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Design for People at Work

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Design for People at Work Sarah Kuhn Assistant Professor in Department of Regional Economic and Social Development at UMass, Lowell Fellow at the Radcliffe Institute ... – PowerPoint PPT presentation

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Title: Design for People at Work


1
Design for People at Work
2
Sarah Kuhn
  • Assistant Professor in Department of Regional
    Economic and Social Development at UMass, Lowell
  • Fellow at the Radcliffe Institute for Advanced
    Study at Harvard University
  • Co-creator of UMass Graduate Certificate Program
    in Human-Computer Interaction
  • Developed courses in software design at various
    schools, including MIT
  • Author  of   Computer   Manufacturing   in  
    New England  and co-author of The Retail
    Revolution

3
Design for People at Work
  • Computers in the workplace are not always
    liberating
  • Most users dont have control over software,
    design, or when they use it
  • Efficiency increases are not guaranteed

4
Design for People at Work
  • Trouble Ticketing System
  • TTS developed to eliminate off-task
    conversation between repairmen
  • Benefits of conversation were lost
  • Time was monitored and workers were penalized for
    training new people or consulting with others
  • Unconnected ticket-based tasks contradict the
    human method

5
Design for People at Work
  • Big Bank
  • Authorization card for security
  • Human/Supervisor judgment removed
  • Some banks encountered authorization scenarios
    every 5-10 minutes
  • Workaround introduced, reducing security
  • Responsibility given to the teller even though
    the design avoided this

6
Design for People at Work
  • HELP system
  • 2 functions
  • Allow machinists to signal for help/break/tools/et
    c.
  • Machine activity monitoring and reports
  • Reports were one-side of the story
  • Mislead management to punish workers
  • Spy in the Sky negative connotation
  • System was tolerated degree of indignation?

7
Design for People at Work
  • Themes
  • Strict definitions for usefulness within a
    limited context (ie. time on task vs. training)
  • Explicit View (Organizational)
  • Jobs can be decomposed into tasks and procedures
  • Tacit View (Activity-oriented)
  • Activities, relationships, communication, etc.
    are combined in a complex manner

8
Design for People at Work
  • Explicit and Tacit
  • Explicit considerations ignore/eliminate tacit
    elements ? reduced efficiency
  • Workarounds

9
Design for People at Work
  • High Cost of Bad Design
  • Displacement, intensification, monitoring,
    reduction/redefinition of skill, loss of control
  • Human-centered design
  • Consider social aspects with tech aspects
  • Participatory design
  • End-user influence during entire design process
  • Collaborative effort
  • Workplace democracy and codetermination

10
Profile Participatory Design
  • UTOPIA project
  • Work-oriented approach
  • The Tool Perspective
  • Extend traditional practical understanding
  • Used role-playing with prototypes

11
Profile Participatory Design
  • 4 Issues for Design
  • Take work practice seriously
  • Deal with human concerns, treat them as people
    and not as functionaries
  • All work tasks exist within a context
  • Work is fundamentally social and cooperative
  • Work with the user, not for the user

12
Profile Participatory Design
  • User Participation Metrics
  • Directness of interaction with designers
  • Length of involvement
  • Scope of participation
  • Degree of control
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