Horizon Report - PowerPoint PPT Presentation

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Horizon Report

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Scalable Vector Graphics. Learning Objects ... Making Sense of Modern Art. NMC Learning Object Initiative. Scaleable Vector Graphics (SVG) ... – PowerPoint PPT presentation

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Learn more at: https://doit.umbc.edu
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Title: Horizon Report


1
Horizon Report
2
Background
  • New Media Consortium
  • The Horizons Report

3
Horizons Report Structure
  • When? Time-to-Adoption
  • One Year or Less
  • Two to Three Years
  • Four to Five Years
  • Why relevant for Teaching, Learning or Creative
    Expression?
  • Whos using it? - Examples

4
Horizon Report Process
  • Discovery
  • 15-20 Non-widespread technologies
  • Knowledge-gathering
  • Vetting
  • Exploration
  • Knowledge Sharing

5
One Year or Less
  • Learning Objects
  • Scalable Vector Graphics

6
Learning Objects
  • Any digital resource that can be reused to
    support learning ( NLII)
  • simulations
  • websites
  • assessments
  • videos
  • animations
  • calculators

7
Learning Objects
  • Why Relevant?
  • Compatible with a learner-centered approach
  • Repositories
  • Need for new standards

8
Learning Objects
  • MERLOT
  • Pachyderm
  • Making Sense of Modern Art
  • NMC Learning Object Initiative

9
Scaleable Vector Graphics (SVG)
  • XML-based description of 2D graphics
  • Plain-text file format
  • Scaleable output - zooming
  • Searchable text
  • Bi-directional data exchange

10
Scaleable Vector Graphics (SVG)
  • Why Relevant?
  • Dynamic data links to and from controls,
    monitoring devices or real-time sensors.
  • Rich simulations
  • Zoomable maps
  • Sciences, engineering, medicine, business, math
    statistics

11
Scaleable Vector Graphics (SVG)
  • Examples
  • Animation of CD Player
  • Interactive Web Mapping
  • Adobe SVG Zone

12
Two to Three Years
  • Rapid Prototyping
  • Multimodal Interfaces

13
Rapid Prototyping
  • Physical objects from 3D digital content
  • 3D Printers in plastic, resin and metals

14
Rapid Prototyping
  • Why Relevant?
  • Architecture
  • Engineering
  • Arts Design
  • Mathematics
  • Science

15
Rapid Prototyping
  • Examples
  • 3D Printing at UMBC
  • Biological Modeling

16
Multimodal Interfaces
  • Going beyond WIMP
  • Visual, auditory, haptic, olfactory and flavor
  • Frees users from traditional interfaces
  • Makes the experience more real

17
Multimodal Interfaces
  • Why Relevant?
  • Enhanced simulations
  • Languages
  • Art Design
  • Medicine Health Sciences
  • Engineering
  • Adaptive support

18
Multimodal Interfaces
  • Examples
  • cathSim
  • Ramona

19
Four to Five Years
  • Context Aware Computing
  • Knowledge Webs

20
Context Aware Computing
  • Uses contextual information to aid decision
    making
  • Smart Dust wireless technologies

21
Context Aware Computing
  • Why relevant?
  • Awareness of social situations
  • Collaboration
  • Smart monitoring
  • Location sensing
  • Just-in-time Information
  • Highly personalized instruction
  • Adaptive use

22
Context Aware Computing
  • Examples
  • Smart Dust
  • Dust Networks
  • Input, Output Augmented Environments
  • University of Washington

23
Knowledge Webs
  • Make connections between knowledge elements clear
  • Distribute knowledge over multiple pathways
  • Represent knowledge in ways that facilitate use
  • RDF RSS

24
Knowledge Webs
  • Why relevant?
  • Manage the flow of new information within
    disciplines
  • Make new findings available to faculty and
    students in intuitive ways

25
Knowledge Webs
  • World Music in Contemporary Life
  • EduRSS
  • RSS readers

26
Future of Horizons
  • Horizon Project VCOP
  • Horizons 2005

27
  • http//www.nmc.net/projects/horizon/
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