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Systems Development

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Title: Systems Development


1
Systems Development
  • Infsy 570
  • Dr. Ocker

2
What we Mean by Software Quality
Software Quality
Effective- ness
Maintain- ability
Usability
Efficiency
Reliability
Understand ability
Modifiability
Testability
3
Techniques for Information Gatheringin Systems
Analysis
Information Gathering Techniques
Deriving from the Analysis of the Business Area
Experimenting with the System under Dev.
Asking the Users
Deriving from an Existing System
Interviewing Questionnaires Group Decision-Making
Processes
Data Analysis Document Analysis Observation Partic
ipation
Business Systems Planning Critical Success
Factors Decision Analysis
Throwaway Prototyping Evolutionary Development
4
Systems Development Methods
  • Systems development - refers to all the
    activities that go into producing an information
    systems solution to an organizational problem or
    opportunity

5
Various methods for building information systems
  • I. traditional - systems development life cycle
  • II. prototyping
  • III. application software packages
  • IV. outsourcing

6
I. systems development life cycle (SDLC)
  • oldest method for building systems
  • assumes that system has a life cycle with a
    beginning, middle, and end
  • structured type of problem solving with distinct
    stages, activities, and deliverables
  • each stage consists of activities which must be
    completed before next stage begins

7
Systems Development Life Cycle
Tasks
Development Stages
Deliverables
Recommendation to Proceed and System Proposal
or Recommendation to Abandon
Feasibility Study
Systems Analysis
Requirements Analysis
Requirements Specifications
Logical Design
Conceptual Design or Programs and Databases
Systems Design
Detailed Design of System Modules and
Databases Specification of System Hardware and
Software
Physical Design
Coding and Testing
Programming (Construction)
Accepted System with Complete Documentation
Conversion
Installed Operational System
Installation
Postimplemen- tation Review
(System Operation and Maintenance)
Recom. for Enhancement of the System and of the
Dev. Method Recom. for Org. Adjustment
8
Systems Analysis
  • Determine what the system will do (as opposed to
    how )
  • 2 stages
  • 1. Feasibility study (preliminary investigation)
  • 2. Requirements Analysis

9
Feasibility Study
  • Objective is to establish whether the proposed
    system is feasible/desirable before resources are
    committed
  • systems analyst perform a preliminary
    investigation of the business problem/opportunity
  • takes about 5-10 of projects resources (time
    money)

10
Feasibility Study Tasks
  • Define problem/opportunity
  • establish overall objectives of system
  • identify users of system
  • establish scope of system

11
Outcome of Feasibility Study
  • Recommendation to proceed or to abandon the
    project

12
Requirements Analysis
  • Objective is to produce the requirements
    specifications for the system
  • details about what the system will do

13
Requirements Analysis establishes
  • Outputs of system
  • inputs to system
  • processing steps needed to transform inputs into
    outputs
  • files and databases needed to store data

14
Requirements Analysis establishes
  • The volumes of data to be handled
  • numbers of users
  • file and database capacities

15
Information gathering techniques
  • 1. Ask users
  • 2. Derive from existing system
  • 3. Derive from analysis of business area
  • 4. Experimenting (i.e., prototype)

16
Systems Design
  • details how the system will meet the requirements
    as determined by the systems analysis
  • like a blueprint for a house - details all the
    specifications that give the system its form and
    structure

17
Systems Design
  • Must look at
  • Hardware Software
  • Program Modules
  • Specifications of the modules
  • Design the Data base
  • Design the USER interface
  • Develop the system procedures

18
Systems Design
  • 2 types of design
  • logical
  • physical

19
Logical Design
  • A more macro level design
  • conceptual
  • activities include
  • devising alternative solutions to problem and
    choosing an alternative
  • user interface design
  • logical/conceptual design of database

20
Physical Design
  • Objective is
  • to produce a complete specification of all system
    modules and of interfaces between them
  • to perform the physical design of the database

21
Physical Design
  • When the physical design is complete, the
    following aspects will be specified
  • system outputs (e.g., report layouts, screen
    designs)
  • system inputs
  • user interface
  • platforms (HW, SW)
  • program design
  • detailed test plan
  • database
  • conversion plan

22
Programming
  • programming and documenting code

23
Testing
  • System pieces and later, the entire system, are
    run for purpose of finding errors

24
Conversion
  • Plan to move from old system to new system
  • parallel - old and new systems run together
  • direct - turn off old, turn on new
  • phased - convert new system in increments by
    function
  • pilot - introduce system to one organizational
    area before proceeding to the remainder of the
    org.

25
Post-implementation Review
  • evaluating system after it is in production (i.e.
    after installed and in use for awhile)
  • post-implementation audit
  • Did we do what we said we would do?

26
Cyclical nature of SDLC
  • when an analyst finishes one phase and proceeds
    to the next, the discovery of a problem may force
    the analyst to go back to the previous phase

27
Limitations of SDLC
  • appropriate for building large transaction
    processing and management information systems
    where requirements are highly structured and
    well-defined
  • also used for complex technical systems (e.g. air
    traffic control) where formal and rigorous
    requirements are needed, along with tight controls

28
Drawbacks
  • 1. resource intensive - takes lots of time to
    gather detailed information and prepare volumes
    of specifications

29
Drawbacks
  • 2. approach is inflexible and inhibits change -
  • to make changes/ correct errors - repeat
    appropriate life cycle activities, but must
    generate more documents - substantially increase
    development time and costs
  • encouraged to freeze system specifications early
    in development process - so changes not encouraged

30
Drawbacks
  • 3. approach not suited for decision making
    applications
  • decision making tends to be unstructured
  • requirements change/uncertain so difficult to
    specify requirements

31
II. Prototyping
  • building an experimental system rapidly and
    inexpensively for users to evaluate
  • working version of an IS or part of the system
  • preliminary model

32
Prototyping
  • iterative process of development
  • build preliminary design
  • try it out
  • refine it
  • try it out etc.

33
Prototyping
  • prototyping much more iterative than SDLC
  • promotes design changes
  • less formal approach than SDLC
  • quickly generate working model of system
  • no detailed specifications

34
Steps in prototyping
  • 1. identify users basic requirements
  • designer works with user only long enough to
    capture
  • basic needs
  • 2. develop working prototype
  • designer creates prototype quickly

35
Steps in prototyping
  • 3. use prototype
  • user works with prototype to determine how well
    it
  • meets his/her needs
  • user suggests improvements

36
Steps in prototyping
  • 4. revise and enhance prototype
  • designer refines prototype based on users input
  • repeat steps 3-4 until user satisfied

37
Prototyping
  • Approved prototype becomes basis for final
    specifications of the system
  • more rapid, iterative and informal than SDLC

38
Advantages of prototyping
  • useful when uncertainty about information
    requirements or design solutions
  • e.g. requirements for decision-oriented systems
    can be vague -- difficult to specify

39
Advantages of prototyping
  • good for design of user interface (part of system
    that end-users interact with)
  • encourages user involvement throughout systems
    development

40
Disadvantages of Prototyping
  • should not substitute for careful requirements
    analysis
  • better suited for smaller applications

41
III. Application software packages
  • develop a system by purchasing an application
    software package
  • application software package - set of prewritten,
    precoded application software programs that are
    commercially available
  • packages available for common functions such as
    payroll, accounts receivable, inventory control,
    etc.

42
Choose packages when
  • 1. functions common to many companies
  • 2. information systems resources for in-house
    development in short supply
  • 3. developing desktop applications for end-users

43
Advantages of packages
  • buying completed, working system
  • require less internal resources - upgrades
    received from software supplier
  • reduce bottlenecks in systems development

44
Disadvantages of Packages
  • can lack sophistication
  • lack of integration of several functions
  • may require customization - modify package to
    meet specific needs

45
IV. Outsourcing
  • hire external organization to build and/or
    operate systems
  • can outsource all or some of systems function
  • advantages and disadvantages

46
Advantages of Outsourcing
  • economy - less costly
  • service quality - may get better service than
    from internal development
  • predictability - outsourcing contract with fixed
    price
  • flexibility - growth without making major changes
    in IT infrastructure

47
Advantages of Outsourcing
  • making fixed costs variable - pay only for amount
    of services used rather than for maintaining
    internal system
  • freeing human resources for other projects
  • freeing financial capital - can sell technology
    to vendor

48
Disadvantages of Outsourcing
  • loss of control over IS function
  • vulnerability of strategic information - trade
    secrets, proprietary information
  • dependency on viability of vender - i.e.
    financial, quality of services provided
  • loss of knowledge and expertise
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