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CS 4119: Computer Networks

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Title: CS 4119: Computer Networks


1
CS 4119 Computer Networks
  • Henning Schulzrinne
  • Dept. of Computer Science
  • Columbia University
  • http//www.cs.columbia.edu/hgs

2
Why learn about computer networks?
  • Almost all modern software applications are
    distributed
  • from enterprise applications to video games
  • General useful principles
  • dealing with asynchronicity
  • unreliable components ? predictable end systems
  • (network) life is random and unpredictable
  • work with other implementations that you have
    never met before
  • Theory
  • congestion control
  • routing
  • How does the world really work?
  • email, the web, P2P applications, DSL,
  • Learning to create professional-grade network
    applications
  • not just use libraries as black boxes

3
CS4119 as Foundation
  • Lots of Columbia Computer Science classes build
    on this
  • COMS 4180 Network Security
  • COMS 6181 Advanced Internet Services
  • COMS 6998 Advanced Internet Routing
  • COMS 6180 Modeling Performance Evaluation
  • COMS 6125 Web-enhanced Information Management
  • ELEN 6950 6951 Wireless Mobile Networks
  • projects in a variety of research groups

4
Course Information
  • Introductory (first) course in computer
    networking
  • Who is this course for?
  • Undergraduates (senior), MS students, first-year
    PhD students
  • Prerequisites
  • Algorithms, operating systems, programming skills
    in C
  • Course materials
  • text Computer Networking A Top Down Approach
    Featuring the Internet, Jim Kurose Keith Ross,
    Addison Wesley, 3rd edition 2005
  • WWW readings
  • Class notes

5
Course Information (more)
  • Class WWW site http//www.cs.columbia.edu/4119
  • Web Bulletin Board
  • Workload

written homework assignments 4 20
programming assignments 3 20
lab assignments 1-2 10
midterm 1 20
final exam 1 30
6
A bit about myself
  • UMass Amherst, Bell Labs, GMD Fokus (now
    Fraunhofer), Columbia
  • Research interest in networking (IRT research
    group at Columbia)
  • performance and reliability
  • multimedia systems
  • security
  • Active in Internet protocol standardization
  • IETF

7
Part 1 Introduction
  • What is the Internet?
  • What is a protocol?
  • The network edge, core, and access networks
  • Physical media
  • Delay and loss in Packet-Switched Networks
  • Protocol layers, service models
  • Internet backbones, NAPs and ISPs
  • Standardization
  • A brief history of computer networking Internet

8
Part 2 Application Layer
  • Principles of application-layer protocols
  • The World Wide Web HTTP
  • File transfer FTP
  • Electronic mail in the Internet
  • The Internet's directory dervice DNS
  • Socket programming

9
Part 3 Transport Layer
  • Transport-layer services and principles
  • Multiplexing and demultiplexing applications
  • Connectionless transport UDP
  • Principles of reliable of data transfer
  • TCP case study
  • Principles of congestion control
  • TCP congestion control

10
Part 4 Network Layer
  • Introduction and network service model
  • Routing principles
  • Hierarchical routing
  • IP the Internet Protocol
  • Routing in the Internet
  • What is inside a router?

11
Part 5 Link Layer LANs
  • Introduction, services
  • Error detection and correction
  • Multiple access protocols and LANs
  • LAN addresses and ARP
  • Ethernet
  • Hubs, Bridges and Switches
  • Wireless LANs IEEE 802.11
  • PPP the Point-to-Point Protocol
  • ATM

12
Time permitting
  • Security
  • see Network Security
  • Multicast
  • Overlay and peer-to-peer networks
  • Multimedia
  • see Advanced Internet Services
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