
- Low Probability Behavior Take Initiative to
Learn Something You Dont Enjoy - Self-Reinforcers Reward Yourself
- Set Learning Goals That Determine When You Will
Self-Reinforce - Administer Reinforcement When Goal is Met
10Self-Efficacy
- Belief You Can Perform (Learn) Task
- Sources of Self-Efficacy
- Past Performance
- Vicarious Experience or Observation of Others
- Verbal Persuasion
- Perception of Your Physiological State
- Learning By Doing Simulators, Internships, Our
Company Simulation
11LO4 Describe the Nature of the Creative Process
and the Determinants of Creativity
- Creativity Generation of Novel and Useful Ideas
- Innovation Successful Implementation of Creative
Ideas -
- Creative Process (Ex. 5.5 page 164) Recognition
Gather Info Produce Creative Ideas Select
Ideas Implementation -
- Characteristics of Creative People (Ex. 5.6 page
166) - Individual Differences Internal Locus of
Control, Self Esteem, Intelligence - Task-Relevant Knowledge
- Intrinsic Motivation Motivated by the Work
Itself
12Characteristics of Organization That Contribute
to Creativity (Ex. 5.6 page 166)
- Level of Autonomy - Freedom or Independence to
Make Decisions - Form of Evaluation Provided Feedback and
Encouragement - Reward System Bonuses and Raises
- Importance of Task Feeling That Task Employee
is Working on is Important to the Organization
13LO5 Identify Factors of a Learning Organization
- Organizational Learning Desire to Find New Ways
to Improve Effectiveness - Key Activities
- Encourage Self-Mastery, High Self-Efficacy
- Develop Schemas to Understand Work Activities
How Your Job Affects Work of Others - Encourage Learning in Groups/Teams.
- Communicate Vision for the Organization
- Encourage System Thinking
- Knowledge Management Knowledge Banks
14Did You Learn?
- LO1 Define Learning and Its Importance
- LO2 Apply Operant Conditioning, the Social
Cognitive Theory and Vicarious Learning - LO3 Determine Impact of Self-Control and
Self-Efficacy on Learning - LO4 Describe the Nature of the Creative Process
and the Determinants of Creativity - LO5 Identify Factors of a Learning Organization
15Reminders
- Thursday Our Company Simulation
- Next Week Chapter 7, Motivation
- Two Weeks
- Exam 1 Chapters 2, 3, 5, 7
- Chapter 9, Stress