Interactive Multimedia Pertemuan 1 - PowerPoint PPT Presentation

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Interactive Multimedia Pertemuan 1

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Interactive Multimedia Pertemuan 1 * Learning Outcomes Pada akhir pertemuan ini, diharapkan mahasiswa akan mampu : Menguraikan Prinsip - Prinsip Dasar Multimedia ... – PowerPoint PPT presentation

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Title: Interactive Multimedia Pertemuan 1


1
Interactive MultimediaPertemuan 1
2
Learning Outcomes
  • Pada akhir pertemuan ini, diharapkan mahasiswa
  • akan mampu
  • Menguraikan Prinsip - Prinsip Dasar Multimedia
    Interaktif

3
Outline Materi
  • Definitions
  • Interactive Multimedia
  • Using Multimedia
  • Multimedia Development
  • Multimedia Industry Structure
  • Multimedia Applications

4
Definitions
  • Multi - (Latin) multus - numerous or many
  • Media - (Latin) medium - middle or center.
    More recently intermediary
  • Multimedia - multiple intermediaries or
    multiple means

5
What is Multimedia
  • Multimedia is defined as an interactive
    computer-mediated presentation that includes at
    least two of the following elements text, sound,
    still graphic images, motion graphics, and
    animation
  • Multimedia is the seamless integration of text,
    sound, images of all kinds and control software
    within a single digital information environment
  • Multimedia is The use of computers to present
    text, graphics, video, animation and sound in an
    integrated way
  • Multimedia is Multiple means by which information
    is stored, transmitted, presented, and perceived

6
The Big Picture
Multimedia Systems
Distributed MultimediaSystems
Multimedia
Network
7
What is Interactive Multimedia
  • Interactive Multimedia is seamless digital
    integration of text, graphics, animation, audio,
    still images and motion video in a way that
    provides individual users with high levels of
    control and interaction
  • Interactive
  • Key feature of multimedia
  • User determines what content is delivered, when
    it is delivered and how
  • Non-linear

8
Types of Presentations
  • Linear plays from some start position to some
    end position with little or no intervention Just
    like this lecture
  • Hierarchical -user has choice, but topics can be
    divided into specific topics
  • Non linear Interactive multimedia allows the
    viewer to jump around the material by interacting
    with it-It has no enforced hierarchy user can
    move freely.
  • Composite incorporates parts of all the above
    methods

9
Why Use Multimedia
  • Ease of use
  • Intuitive Interface
  • Immersive Experience
  • Self-Paced Interaction and Better Retention
  • Better Understanding of the Content
  • Cost Effectiveness
  • More Fun Greater Efficiency

10
Multimedia Development
Input
Output
Process
Present Save to a file Send across the network
Apply effect filters and transforms Compress or
decompress Convert between formats
Capture from device Read from a file Receive
over the network
11
Multimedia Industry Structure
Content (Media)
Level 1
Applications (Software)
Level 2
Platforms (Hardware)
Level 3
Networking
Level 4
12
Multimedia Industry Structure
  • Level 1
  • Consists of Multimedia content providers, for
    example the news industry, the television
    industry and the entertainment industry.
  • Level 2
  • Consists of multimedia application developers.
  • Applications include distance learning, desktop
    videoconferencing, multimedia kiosks,
    entertainment and imaging.
  • Level 3
  • Consists of Multimedia platform builders.
  • These builders include Silicon Graphics, Sun,
    Intel, Apple, and other hardware vendors.
  • Level 4
  • The network infrastructure
  • There are two very different networking
    environments that will use Multimedia
    applications business networks and the emerging
    public networks.

13
Multimedia Applications Types
Corporate Functions
Multimedia Applications
  • Corporate Broadcasting
  • Executive Information Systems
  • Multimedia Conferencing
  • Employee Information Systems

Communications
  • Corporate Training
  • Sales Training
  • Just In Time Training
  • Distant Training

Training
  • Product Catalogs
  • Portable Multimedia Presentations
  • Merchandising Kiosk

Sales
14
Multimedia Applications Types
Corporate Functions
Multimedia Applications
  • Design of TV Commercials
  • Interactive Advertising
  • Product Information Kiosks
  • Promotional Presentations
  • Customer Services
  • Virtual Reality Simulations

Marketing
  • Reference Systems
  • Simulations
  • Product Visualizations
  • Design Advisors

Product Development
  • Diagnostics
  • Equipment Maintenance
  • Testing Procedures

Manufacturing
15
Multimedia Applications Types
Corporate Functions
Multimedia Applications
  • Multimedia File Sharing
  • Multimedia Databases
  • Document Imaging

Administration
  • Home Shopping
  • Home Banking

Home
  • Digital TV / Interactive TV and Video on Demand
    (VoD)
  • Video Phones
  • Video Conferencing
  • Online Interactive Transaction Services e.g.
    Booking Shows or Flights
  • Video Game
  • Mobile Multimedia

Entertainment
16
Major Categories of Multimedia Application
  • Entertainment
  • Games action and graphics
  • Action storytelling
  • Physical coordination mental outwitting
  • Education
  • Accommodates different learning styles
    association vs. experimentation auditory vs.
    visual
  • Provides feedback, levels of difficulty,
    evaluates skills, nonlinear presentations

17
Major Categories of Multimedia Application
  • Corporate communications (marketing and training)
  • Attract attention to a message
  • Product catalogs, published magazines,
    touch-screen kiosks and online shopping
  • Stockholder's meeting, sales rep pitch,
    conference speaker, employee orientation and
    training
  • Reference
  • CD encyclopedias, census data, directories,
    dictionaries

18
Delivering Multimedia
  • Compact disc
  • Inexpensive, easy mass produce and distribute
  • Kiosk
  • Computer system to access info, perform
    transactions or play games
  • Convenience, reduces personnel costs, but
    expensive maintenance
  • Online
  • Web pages, product advertisement, demos,
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