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Data Communications and Networking

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Data Communications and Networking Chapter 11 Routing in Switched Networks References: Book Chapters 12.1, 12.3 Data and Computer Communications, 8th edition – PowerPoint PPT presentation

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Title: Data Communications and Networking


1
Data Communications and Networking
  • Chapter 11
  • Routing in Switched Networks
  • References
  • Book Chapters 12.1, 12.3
  • Data and Computer Communications, 8th edition
  • By William Stallings

2
Routing in Packet-Switching Network
  • Recall the function of a packet-switching network
  • To accept packets from a source station and
    deliver them to a destination station.
  • To accomplish this, a path or route through the
    network must be determined.
  • In general terms, routing seeks to design routes
    through the network for individual pairs of
    communicating end nodes such that the network is
    used efficiently.
  • Routing is one of the most complex and crucial
    design aspects of switched data networks.
  • Required characteristics of routing function
  • Correctness
  • Simplicity
  • Robustness the ability to deliver packets via
    some route in the face of localized failures and
    overloads
  • Stability
  • Fairness
  • Optimality
  • Efficiency routing involves processing overhead
    transmission overhead

3
Performance Criteria
  • The selection of a route is generally based on
    some performance criterion.
  • The simplest criterion
  • Minimum-hop (the least number of nodes)
  • A generalization of minimum-hop criterion
  • Least-cost routing a cost is associated with
    each link
  • E.g., in minimum-hop, each link has a cost of 1
  • The route that accumulates the least cost is
    sought.

4
Example Network Configuration
Least-cost path from node 1 to 6
5
Decision Time and Place
  • Two characteristics of routing decision
  • Time and place that the decision is made
  • Decision time
  • Datagram a routing decision is made individually
    for each packet
  • Virtual circuit a routing decision is made at
    the time the virtual circuit is established
  • Decision place which node or nodes are
    responsible for the routing decision?
  • Distributed routing
  • Each node has the responsibility of selecting an
    output link for routing packets as they arrive
  • Centralized routing
  • Decision is made by some designated node
  • Source routing
  • Decision is made by the source station

6
Network Information Source and Update Timing
  • Routing decisions usually are based on knowledge
    of network (not always) topology, traffic load,
    link cost
  • Distributed routing
  • Nodes use local knowledge
  • May collect info from adjacent (directly
    connected) nodes
  • May collect info from all nodes on any potential
    route of interest
  • Centralized routing
  • Collect info from all nodes
  • Timing for node information update
  • Fixed strategy the info is never updated
  • Adaptive strategy the info is regularly updated

7
Routing Strategies
  • Many routing strategies have evolved in
    packet-switching networks. Four of them will be
    introduced here
  • Fixed routing
  • Flooding
  • Random routing
  • Adaptive routing

8
Fixed Routing
  • A single, permanent route is configured for each
    source-destination (s-d) pair of nodes in the
    network.
  • Determine routes using any least-cost algorithm
  • The link costs could be based on expected traffic
    or capacity.
  • Routes are fixed, or at least only change when
    there is a change in network topology.
  • A central routing directory (table) is created,
    which shows for each s-d pair of nodes, the
    identity of the next node on the route.

9
Fixed RoutingTables
Using the figure on Slide 4. It is not necessary
to store the complete central routing directory
for each pair of nodes.
10
Flooding
  • Flooding requires no network info.
  • A packet is sent by a source node to every
    neighbor.
  • At each node, an incoming packet is forwarded to
    all outgoing links except the incoming link.
  • Eventually a number of copies will arrive at
    destination.
  • Each packet is uniquely numbered so duplicates
    can be discarded.
  • Nodes can remember the identity of those packets
    it has already retransmitted.
  • Another technique include a hop count field with
    each packet. Each time a node passes on a packet,
    it decrements the hop count by one. When the
    count reaches zero, the packet is discarded.
  • The hop count is sometimes called time-to-live
    (TTL)
  • Recall that TTL is also used in IP header which
    has nothing to do with flooding!

11
Flooding Example
The TTL value decreases by one after each hop.
12
Properties of Flooding
  • All possible routes are tried
  • A packet will always get through if at least one
    path between source and destination exists.
  • At least one copy of the packet will have taken
    the minimum-hop-count route
  • Can be used to set up the virtual circuit
  • All nodes that are directly or indirectly
    connected to the source node are visited.
  • Useful to broadcast information (e.g. routing
    information)
  • Disadvantage high traffic load

13
Random Routing
  • Random routing has the simplicity and robustness
    of flooding, with far less traffic load.
  • A node selects only one outgoing path to forward
    the incoming packet
  • The outgoing link can be selected at random,
    excluding the link on which the packet arrived.
  • A refinement is to select outgoing path based on
    probability calculation
  • Like flooding, no network info needed
  • Disadvantage route is typically not least-cost
    nor minimum-hop

14
Adaptive Routing
  • Routing decisions change as conditions on the
    network change
  • Failure node or link fails
  • Congestion a portion of the network is heavily
    congested
  • Requires info about the state of the network
  • Drawbacks, compared to fixed routing
  • Routing decision is more complex the processing
    burden on nodes increases
  • A tradeoff between quality of network info and
    the cost of updating such info
  • Advantages
  • Improved performance
  • Can aid in congestion control, because an
    adaptive routing strategy tends to balance loads.

15
Least Cost Algorithms
  • Virtually all packet-switching networks base
    their routing decisions on some form of lest-cost
    criterion.
  • Can minimize hop with each link cost 1
  • Can have link value inversely proportional to
    capacity
  • Least-cost routing problem
  • Given a network of nodes connected by
    bi-directional links, where each link has a cost
    associated with it in each direction, define the
    cost of a path between two nodes as the sum of
    costs of links traversed. For each pair of nodes,
    find a path with the least cost.
  • Two common algorithms
  • Dijkstras algorithm
  • Bellman-Ford algorithm

16
Dijkstras Algorithm Definitions
  • Find the shortest paths from a single source node
    to all other nodes, by developing paths in order
    of increasing path length
  • N set of nodes in the network
  • s source node
  • T set of nodes so far incorporated by the
    algorithm (its least-cost path to s is finalized)
  • w(i, j) link cost from node i to node j
  • w(i, i) 0
  • w(i, j) ? if the two nodes are not directly
    connected
  • w(i, j) ? 0 if the two nodes are directly
    connected
  • L(n) cost of the least-cost path from node s to
    node n that is currently known to the algorithm
  • At termination, L(n) is cost of the least-cost
    path from s to n
  • Initially, all L(n) are ?

17
Dijkstras Algorithm Method
  • Step 1 Initialization
  • T s the set of nodes so far incorporated
    consists of only the source node
  • L(n) w(s, n) for n ? s the initial path
    costs to neighboring nodes are simply the link
    costs
  • Step 2 Get Next Node
  • Find the neighboring node not in T with the
    least-cost path from s (smallest L(n) )
  • Incorporate that node into T
  • Also incorporate the edge that is incident on
    that node and a node in T that contributes to the
    path
  • Step 3 Update Least-Cost Paths
  • L(n) minL(n), L(x) w(x, n) for all n Ï T
  • If the latter term is smaller, the path from s to
    n is now updated as the path from s to x extended
    with the edge from x to n

18
Dijkstras Algorithm Notes
  • Terminate when all nodes have been added to T
  • At termination, value L(n) associated with each
    node n is the cost of least-cost path from s to
    n.
  • In addition, algorithm defines the least-cost
    path from s to each other node
  • One iteration of steps 2 and 3 adds one new node
    to T, and defines the least-cost path from s to
    that node

19
Example of Dijkstras Algorithm
20
Example of Dijkstras Algorithm
S 1
21
Bellman-Ford Algorithm Definitions
  • Find the least-cost paths from a given source
    node subject to constraint that the paths contain
    at most one link, then find the shortest paths
    with a constraint of paths of at most two links,
    and so on.
  • Finally, this algorithm returns the least-cost
    paths between any pairs of nodes.
  • s source node
  • w(i, j) link cost from node i to node j
  • w(i, i) 0
  • w(i, j) ? if the two nodes are not directly
    connected
  • w(i, j) ? 0 if the two nodes are directly
    connected
  • h maximum number of links in a path at the
    current stage of the algorithm
  • Lh(n) cost of the least-cost path from s to n
    under the constraint of no more than h links

22
Bellman-Ford Algorithm Method
  • Step 1 Initialization
  • L0(n) ?, for all n ? s
  • Lh(s) 0, for all h
  • Step 2 Update
  • For each successive h ? 0
  • For each n ? s, compute
  • Lh1(n)min Lh(n), minjLh(j)w(j,n)
  • It means the least-cost path from s to n of
    length h1 is the least-cost path of length h, or
    it is actually a length h1 path, and before it
    reaches n, it passes through j

23
Example of Bellman-Ford Algorithm
24
Example of Bellman-Ford Algorithm
S 1
25
Comparison
  • What information needs to be gathered?
  • Bellman-ford
  • Each node can maintain a set of costs and
    associated paths for every other node and
    exchange this information with its direct
    neighbors from time to time
  • Each node can update its costs and paths using
    only the information from its neighbors and
    knowledge of its link costs.
  • Dijkstras algorithm
  • Each node must have complete topological
    information about the network
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