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AN INTRODUCTION TO UNIVERSAL DESIGN FOR LEARNING (UDL)

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Title: AN INTRODUCTION TO UNIVERSAL DESIGN FOR LEARNING (UDL)


1
AN INTRODUCTION TO UNIVERSAL DESIGN FOR LEARNING
(UDL)
  • IMPACT GRANT

2
WELCOME!Do Now Activity- Average Student
  • Take a few minutes to define your average
    student.
  • Save ityoull be sharing with the group later in
    the workshop!

3
AGENDA
  • 900 AM-300 PM
  • Welcome Introductions
  • Share Lessons
  • UDL History/Brian Networks
  • UDL Principles
  • Self-Reflection and Evaluations

4
GOALS
  • Understand the history and concepts of Universal
    Design for Learning
  • Apply the concepts of Universal Design for
    Learning to classroom practice

5
E-BOARDHTTP//DS-WORSHOPS.CMSCE.SITE.EBOARD.COM
PASSWORD ENGINEERING
6
NOTES PAGES
  • Ive provided notes pages for our activities.

7
Name Identification Device (NID)
Scenario- We are going to be working together
over the next couple of weeks, but I dont know
your names. Design Challenge- Design and make a
name identification device that will allow me to
identify each of you by name.
8
NID Criteria
  • You must work in groups of 5.
  • You can use only the material given paper,
    scissors, and markers.
  • Print your first name only.
  • Your name must be able to be read from a distance
    of 10 feet.
  • Each member of the group must have a different
    geometric shape for their name identification
    device.
  • One of the shapes must be a circle.

9
NID More Criteria
  • The geometric shapes must be identifiable to
    everyone in the room.
  • The paper itself must in the geometric shape (you
    cannot just draw the shape on the paper).
  • Since we live in an ecologically sensitive world,
    no scraps of paper can remain (the entire sheet
    of paper must be used).
  • You must wear your device for the duration of
    this workshop.
  • You have 10 minutes complete this challenge.

10
INTRODUCTIONS
  • Who are you? What is your shape?
  • What subject(s) and grade level(s) do you teach?
  • How long have you been teaching?
  • What is your experience with and/or what do you
    Know about UDL?
  • What are your expectations this UDL initiative
    and/or what do you want to know about UDL?

11
EXEMPLARY LESSON
  • Take few minutes and think of the best lesson you
    ever taught. What made it an exemplary lesson?
  • Write a brief summary and explain what made it an
    exemplary lesson.
  • List some key strategies and/or tools you used.
  • Be ready to share with the group.

12
THE UDL UMBRELLA
  • UDL is the umbrella or framework for which many
    of the strategies you are already using fall
    under Differentiated Instruction, Project Based
    Learning, Technology Integration, Learning Styles
    and Multiple Intelligences
  • You are already doing great thingswith UDL we
    can take your teaching to the next level!-
    Identify gaps and fill barriers and remove!

13
MAIN CHALLENGE
  • Please share your average student
  • Is there such a thing as an average student?
  • Average
  • typical common ordinary
  • Every student is unique!

14
ONE SOLUTION IS
  • Universal Design for Learning (UDL)- an
    educational approach to teaching, learning, and
    assessment, drawing on new brain research and new
    media technologies to respond to individual
    learner differences.

15
UDL ORIGINS ARCHITECTURE
  • How is this building inaccessible?

16
RETROFITTING
  • Before UD- Legislation mandating access lead to
    extensive retrofitting.
  • Drawbacks typically solve only one problem,
    costly, ugly.

17
SolutionUniversalDesign
  • Consider the needs of the broadest possible
    range of users from the beginning
  • Architect, Ron Mace

18
EXAMPLES UNIVERSAL DESIGN
  • What are some other examples of UD?

19
ORIGINS OF UDL
CAST believes that barriers to learning are not,
in fact, inherent in the capacities of learners,
but instead arise in learners' interactions with
inflexible educational goals, materials, methods,
and assessments. Teaching Every Student in the
Digital Age, p. vi

20
UDL the Learning Brain
21
UDL THE LEARNING BRAIN
  • Recognition network
  • Strategic network
  • Affective network

22
RECOGNITION NETWORK
The WHAT of learning Identify and interpret
patterns of sound, light, taste, smell, and touch
23
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24
STRATEGIC NETWORK
The HOW of learning Plan, execute, and monitor
actions and skills
25
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26
AFFECTIVE NETWORK
The WHY of learning Evaluate and set priorities

27
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28
HOW YOUR BRAIN WORKS
  • Everything we do involves 3 major networks in the
    brain. Across and within the brain networks, we
    all have different combinations of strengths and
    challenges and these differences shape the ways
    we learn and work most effectively.

29
EXAMPLE Birthday Card
  • Recognition- we understand the concepts of a
    birthday and identify the card, the pen, our
    hands as we write, and our signature.
  • Strategic- we set our goal of signing the card,
    form a plan for picking up the pen and moving it
    to produce our signature, monitor our progress,
    and make small course correctionssuch as
    reducing the size of the letters if we begin to
    run out of space.
  • Affective- connect us to our feelings for our
    friend, motivate us to sign the card, and keep us
    on task

30
VYGOTSKYS PREREQUISITES FOR LEARNING
  • Parallel the three brain networks
  • One must recognize information, ideas, and
    concepts (Recognition)
  • One must be able to apply strategies to process
    the information (Strategic)
  • One must be engaged (Affective)

31
Task is too difficult for learner
ZONE OF PROXIMAL DEVELOPMENT
Task is too easy for learner
32
ZONE OF PROXIMAL DEVELOPMENT
  • Engagement and motivation are high.
  • Challenge is appropriate.
  • Support is just right.

33
REVIEW ACTIVITY
  • Together lets build a concept map of what you
    know about UDL already

34
CONCEPT MAPPING TOOL
35
UDL PRINCIPLES
  • Provide multiple, flexible methods of
  • Presentation to support _____________ learning
  • Expression and apprenticeship to support
    _________ learning.
  • Engagement to support __________ learning.

Recognition
Strategic
Affective
36
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37
RECOGNITION NETWORKS
  • Provide multiple means of PRESENTING information.
  • Provide multiple examples.
  • Highlight critical features.
  • Provide multiple media and formats.
  • Support background knowledge.

38
RECOGNITION NETWORK
  • Provide multiple means of PRESENTING information.
  • What strategies/materials/methods do you
    typically use to present information?

39
MULTIPLE EX. FREE FALL
Ticker Tape Diagrams
Charts/Graphs
Free Body Diagrams
Equations
Vector Diagrams
Words
A free-falling object is an object which is
falling under the sole influence of gravity such
an object has an acceleration on Earth of 9.8
m/s/s, downward.
40
MOREMULTIPLE EXAMPLES
  • Wrong way compared to correct. Point out error.
  • Exemplary Models/Samples, etc.
  • Real World Examples
  • Templates (outlines, lists, etc).
  • Manipulatives
  • Concept Mapping (see next slide)

41
Multiple Examples Concept Mapping
42
MULTIPLE MEDIATHE POWER OF SOUND, IMAGE, TEXT
43
MULTIPLE MEDIAON-LINE INTERACTIVE
44
MULTIPLE MEDIA VIRTUAL FIELD TRIPS
45
BACKGROUND KNOWLEDGE
  • KWL Charts
  • Defining Words/Concepts
  • Make Connections

46
GLOSSARY CONTENT WALL
  • Students create their own glossary (1 page per
    concept)
  • Make sure any symbols/vocab are defined and
    modeled.
  • Content Wall with content shown in multiple
    representations.

47
MULTIPLICATION EX.
  • MULTIPLICATION
  • is repeated addition.
  • 2x4 2222 8
  • 4x2 448
  • 2x48, (2)(4)8, 248
  • Two times four equals eight.
  • Two multiplied by four equals eight.

48
RECOGNITION APPLICATION
  • Choose content you will be teaching your students
    soonhow can you represent that problem/topic in
    multiple ways?

49
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50
STRATEGIC NETWORKS
  • Provide multiple means of EXPRESSION and
    APPRENTICESHIP.
  • Provide flexible models of skilled performance.
  • Provide opportunities to practice with supports.
  • Provide ongoing, relevant feedback.
  • Offer flexible opportunities for demonstrating
    skill.

51
STRATEGIC NETWORK
  • Provide multiple means of EXPRESSION and
    APPRENTICESHIP.
  • What materials/methods do you use to allow
    students to practice and applying the content
    taught?
  • Is it effective? How do you know?

52
Strategic Resources
  • GAMES (online) and Hands-on Games
  • FLASHCARDS (online)
  • APPLICATION PROJECTS PBL

53
EXPRESS WHAT THEY KNOW
  • TEACH/FEEDBACK
  • THINK ALOUDS
  • JOURNALS
  • PORTFOLIOS

54
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55
AFFECTIVE NETWORKS
  • Provide multiple means of ENGAGEMENT.
  • Offer choices of content and tools.
  • Offer adjustable levels of challenge.
  • Offer choices of rewards.
  • Offer choices of learning content.

56
AFFECTIVE NETWORK
  • Provide multiple means of ENGAGEMENT.
  • How are you providing choice?
  • What are your reward and recognition systems?
  • Do you know what your students are interested in?
    What motivates them specifically?
  • How independent are your students? Can they
    self-regulate?

57
ENGAGEMENT IDEAS
  • Do interest inventories of your students.
  • Have clear and consistent reward and recognition
    system.
  • Use some DI strategies Exit Tickets, Menus,
    Choice Board, Centers, etc.
  • Use media tools
  • Help them set goals, self-assess reflect.

58
EXIT TICKETUDL Self-Reflection
  • What are you doing well?
  • What areas of your teaching do you need to
    improve and why?
  • Of the 3 UDL principles which one do you need the
    most support in and which one the least? Why?

59
Teaching Journal
  • Really assess if your are in fact using multiple
    and flexible means of presentation, expression
    and apprenticeship, and engagement. Like with a
    food logsee if you are doing better or worse
    than you think! Was your original
    self-assessment accurate? Where are the gaps
    that need to be filled?

60
NEXT TIME
  • Review UDL networks and principles
  • Watch Exemplary UDL lessons
  • Develop UDL rubric and apply it
  • Develop UDL Goal Force Map
  • Develop UDL Implementation Plan

61
Dawna Schultzdawna.schultz_at_gmail.com908-892-0609
Delicious Pagehttp//delicious.com/DawnaSchult
zEboardWWW.DS-WORKSHOPS.CMSCE.SITE.EBOARD.COM
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