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A neglected problem in the computational theory of mind Object Tracking and the Mind-World gap

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Title: A neglected problem in the computational theory of mind Object Tracking and the Mind-World gap


1
A neglected problem in the computational theory
of mindObject Tracking and the Mind-World gap
  • Zenon Pylyshyn
  • Rutgers Center for Cognitive Science

2
Before I begin I would like you to see a video
game that will figure in the last part of my talk
  • The demonstration shows a task called Multiple
    Object Tracking
  • Track the initially-distinct (flashing) items
    through the trial (here 10 secs) and indicate at
    the end which items are the targets
  • After each example Id like you to ask yourself,
    How do I do it?
  • If you are like most of our subjects you will
    have no idea, or a false idea

3
Keep track of the objects that flash 512x6.83
172x 169
4
How do we do it? What properties of individual
objects do we use?
5
Going behind occluding surfaces does not disrupt
tracking
Scholl, B. J., Pylyshyn, Z. W. (1999). Tracking
multiple items through occlusion Clues to visual
objecthood. Cognitive Psychology, 38(2), 259-290.
6
Not all well-defined features can be
trackedTrack endpoints of these linesEndpoints
move exactly as the squares did!
7
(No Transcript)
8
The basic problem of cognitive science
  • What determines our behavior is not how the world
    is, but how we represent it as being
  • As Chomsky pointed out in his review of Skinner,
    if we describe behavior in relation to the
    objective properties of the world, we would have
    to conclude that behavior is essentially
    stimulus-independent
  • Every naturally-occurring behavioral regularity
    is cognitively penetrable
  • Any information that changes beliefs can
    systematically and rationally change behavior

9
Representation and Mind Why representations are
essential
  • Do representations only come into play in higher
    level mental activities, such as reasoning?
  • Even at early stages of perception many of the
    states that must be postulated are
    representations (i.e. what they are about plays a
    role in explanations).

10
Examples from vision (1) Intrapercept
constraints Epstein, W. (1982). Percept-percept
couplings. Perception, 11, 75-83.
11
Examples from vision (2)The Pogendorf iIlusion
depends on perceived contours they need not be
physical edges
12
The rules of color mixing apply to perceived color
  • Red light and yellow light mix to produce
    orange light
  • This law holds regardless of how the red light
    and yellow light are produced
  • The yellow may be light of 580 nanometer
    wavelength, or it may be a mixture of light of
    530 nm and 650 nm wavelengths.
  • So long as one light looks yellow and the other
    looks red the law will hold the mixture will
    look orange.

13
Another example of a classical representation
14
Other forms of representation.
  1. Lines FG, BC are parallel and equal.
  2. Lines EH, AD are parallel and equal.
  3. Lines FB, GC are parallel and equal.
  4. Lines EA, HD are parallel and equal.
  5. Vertices EF, HG, DC and AB are joined....
  6. Part-OfCube, Top-Face(EFGH), Bottom-Face(ABCD),
    Front-Face(FGCB), Back-Face(EHDA)
  7. Part-OfTop-Face(Front-Edge(FG), Back-Edge(EH),
    Left-Edge(EF), Right-Edge(HG),

15
Whats wrong with this picture?
  • Whats wrong is that the CTM is incomplete
    it does not address a number of fundamental
    questions
  • It fails to specify how representations connect
    with what they represent its not enough to use
    English words in the representation (thats been
    a common confusion in AI) or to draw pictures (a
    common confusion in theories of mental imagery)
  • English labels and pictures may help the theorist
    recall which objects are being referred to
  • But what makes it the case that a particular
    mental symbol refers to one thing rather than
    another?
  • How are concepts grounded? (Symbol Grounding
    Problem)

16
Another way to look at what the Computational
Theory of Mind lacks
  • The missing function in the CTM is a mechanism
    that allows perception to refer to individual
    things in the visual field directly and
    nonconceptually
  • Not as whatever has properties P1, P2, P3, ...,
    but as a singular term that refers directly to an
    individual and does not appeal to a
    representation of the individuals properties.
  • Such a reference is like a proper name or a
    pointer in a computer data structure, or like a
    demonstrative term (like this or that) in natural
    language.
  • Note that in a computer a pointer does not refer
    via a location, despite what the term
    pointer suggests

17
An example from personal history Why we need to
pick out individual things without referring to
their properties
  • We wanted to develop a computer system that would
    reason about geometry by actually drawing a
    diagram and noticing adventitious properties of
    the diagram from which it would conjecture lemmas
    to prove
  • We wanted the system to be as psychologically
    realistic as possible so we assumed that it had a
    narrow field of view and noticed only limited,
    spatially-restricted information as it examined
    the drawing
  • This immediately raised the problem of
    coordinating noticings and led us to the idea of
    visual indexes to keep track of previously
    encoded parts of the diagram.

18
Begin by drawing a line.
L1
19
Now draw a second line.
L2
20
And draw a third line.
L3
21
Notice what you have so far.(noticings are local
you encode what you attend to)
L1
V6
L2
There is an intersection of two lines But which
of the two lines you drew are they? There is no
way to indicate which individual things are seen
again without a way to refer to individual
(token) things
22
Look around some more to see what is there .
L5
L2
V12
Here is another intersection of two lines Is it
the same intersection as the one seen
earlier? Without a special way to keep track of
individuals the only way to tell would be to
encode unique properties of each of the lines.
Which properties should you encode?
23
In examining a geometrical figure one only gets
to see a sequence of local glimpses
24
The incremental construction of visual
representations requires solving a correspondence
problem over time
  • We have to determine whether a particular
    individual element seen at time t is identical to
    another individual element seen at a previous
    time t-? . This is one manifestation of the
    correspondence problem.
  • Solving the correspondence problem is equivalent
    to picking out and tracking the identity of token
    individuals as they change their appearance,
    their location or the way they are encoded or
    conceptualized
  • To do that we need the capacity to refer to token
    individuals (I will call them objects) without
    doing so by appealing to their properties. This
    requires a special form of demonstrative
    reference I call a Visual Index.

25
A note about the use of labels in this example
  • There are two purposes for figure labels. One is
    to specify what type of individual it is (line,
    vertex,..). The other is to specify which
    individual it is so it is individuated and thus
    can be selected or bound to the argument of a
    predicate.
  • The second of these is what I am concerned with
    because indicating which individual it is is
    essential in vision.
  • Many people (e.g., Marr, Yantis) have suggested
    that individuals may be marked by tags, but that
    wont do since one cannot literally place a tag
    on an object and even if we could it would not
    obviate the need to individuate and index just as
    labels dont help.
  • Labeling things in the world is not enough
    because to refer to the line labeled L1 you would
    have to be able to think this is line L1 and
    you could not think that unless you had a way to
    first picking out the referent of this.

26
  • The difference between a direct (demonstrative)
    and a descriptive way of picking something out
    has produced many You are here cartoons.
  • It is also illustrated in this recent New Yorker
    cartoon

27
The difference between descriptive and
demonstrative ways of picking something out
(illustrated in this New Yorker cartoon by
Sipress )
28
Picking out
  • Picking out entails individuating, in the sense
    of separating something from a background (what
    Gestalt psychologists called a figure-ground
    distinction)
  • This sort of picking out has been studied in
    psychology under the heading of focal or
    selective attention.
  • Focal attention appears to pick out and adhere to
    objects rather than places
  • In addition to a unitary focal attention there is
    also evidence for a mechanism of multiple
    references (about 4 or 5), that I have called a
    visual index or a FINST
  • Indexes are different from focal attention in
    many ways that we have studied in our laboratory
    (I will mention a few later)
  • A visual index is like a pointer in a computer
    data structure it allows access but does not
    itself tell you anything about what is being
    pointed to

29
The requirements for picking out and keeping
track of several individual things reminded me of
an early comic book character called Plastic Man
30
Imagine being able to place several of your
fingers on things in the world without
recognizing their properties while doing so. You
could then refer to those things (e.g. what
finger 2 is touching) and could move your
attention to them. You would then be said to
possess FINgers of INSTantiation (FINSTs)
31
FINST Theory postulates a limited number of
pointers in early vision that are elicited by
certain events in the visual field and that
enable vision to refer to those things without
doing so under concept or a description
32
FINSTs and Object Files form the link between the
world and its conceptualization
The only nonconceptual contents in this picture
are FINST indexes!
Object File contents are conceptual!
33
Summarizing FINSTs
  • A FINST is a primitive reference mechanism that
    normally references individual visible objects in
    the world. There are a small number (4-5) FINSTs
    available at any one time.
  • Objects are picked out and referred to without
    using any encoding of their properties, including
    their location.
  • Picking out objects is prior to encoding any
    properties!
  • Indexing is nonconceptual because it does not
    represent an individual as a member of some
    conceptual category.
  • An important function of FINST indexes is to bind
    arguments of visual predicates to things in the
    world to which they refer. Only predicates with
    bound arguments can be evaluated. Since
    predicates are quintessential concepts, an index
    serves as a bridge from nonconceptual to
    conceptual representations.
  • Similarly they can bind arguments of motor
    commands, including the command to move focal
    attention or gaze to the indexed object e.g.,
    MoveGaze(x)

34
A note on terminology
  • A FINST provides a reference to an individual
    visible thing
  • I sometimes call this referent a FING by analogy
    with FINST and sometimes an object to conform
    with usage in psych, but FINGs are nonconceptual
    so they do not pick out something as an object,
    because OBJECT us a concept. Maybe proto
    object?
  • I have also called it a pointer, but that
    erroneously suggests that it points to the
    location of an object, as opposed to the object
    itself. In a computer, a pointer is the name of
    a stored datum.
  • I have said that a FINST is a visual
    demonstrative like this or that, but that too
    is misleading because the reference of a
    demonstrative depends on the intentions of the
    speaker
  • I have also noted that a FINST is like a proper
    name but that wont do since a name can pick out
    something not in sensory contact whereas a FINST
    can only refer to a visible item (or one that is
    briefly out of sight).

35
A quick tour of some evidence for FINSTs
  • The correspondence problem
  • The binding problem
  • Evaluating multi-place visual predicates
    (recognizing multi-element patterns)
  • Operating over several visual elements at once
    without having to search for them first
  • Subitizing
  • Subset search
  • Multiple-Object Tracking
  • Cognizing space without requiring a spatial
    display in the head

36
A quick tour of some evidence for FINSTs
  • The correspondence problem (mentioned earlier)
  • The binding problem
  • Evaluating multi-place visual predicates
    (recognizing multi-element patterns)
  • Operating over several visual elements at once
    without having to search for them first
  • Subitizing
  • Subset selection
  • Multiple-Object Tracking
  • Cognizing space without requiring a spatial
    display in the head

37
Individual objects and the binding problem
  • We can distinguish scenes that differ by
    conjunctions of properties, so early vision must
    somehow keep track of how properties co-occur
    conjunction must not be obscured. This is the
    called the binding problem
  • The most common proposal is that vision keeps
    track of properties according to their location
    and binds together co-located properties.

38
The proposal of binding conjunctions by the
location of conjuncts does not work when feature
location is not punctate and becomes even more
problematic if they are co-located e.g., if
their relation is inside
39
PandemoniumAn early architecture, was
proposed by Oliver Selfridge in 1959. This idea
continues to be at the heart of many
psychological models, including ones implemented
in contemporary connectionist or neural net
models.
40
Binding as object-based
  • The proposal that properties are conjoined by
    virtue of their common location has many problems
  • In order to assign a location to a property you
    need to know its boundaries, which requires
    distinguishing the object that has those
    properties from its background (figure-ground
    individuation)
  • Properties are properties of objects, not of
    locations which is why properties move when
    objects move. Empty locations have no causal
    properties.
  • The alternative to conjoining-by-location is
    conjoining by object. According to this view,
    solving the binding problem requires first
    selecting individual objects and then keeping
    track of each objects properties (in its object
    file)
  • If only properties of selected objects are
    encoded and if those properties are recorded in
    object files specific to each object, then all
    conjoined properties will be recorded in the same
    object file, thus solving the binding problem

41
Attention spreads over perceived objects
Spreads to B and not C
Spreads to C and not B

Spreads to B and not C
Spreads to C and not B
Using a priming method (Egly, Driver Rafal,
1994) showed that the effect of a prime spreads
to other parts of the same visual object compared
to equally distant parts of different objects.
42
A quick tour of some evidence for FINSTs
  • The correspondence problem (mentioned earlier)
  • The binding problem
  • Evaluating multi-place visual predicates
    (recognizing multi-element patterns)
  • Operating over several visual elements at once
    without having to search for them first
  • Subitizing
  • Subset selection
  • Multiple-Object Tracking
  • Cognizing space without requiring a spatial
    display in the head

43
Being able to pick out and refer to individual
distal elements is essential for encoding patterns
  • Encoding relational predicates e.g., Collinear
    (x,y,z,..) Inside (x, C) Above (x,y) Square
    (w,x,y,z), requires simultaneously binding the
    arguments of n-place predicates to n elements in
    the visual scene
  • Evaluating such visual predicates requires
    individuating and referring to the objects over
    which the predicate is evaluated i.e., the
    arguments in the predicate must be bound to
    individual elements in the scene.

44
Several objects must be picked out at once in
making relational judgments
When we judge that certain objects are
collinear, we must first pick out the relevant
objects while ignoring their properties
45
Several objects must be picked out at once in
making relational judgments
  • The same is true for other relational judgments
    like inside or on-the-same-contour etc. We must
    pick out the relevant individual objects first.
    Are dots Inside-same contour? On-same contour?

46
A quick tour of some evidence for FINSTs
  • The correspondence problem
  • The binding problem
  • Evaluating multi-place visual predicates
    (recognizing multi-element patterns)
  • Operating over several visual elements at once
    without first having to search for them
  • Subitizing
  • Subset selection
  • Multiple-Object Tracking
  • Cognizing space without requiring a spatial
    display in the head

47
More functions of FINSTsFurther experimental
explorationsusing different paradigms
  • Recognizing the cardinality of small sets of
    things Subitizing vs counting (Trick, 1994)
  • Searching through subsets selecting items to
    search through (Burkell, 1997)
  • Selecting subsets and maintaining the selection
    during a saccade (Currie, 2002)
  • Application of FINST index theory to infant
    cardinality studies (Carey, Spelke, Leslie,
    Uller, etc)
  • Indexes explain how children are able to acquire
    words for objects by ostension without suffering
    Quines Gavagai problem.

48
Signature subitizing phenomena only appear when
objects are automatically individuated and indexed
Counting slope
subitizing slope
Trick, L. M., Pylyshyn, Z. W. (1994). Why are
small and large numbers enumerated differently? A
limited capacity preattentive stage in vision.
Psychological Review, 101(1), 80-102.
49
Subitizing results
  • There is evidence that a different mechanism is
    involved in enumerating small (nlt4) and large
    (ngt4) numbers of items (even different brain
    mechanisms Dehaene Cohen, 1994)
  • Rapid small-number enumeration (subitizing) only
    occurs when items are first (automatically)
    individuated
  • Subitizing is not affected by precuing location
    while counting is
  • Subitizing is insensitive to distance among
    items
  • Our explanation for what is special about
    subitizing is that once FINST indexes are
    assigned to nlt 4 individual objects, the objects
    can be enumerated without first searching for
    them. In fact they might be enumerated simply by
    counting active indexes which is fast and
    accurate because it does not require visual
    scanning
  • Trick, L. M., Pylyshyn, Z. W. (1994).
    Why are small and large numbers enumerated
    differently? A limited capacity preattentive
    stage in vision. Psychological Review, 101(1),
    80-102.

50
Subset selection for search
Burkell, J., Pylyshyn, Z. W. (1997). Searching
through subsets A test of the visual indexing
hypothesis. Spatial Vision, 11(2), 225-258.
51
Subset search results
  • Only properties of the subset matter but note
    that properties of the entire subset are taken
    into account simultaneously (since that is what
    distinguishes a feature search from a conjunction
    search)
  • If the subset is a single-feature search it is
    fast and the slope (RT vs number of items) is
    shallow
  • If the subset is a conjunction search set, it
    takes longer and is more sensitive to the set
    size
  • As with subitizing, the distance between targets
    does not matter, so observers dont seem to be
    scanning the display looking for the target

52
The stability of the visual world entails the
capacity to reidentify individuals after a saccade
  • There is no problem about how tactile selection
    can provide a stable world when you move around
    while keeping your fingers on the same objects
    because in that case retaining individual
    identity is automatic
  • But with FINSTs the same can be true with vision
    for a small number of visual objects
  • This is compatible with the fact that it appears
    one retains the relative location of only about 4
    elements during saccadic eye movements (Irwin,
    1996)Irwin, D. E. (1996). Integrating
    information across saccadic eye movements.
    Current Directions in Psychological Science,
    5(3), 94-100.

53
The selective search experiment with a saccade
induced between the late onset cues and start of
search
Even with a saccade between selection and access,
items can be accessed efficiently
54
A quick tour of some evidence for FINSTs
  • The correspondence problem (mentioned earlier)
  • The binding problem
  • Evaluating multi-place visual predicates
    (recognizing multi-element patterns)
  • Operating over several visual elements at once
    without having to search for them first
  • Subitizing
  • Subset selection
  • Multiple-Object Tracking
  • Cognizing space without requiring a spatial
    display in the head

55
Demonstrating the function of FINSTs
withMultiple Object Tracking (MOT)
  • In a typical experiment, 8 simple identical
    objects are presented on a screen and 4 of them
    are briefly distinguished in some visual manner
    usually by flashing them on and off.
  • After these 4 targets are briefly identified, all
    objects resume their identical appearance and
    move randomly. The observers task is to keep
    track of the ones that had been designated as
    targets at the start
  • After a period of 5-10 seconds the motion stops
    and observers must indicate, using a mouse, which
    objects are the targets

56
Another example of MOT With self occlusion 5 x
5 1.75 x 1.75
57
Self occlusion dues not seriously impair tracking
58
Some findings of Multiple Object Tracking
  • Basic finding Most people can track at least 4
    targets that move randomly among identical
    non-target objects (even 5 year old children can
    track 3 objects)
  • Object properties do not appear to be recorded
    during tracking and tracking is not improved if
    all objects are visually distinct (no two objects
    have the same color, shape or size)
  • How is it done?
  • We showed that it is unlikely that the tracking
    is done by keeping a record of the targets
    locations and updating them by serially visiting
    the objects (Pylyshyn Storm, 1998)
  • Other strategies may be employed (e.g., tracking
    a single deforming pattern), but they do not
    explain tracking
  • Hypothesis FINST Indexes get assigned to
    targets. At the end of the trial these pointers
    can be used to move attention to the targets and
    hence to select them

59
What role do visual properties play in MOT?
  • Certain properties may have to be present in
    order for an object to be indexed, and certain
    properties (probably different properties) may be
    required in order for the index to keep track of
    the object, but this does not mean that such
    properties are encoded, stored, or used in
    tracking.
  • Compare this with Kripkes distinction between
    properties that fix the referent of a proper name
    and the property that the name refers to. The
    former only plays a role at the names initial
    baptism.
  • Is there something special about location? Do we
    record and track properties-at-locations?
  • Location in time space may be essential for
    individuating objects, but locations need not be
    encoded or made cognitively available
  • The fact that an object is actually at some
    location or other does not mean that it is
    represented as such. Representing property P
    (where P happens to be at location L) ?
    Representing property P-is-at-L.

60
A way of viewing what goes on in MOT
  • According Kahneman Treismans Object File
    theory, the appearance of a new visual object
    causes a new Object File to be created. Each
    object file is associated with its respective
    object presumably through a FINST Index.
  • The object file may contain information about the
    object to which it is attached. But according to
    FINST Theory, keeping track of the objects
    identity does not require the use of this
    information. The evidence suggests that in MOT,
    little or nothing is stored in the object file
    except maybe in special cases (e.g., when the
    object suddenly changes or disappears).
  • What makes something the same object over time is
    that it remains connected to the same object-file
    (by the same FINST). Thus, for vision to treat
    something as the same enduring individual does
    not require appeal to properties or concepts.

61
Why is this relevant to foundational questions in
the philosophy of mind?
  • According to Quine, Strawson, and most
    philosophers, you cannot pick out or track
    individuals without concepts (sortals)
  • But you also cannot pick out individuals with
    only concepts
  • Sooner or later you have to pick out individuals
    using non-conceptual causal connections between
    thoughts and things
  • The present proposal is that FINSTs provide the
    needed non-conceptual mechanism for individuating
    objects and for tracking their identity, which
    works most of the time in our kind of world. It
    relies on a natural constraint (Marr)
  • FINST indexes provide the right sort of
    connection for predicating properties of the
    world by allowing the arguments of predicates to
    be bound to objects prior to the predicates being
    evaluated. They may thus be the basis for early
    vocabulary learning.

62
But there must be some properties that cause
indexes to be grabbed!
  • Of course there are properties that are causally
    responsible for indexes being grabbed, and also
    properties (probably different ones) that make it
    possible for objects to be tracked
  • But these properties need not be represented
    (encoded) and used in tracking
  • The distinction between object properties that
    cause indexes to be assigned and those that are
    represented (in Object Files) is similar to
    Kripkes distinction between properties that are
    needed to pick out name an object and those that
    constitute its meaning

63
Effect of target properties on MOT
  • Changes of target properties are not reported nor
    even noticed during MOT
  • Keeping all targets at different color, size, or
    shape does not improve tracking
  • Observers do not use target speed or direction in
    tracking (e.g., by anticipating where the targets
    will be when they reappear after occlusion)

64
Some open questions
  • We have arrived at the view that only properties
    of selected (indexed) objects enter into
    subsequent conceptualization and perception-based
    thought (i.e., only information in object files
    is made available to cognition)
  • So what happens to the rest of the visual
    information?
  • Visual information seems rich and fine-grained
    while this theory only allows for the properties
    of 4 or 5 objects to be encoded!
  • The present view leaves no room for nonconceptual
    representations whose content corresponds to the
    content of conscious experience
  • According to the present view, the only content
    that nonconceptual representations have is the
    demonstrative content of indexes that refer to
    perceptual objects
  • Question Why do we need any more than that?

65
An intriguing possibility.
  • Maybe the theoretically relevant information we
    take in is less than (or at least different from)
    what we experience
  • This possibility has received attention recently
    with the discovery of various blindnesses
    (e.g., change-blindness, inattentional blindness,
    blindsight) as well as the discovery of
    independent-vision systems (e.g., recognition and
    motor control)
  • The qualitative content of conscious experience
    may not play a role in explanations of cognitive
    processes
  • Even if unconceptualized information enters into
    causal process (e.g., motor control) it may not
    be represented or made available to the cognitive
    mind it not even as a nonconceptual
    representation
  • For something to be a representation its content
    must figure in explanations it must capture
    generalizations. It must have truth conditions
    and therefore allow for misrepresentation. It is
    an empirical question whether current proposals
    do (e.g., primal sketch, scenarios). cf Devitt
    Pylyshyns Razor

66
Vision science has always been deeply ambivalent
about role of conscious experience
  • Isnt how things appear one of the things that
    our theories must explain? Answer There is no a
    priori must explain!
  • The content of subjective experience is a major
    type of evidence. But it may turn out not to be
    the most reliable source for inferring the
    relevant functional states. It competes with
    other types of evidence.
  • How things appear cannot be taken at face value
    it carries substantive theoretical assumptions.
    It also draws on many levels of processing.
  • It was a serious obstacle to early theories of
    vision (Kepler)
  • It has been a poor guide in the case of theories
    of mental imagery (e.g., color mixing, image
    size, image distances). Reading X off an image
    is an illusion.
  • It seems likely that vision science will use
    evidence of conscious experience the way
    linguistics uses evidence of grammatical
    intuitions only as it is filtered through
    developing theories.
  • The questions a science is expected to answer
    cannot be set in advance they change as the
    science develops.

67
What next?
  • This picture leaves many unanswered questions,
    but it does provide a mechanism for solving the
    binding problem and also explaining how mental
    representations could have a nonconceptual
    connection with objects in the world (something
    required if mental representations are to connect
    with actions)

68
Schema for how FINSTs function in hockey
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  • For a copy of these slides seehttp//ruccs.rutge
    rs.edu/faculty/pylyshyn/SelectionReference.ppt
  • Or MIT PressPaperback

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Index capacity and training
  • Daphne Baveliers lab (Rochester) has shown that
    videogame players can track a larger number of
    objects in MOT
  • Jose Rivest (York) has shown that some athletes
    can track more targets than non-athletes
  • Within individuals the main determiner of number
    of targets that can be tracked is the spacing
    between them

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Additional examples of MOT
  • MOT with occlusion
  • MOT with virtual occluders
  • MOT with matched nonoccluding disappearance
  • Track endpoints of lines
  • Track rubber-band linked boxes
  • Track and remember ID by location
  • Track and remember ID by name (number)
  • Track while everything briefly disappears (½ sec)
    and goes on moving while invisible
  • Track while everything briefy disappears and
    reappears where they were when they disappeared
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