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Title: Swarm Intelligent Networking


1
Swarm Intelligent Networking
  • Martin Roth
  • Cornell University
  • Wednesday, April 23, 2003

2
What is Swarm Intelligence?
  • Swarm Intelligence (SI) is the local interaction
    of many simple agents to achieve a global goal
  • Emergence
  • Unique global behavior arising from the
    interaction of many agents
  • Stigmergy
  • Indirect communication
  • Generally through the environment

3
Properties of Swarm Intelligence
  • Properties of Swarm Intelligence are
  • Agents are assumed to be simple
  • Indirect agent communication
  • Global behavior may be emergent
  • Specific local programming not necessary
  • Behaviors are robust
  • Required in unpredictable environments
  • Individuals are not important

4
Swarm Intelligence Example
  • The food foraging behavior of ants exhibits swarm
    intelligence

5
Principles of Swarm Intelligence
  • What makes a Swarm Intelligent system work?
  • Positive Feedback
  • Negative Feedback
  • Randomness
  • Multiple Interactions

6
SI Positive Feedback
  • Positive Feedback reinforces good solutions
  • Ants are able to attract more help when a food
    source is found
  • More ants on a trail increases pheromone and
    attracts even more ants

7
SI Negative Feedback
  • Negative Feedback removes bad or old solutions
    from the collective memory
  • Pheromone Decay
  • Distant food sources are exploited last
  • Pheromone has less time to decay on closer
    solutions

8
SI Randomness
  • Randomness allows new solutions to arise and
    directs current ones
  • Ant decisions are random
  • Exploration probability
  • Food sources are found randomly

9
SI Multiple Interactions
  • No individual can solve a given problem. Only
    through the interaction of many can a solution be
    found
  • One ant cannot forage for food pheromone would
    decay too fast
  • Many ants are needed to sustain the pheromone
    trail
  • More food can be found faster

10
Swarm Intelligence Conclusion
  • SI is well suited to finding solutions that do
    not require precise control over how a goal is
    achieved
  • Requires a large number of agents
  • Agents may be simple
  • Behaviors are robust

11
SI applied to MANETs
  • An ad hoc network consists of many simple
    (cooperative?) agents with a set of problems that
    need to be solved robustly and with as little
    direct communication as possible
  • Routing is an extension of Ant Foraging!
  • Ants looking for food
  • Packets looking for destinations
  • Can routing be solved with SI?
  • Can routing be an emergent behavior from the
    interaction of packets?

12
SI Routing Overview
  • Ant-Based Control
  • AntNet
  • Mobile Ants Based Routing
  • Ant Colony Based Routing Algorithm
  • Termite

13
SI Routing Overview
  • Ant-Based Control
  • AntNet
  • Mobile Ants Based Routing
  • Ant Colony Based Routing Algorithm
  • Termite

14
Ant-Based Control Introduction
  • Ant Based Control (ABC) is introduced to route
    calls on a circuit-switched telephone network
  • ABC is the first SI routing algorithm for
    telecommunications networks
  • 1996

15
ABC Overview
  • Ant packets are control packets
  • Ants discover and maintain routes
  • Pheromone is used to identify routes to each node
  • Pheromone determines path probabilities
  • Calls are placed over routes managed by ants
  • Each node has a pheromone table maintaining the
    amount of pheromone for each destination it has
    seen
  • Pheromone Table is the Routing Table

16
ABC Route Maintenance
  • Ants are launched regularly to random
    destinations in the network
  • Ants travel to their destination according to the
    next-hop probabilities at each intermediate node
  • With a small exploration probability an ant will
    uniformly randomly choose a next hop
  • Ants are removed from the network when they reach
    their destination

17
ABC Routing Probability Update
  • Ants traveling from source s to destination d lay
    ss pheromone
  • Ants lay a pheromone trail back to their source
    as they move
  • Pheromone is unidirectional
  • When a packet arrives at node n from previous hop
    r, and having source s, the routing probability
    to r from n for destination s increases

18
ABC Routing Probability Update
  • Dp determined by age of packet
  • Probabilities remain normalized

19
ABC Route Selection (Call Placement)
  • When a call is originated, a circuit must be
    established
  • The highest probability next hop is followed to
    the destination from the source
  • If no circuit can be established in this way, the
    call is blocked

20
ABC Initialization
  • Pheromone Tables are randomly initialized
  • Ants are released onto the network to establish
    routes
  • When routes are sufficiently short, actual calls
    are placed onto the network

21
ABC Conclusion
  • Only the highest probability next hop is used to
    find a route
  • Probabilities are changed according to current
    values and age of packet

22
Reference
  • R. Schoonderwoerd, O. Holland, J. Bruten, L.
    Rothkranz, Ant-based load balancing in
    telecommunications networks, 1996.

23
SI Routing Overview
  • Ant-Based Control
  • AntNet
  • Mobile Ants Based Routing
  • Ant Colony Based Routing Algorithm
  • Termite

24
AntNet Introduction
  • AntNet is introduced to route information in a
    packet switched network
  • AntNet is related to the Ant Colony Optimization
    (ACO) algorithm for solving Traveling Salesman
    type problems

25
AntNet Overview
  • Ant packets are control packets
  • Packets are forwarded based on next-hop
    probabilities
  • Ants discover and maintain routes
  • Internode trip times are used to adjust next-hop
    probabilities
  • Ants are sent between source-destination pairs to
    create a test and feedback signal system

26
AntNet Route Maintenance(F)
  • Forward Ants, F, are launched regularly to random
    destinations in the network
  • F maintains a list of visited nodes and the time
    elapsed to arrive there
  • Forward Ant packet grows as it moves through the
    network
  • Loops are removed from the path list
  • F is routed according to next-hop probability
    maintained in each nodes routing table
  • A uniformly selected next hop is chosen with a
    small exploration probability
  • If a particular next hop has already been
    visited, a uniformly random next hop is chosen

27
AntNet Route Maintnence(B)
  • When F arrives at its destination, a Backward
    Ant, B, is returned to the source
  • B follows the reverse path of F to the source
  • At each node, B updates the routing table
  • Next-hop probability to the destination
  • Trip time statistics to the destination
  • Mean
  • Variance

28
AntNet Routing
  • Data packets are routed using the next-hop
    probabilities
  • Forward ants are routed at the same priority as
    data packets
  • Forward Ants experience the same congestion and
    delay as data
  • Backward ants are routed with higher priority
    than other packets

29
AntNet Conclusion
  • AntNet is a routing algorithm for datagram
    networks
  • Explicit test and feedback signals are
    established with Forward and Backward Ants
  • Routing probabilities are updated according to
    trip time statistics

30
AntNet Reference
  • G. Di Caro, M. Dorigo, Mobile Agents for Adaptive
    Routing, Technical Report, IRIDIA/97-12,
    Universit Libre de Bruxelles, Beligium, 1997.

31
SI Routing Overview
  • Ant-Based Control
  • AntNet
  • Mobile Ants Based Routing
  • Ant Colony Based Routing Algorithm
  • Termite

32
Mobile Ants-Based Routing Intro
  • Mobile Ants-Based Routing (MABR) is a MANET
    routing algorithm based on AntNet
  • Location information is assumed
  • GPS

33
MABR Overview
  • MABR consists of three protocols
  • Topology Abstracting Protocol (TAP)
  • Simplifies network topology
  • Mobile Ants-Based Routing (MABR)
  • Routes over simplified topology
  • Straight Packet Forwarding (SPF)
  • Forward packets over simplified topology

34
MABR Topology Abstracting Protocol
  • TAP generates a simplified network topology of
    logical routers and logical links
  • All individual nodes are part of a logical router
    depending on their location
  • A single routing table may be distributed over
    all nodes that are part of a logical router

35
MABR TAP
  • Zones are created, each containing more logical
    routers than the last
  • Zones are designated by their location
  • Logical links are defined to these zones

36
MABR Routing
  • An AntNet-like protocol with Forward and Backward
    ants is applied on the logical topology supplied
    by TAP
  • Forward ants are sent to random destinations
  • Ants are sent to the zones containing these
    destinations
  • Ants collect path information during their trip
  • Backward ants distribute the path information on
    the way back their source
  • Logical link probabilities are updated

37
MABR Routing
38
MABR Straight Packet Forwarding
  • Straight Packet Forwarding is responsible for
    moving packets between logical routers
  • Any location based routing protocol could be used
  • MABR is responsible for determining routes around
    holes in the network
  • SPF should not have to worry about such situations

39
MABR Conclusion
  • The network topology is abstracted to logical
    routers and links
  • TAP
  • Routing takes place on the abstracted topology
  • MABR
  • Packets are routed between logical routers to
    their destinations
  • SPF
  • MABR is still under development
  • Results are not yet available

40
SI Routing Overview
  • Ant-Based Control
  • AntNet
  • Mobile Ants Based Routing
  • Ant Colony Based Routing Algorithm
  • Termite

41
Ant Colony Based Routing Overview
  • Ant-Colony Based Routing (ARA) uses pheromone to
    determine next hop probability
  • Employs a flooding scheme to find destinations

42
ARA Route Discovery
  • To discover a route
  • A Forward Ant, F, is flooded through the network
    to the destination
  • A Backward Ant, B, is returned to the source for
    each forward ant received

43
ARA Route Discovery
  • Reverse routes are automatically established as
    forward ants move through the network
  • Backward ants reinforce routes from destination
    to source

44
ARA Routing
  • Next Hop Probabilities are determined from the
    pheromone on each neighbor link

45
ARA Pheromone Update
  • When a packet is received from r at n with source
    s and destination d
  • r updates its pheromone table
  • n updates its pheromone table

46
ARA Pheromone Decay
  • Pheromone is periodically decayed according to a
    decay rate, t

47
ARA Loop Prevention
  • Loops may occur because route decisions are
    probabilistic
  • If a packet is received twice, an error message
    is returned to the previous hop
  • Packets identified based on source address and
    sequence number
  • The previous hop sets Pn,d 0
  • No more packets to destination d will be sent
    through next hop n

48
ARA Route Recovery
  • A route error is recognized by the lack of a
    next-hop acknowledgement
  • The previous hop node sets Pn,d 0
  • An alternative next hop is calculated
  • If no alternative next hop exists, the packet is
    returned to previous hop
  • A new route request is issued if the data packet
    is returned to the source

49
ARA Conclusion
  • ARA is a MANET routing algorithm
  • Flooding is used to discover routes
  • Automatic retransmit used to recover from a route
    failure
  • Packet backtracking used if automatic retransmit
    fails
  • Next Hop probability proportional to pheromone on
    each link

50
ARA Reference
  • M. Gunes, U. Sorges, I. Bouaziz, ARA The
    Ant-Colony Based Routing Algorithm for MANETs,
    2003.

51
SI Routing Overview
  • Ant-Based Control
  • AntNet
  • Mobile Ants Based Routing
  • Ant Colony Based Routing Algorithm
  • Termite

52
Termite Overview
  • Termite is a MANET routing algorithm
  • Termite uses pheromone to produce next-hop
    probabilities
  • Random routing
  • Termite aims to reduce control traffic
  • Termite should scale across network size and
    volatility

53
Termite Routing
  • Each packet is forwarded probabilistically based
    on the amount of destination pheromone on each
    neighbor link
  • F, K used to tune the routing probabilities
  • No packet is routed out the link it arrived on

54
Termite Pheromone Update
  • When a packet arrives at a node n from previous
    hop r originally from source s, n updates it
    Pheromone Table

55
Termite Pheromone Decay
  • Pheromone is periodically decayed according to a
    decay rate, t

56
Termite Route Recovery
  • If a transmission to a neighbor fails
  • The neighbor is removed from the Pheromone Table
  • An alternative next-hop is calculated and the
    packet is resent
  • If no alternative exists, the packet is dropped

57
Termite Route Discovery(RREQ)
  • If a node does not contain a needed destination
    in its pheromone table, a route request is issued
  • A route request (RREQ) packet follows a random
    walk through the network until a node is
    encountered containing some destination pheromone
  • A route reply (RREP) is returned to the source

58
Termite Route Discovery(RREP)
  • A route reply (RREP) packet follows the pheromone
    trail normally back to the RREQ source
  • The source of the RREP is the requested node,
    regardless of which node actually originates the
    packet
  • The requested nodes pheromone is automatically
    spread through the network

59
Termite
  • Termite minimizes control traffic by allowing all
    packets to explore the network
  • Path discovery uses random walk
  • Route Discovery packets are unicast

60
Open Issues
  • Termite still has many open questions
  • How to automatically determine routing parameters
    based on local information
  • Decay rate, t
  • Seed rate and distance
  • Number of RREQs per Route Request
  • How good is random walk route discovery
  • How exactly are the various parameters related?
    Can some be determined from others? How do they
    affect performance?

61
Simulation Implementation
62
Simulation Environment
  • 10 m transmission radius
  • 1 Mbps channel
  • 64B data packets
  • CBR source
  • 2 packets per second with acknowledgement

63
Network Performance vs. Mobility
64
Path Length vs. Mobility
65
Next Hop PDF vs. Mobility
66
Termite Reference
  • M. Roth, S. Wicker, Termite Emergent Ad-Hoc
    Networking, 2003.

67
SI Advantages
  • SI based algorithms generally enjoy
  • Multipath routing
  • Probabilistic routing will send packets all over
    the network
  • Fast route recovery
  • Packets can easily be sent to other neighbors by
    recomputing next-hop probabilities
  • Low Complexity
  • Little special purpose information must be
    maintained aside from pheromone/probability
    information

68
More SI Advantages
  • Scalability
  • As with any colonies numbering in the millions,
    SI algorithms can potentially scale across
    several orders of magnitude
  • Distributed Algorithm
  • SI based algorithms are inherently distributed

69
SI Disadvantages
  • SI also suffers from
  • Directional Links
  • Bidirectional links are generally assumed by
    using reverse paths
  • Novelty
  • SI is a relatively new approach to routing. It
    has not been characterized very well, analytically

70
Swarm Intelligence Conclusion
  • The fundamental idea behind using SI for routing
    in MANETs is to use the interaction of many
    packets to generate routing tables while
    minimizing the use of explicit routing packets
  • The arrival of packets is observed, which
    influences next-hop routing probabilities
  • Critical packets may include specialized ant
    packets or all packets
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