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Adobe Photoshop 7.0 Design Professional

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Chapter Lessons Use the Macromedia Flash drawing tools Edit drawings Work with objects Work with text Work with layers Drawing in Flash MX Flash creates and ... – PowerPoint PPT presentation

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Title: Adobe Photoshop 7.0 Design Professional


1
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2
Chapter Lessons
OVERVIEW
  • Use the Macromedia Flash drawing tools
  • Edit drawings
  • Work with objects
  • Work with text
  • Work with layers

3
Drawing in Flash MX
INTRODUCTION
  • Flash creates and manipulates vector graphics
  • Vector format Vs Bitmap format
  • Bitmap graphics are based on pixels
  • Altering pixels can result in jagged edges

4
Vector Graphics
INTRODUCTION
  • Native to Flash
  • Represent an image using lines and curves
  • Can resize without losing image quality
  • Generally smaller than bitmap images Good for
    Web sites
  • Not as effective at bitmaps for photo-realistic
    images

5
Modifying vectors
INTRODUCTION
  • Vector objects have a stroke, fill, or both
  • Strokes can be segmented into smaller lines
  • You can modify the size, shape, rotation, and
    color of each stroke, fill and segment

6
The Drawing Tools
LESSON 1
  • SELECTION - Used to select an object or parts of
    an object such as the stroke or fill, and to
    reshape objects
  • SUBSELECTION-Used to select, drag, and reshape an
    object
  • Anchor Points
  • LINE-Used to draw straight lines
  • LASSO- Used to select objects or parts of objects

7
The Drawing Tools
LESSON 1
  • PEN- Used to draw lines and curves by creating a
    series of dots
  • TEXT-To create and edit text
  • OVAL-To draw oval and circular shapes
  • RECTANGLE- To draw rectangular and square shapes
  • PENCIL-Used to draw freehand lines
  • BRUSH- Used to paint with brush-like strokes

8
The Drawing Tools
LESSON 1
  • FREE TRANSFORM-Used to transform objects by
    rotating, scaling, skewing, etc
  • FILL TRANSFORM-Used to transform a gradient fill
  • INK BOTTLE-Used to apply line colors and
    thickness to a stroke
  • PAINT BUCKET-Used to fill enclose areas of a
    drawing with color

9
The Drawing Tools
LESSON 1
  • EYEDROPPER-Used to copy stroke, fill and text
    attribute from one object to another
  • ERASER-Used to erase lines and fills
  • Many of the tools have options that you should
    become familiar with

10
Flash Drawing Toolbox
LESSON 1
Point to a tool to display its name
11
Tool options
LESSON 1
Pencil Tool Options
Changing the Brush Size
12
Selecting Objects
LESSON 2
  • Before you can edit a drawing, you first must
    select the object
  • Strokes and Fills can be selected independently
  • Strokes can have several segments

13
Using the Selection Tools
LESSON 2
  • Arrow Tool -Used to select part or all of an
    object
  • To select multiple objects hold down Shift
  • Lasso Tool -Provides more flexibility when
    selecting an area of the stage
  • Freehand
  • Polygon

14
Using the Selection Tools
LESSON 2
Stroke selected
Fill selected
Stroke and Fill selected
Group selected
Unselected
15
Working with Gradients
LESSON 2
  • A gradient is a color fill that makes a gradual
    transition from one color to another
  • Apply a gradient with the Paint Bucket Tool
  • The position of the Paint Bucket Tool determines
    the direction of the gradient fill

16
Working with Gradients
LESSON 2
The position of the Paint Bucket Tool determines
the direction of the gradient fill
Fill Transform Handles
17
Working with objects
LESSON 3
  • Objects can be copied and pasted
  • Objects can be transformed with the Free
    Transform Tool
  • Select the object, then the tool to display the
    eight rectangular handles and center circular
    transformation point.
  • Rotate and Skew, Scale, Distort, Envelope

18
Free Transform Tool
LESSON 3
Rotate an Object around its Transform-ation point
Scale with Corner handles
Drag middle handle to skew an object
Drag corner handle to Rotate an object
19
Reshaping a segment of an Object
LESSON 3
  • The Selection tool can be used to reshape the
    edge of an object
  • The pointer is context-sensitive
  • The Arc pointer drags out curved shapes
  • The L shaped pointer drags out corners of the
    object

20
Distorting with the Arrow and sub-selection tools
LESSON 3
Using the Selection tools Arc Pointer to
reshape an object
Using the Subselection Tool to drag a handle
and reshape an object
21
Other transformations
LESSON 3
  • You can use other options to flip an object
    horizontally or vertically
  • The Remove Transform Command allows you to
    restore an object to its original state

22
Treating text
LESSON 4
  • Flash provides a lot of flexibility when
    formatting text
  • Font
  • Size
  • Style
  • Color
  • Transformation

23
Entering Text and altering the Text Block
LESSON 4
  • Text is entered into Text Blocks
  • Text Blocks expand as more text is entered and
    may extend beyond the edge of the stage
  • You can adjust the size to a fixed width by
    dragging the handle in the upper right corner

24
Changing Text Attributes
LESSON 4
  • The Properties panel allows you to change the
    font, size and style of a single character or an
    entire text block

The Properties Panel when a text object is
selected
25
Working with Paragraphs
LESSON 4
  • Flash acts similar to a word processor
  • You can align paragraphs
  • left, right, center, justified
  • Use the Properties panel to set
  • Margins, indents, line spacing

26
Transforming Text
LESSON 4
  • Text is an object, and can therefore be
    transformed like other objects in Flash
  • The entire block gets transformed
  • Use Break Apart command to transform individual
    letters

27
Transforming Text
LESSON 4
Skewing a text block
Reshaping a letter after the text block has been
broken apart
28
Introduction to Layers
LESSON 5
  • Layers are used on the timeline to organize
    objects
  • Placing objects on their own layer makes them
    easier to work with
  • Six layer types

29
The Six Layer Types
LESSON 5
  • Normal-default layer type
  • All objects on these layers appear in the movie
  • Guide(Standard and Motion)
  • Standard guide layers serve as a reference point
    for positioning objects on the stage
  • Motion guide layers are used to create a path for
    animated objects to follow

30
The Six Layer Types
LESSON 5
  • Guided
  • A layer that contains an animated object, linked
    to a Motion Guide layer
  • Mask
  • A layer that contains and reveals portions of
    another layer
  • Masked
  • A layer that contains the objects that are hidden
    and revealed by a Mask layer

31
The Six Layer Types
LESSON 5
  • Folder
  • A layer that can contain other layers

Show/Hide All Layers
Show All Layers as Outlines
Lock/Unlock All Layers
Lock/Unlock This Layers
Show/Hide this Layer
32
Working with Layers
LESSON 5
  • Using the Layer Properties Dialog box, and the
    Layer section, you can
  • Name a layer
  • Lock a layer
  • View layers as outlines

33
Using a Guide Layer
LESSON 5
  • Used to align objects
  • Use the Layer Properties Dialog box to set the
    layer as a guide
  • Turn on Snap to Guides
  • Drag the desired object to the guide line
  • Guide is not visible in exported swf

34
Distributing Text to Layers
LESSON 5
  • Used when text blocks are made up of more than
    one character
  • Distributes text to its own respective layer

Distributing text to layers
35
Using Folder Layers
LESSON 5
  • Allows you to organize layers by creating folders
    and grouping other layers in them

A folder layer
36
Chapter B Tasks
SUMMARY
  • Use the Macromedia Flash drawing tools
  • Edit drawings
  • Work with objects
  • Work with text
  • Work with layers
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