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IKI10230 Pengantar Organisasi Komputer Bab 12: Memori Sumber: 1. Paul Carter, PC Assembly Language 2. Hamacher. Computer Organization, ed-5 3. Materi kuliah CS61C ... – PowerPoint PPT presentation

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Title: AT90S8515


1
IKI10230Pengantar Organisasi KomputerBab 12
Memori
Sumber1. Paul Carter, PC Assembly Language2.
Hamacher. Computer Organization, ed-53. Materi
kuliah CS61C/2000 CS152/1997, UCB
19 Mei 2004 L. Yohanes Stefanus
(yohanes_at_cs.ui.ac.id)Bobby Nazief
(nazief_at_cs.ui.ac.id) bahan kuliah
http//www.cs.ui.ac.id/kuliah/POK/
2
Memori Tempat Penyimpanan Data
Keyboard, Mouse
Computer
Processor (active)
Devices
Memory (passive) (where programs, data live
when running)
Input
Control (brain)
Disk (permanentstorages)
Datapath (brawn)
Output
Display, Printer
3
Connection Memory - Processor
Processor
Memory
k-bit address bus
Sampai 2k addressable locations
MAR
n-bit data bus
Panjang word n bits
MDR
Control lines, R/W, MFC, etc.
4
Organisasi Internal Memori
  • Bentuk array terdiri dari sel memori
  • Sel berisi 1 bit informasi
  • Baris dari sel membentuk untaian satu word
  • Contoh 128 x 8 memori
  • memori mengandung 128 word
  • setiap word terdiri dari 8 bit data
  • Kapasitas memori 128 x 8 1024 bit
  • Address Decoder digunakan untuk memilih baris
    word mana yang akan diakses
  • alamat merupakan indeks dari baris pada array
    tersebut

5
Organisasi Memori 1-level-decode SRAM (128 x 8)
Word ? 8 bit data
b7
b7
b1
b1
b0
b0
W0
Address decoder
W1
A0
A1
memory cells
A6
W127
128 words
R/W
sense/write amps
sense/write amps
sense/write amps
CS
Input/output lines
d7
d1
d0
6
Static RAM (SRAM)
  • SRAM dapat menyimpan state (isi RAM) selama
    terdapat tegangan power supply
  • Sangat cepat, 10 nano-detik
  • Densitas (bits per chip) rendah ? memerlukan 6
    transistor per-sel ? mahal
  • Pilihan teknologi untuk memori yang sangat cepat
    dengan kapasitas kecil ? cache

7
Review Static RAM Cell
6-Transistor SRAM Cell
  • Latch ? menyimpan state 1 bit
  • Transistor T bertindak sebagai switch
  • Contoh state 1
  • Latch dapat berubah dengan
  • put bit value pada b dan b
  • word line pull high (select)

word (row select)
0
1
T
T
1
0
b
b
  • Write
  • 1. Drive bit lines sesuai dengan bit (mis. b 1,
    b 0)
  • 2. Select row ? store nilai b dan b menjadi
    state latch
  • Read
  • Precharge (set) bit lines high
  • Select row
  • 3. Sense amp mendeteksi bit lines mana yang low
    ?state bit

8
Dynamic RAM (DRAM)
  • Slower than SRAM
  • access time 60 ns (paling cepat 35 ns)
  • Nonpersistant
  • every row must be accessed every 1 ms
    (refreshed)
  • Densitas tinggi 1 transistor/bit
  • Lebih murah dari SRAM
  • 1/MByte 2002
  • Fragile
  • electrical noise, light, radiation
  • Pilihan teknologi memori untuk kapasitas besar
    dan low cost ? main memory

9
Review 1-Transistor Memory Cell (DRAM)
Kapasitor menyimpan state 1 (charged) atau 0
(discharge) Perlu refresh!
row select
  • Write
  • 1. Drive bit line
  • 2. Select row (T sebagai switch)
  • Read
  • 1. Select row
  • 2. Sense Amp (terhubung dengan bit line) sense
    drives sesuai dengan value (threshold)
  • 3. Write restore the value (high or low)
  • Refresh
  • Just do a dummy read to every cell.

T
C
bit
10
Classical DRAM Organization (square)
bit (data) lines
r o w d e c o d e r
Each intersection represents a 1-T DRAM Cell
RAM Cell Array
word (row) select
Column Selector I/O Circuits
row address
Column Address
  • Row and Column Address together
  • Select 1 bit a time

data
11
DRAM-based Memory Systems
n
address
DRAM Controller
DRAM 2n x 1 chip
n/2 (Row Column Addresses)
w
Bus Drivers
12
Operasi DRAM
  • Row Address (50ns)
  • Set Row address pada address lines strobe RAS
  • Seluruh row dibaca disimpan di column latches
  • Isi dari row memori cells akan di-refresh
  • Column Address (10ns)
  • Set Column address pada address lines strobe
    CAS
  • Access selected bit
  • READ transfer from selected column latch to Dout
  • WRITE Set selected column latch to Din
  • Rewrite/Refreshed (30ns)
  • Write back entire row

13
DRAM Kinerja
  • Timing
  • Access time 60ns lt cycle time 90ns
  • Need to rewrite row
  • Model asinkron operasi memori dilakukan oleh
    controller circuit ? delayprosesor menunggu
    sampai cycle time selesai lalu melakukan request
    lagi.
  • Must Refresh Periodically
  • Perform complete memory cycle for each row
  • Approx. every 1ms
  • Handled in background by memory controller

14
Perkembangan Teknologi Memori DRAM
  • Teknologi memori segi kecepatan akses berkembang
    sangat lambat
  • Gap yang semakin membesar dengan kecepatan
    prosesor (cycle sangat kecil gt 1 nsec, akses
    memori orde puluhan nsec).
  • Perkembangan teknologi DRAM
  • Basis tetap sama 1-transistor memori cell
    (menggunakan kapasitor)
  • Inovasi dilakukan dari cara melakukan akses
  • memotong waktu akses (mis. CAS tidak diperlukan)
  • burst mode sekaligus mengambil data sebanyak
    mungkin (seluruh word)
  • perlu tambahan rangkaian register, latch dll

15
Enhanced Performance DRAMs
  • Conventional Access
  • Row Col
  • RAS CAS RAS CAS ...
  • Page Mode
  • Row Series of columns
  • RAS CAS CAS CAS ...
  • Gives successive bits
  • Video RAM
  • Shift out entire row sequentially
  • At video rate

Entire row buffered here
16
Fast Page Mode Operation
Column Address
  • Fast Page Mode (FPM) DRAM
  • N x M SRAM to save a row
  • After a row is read into the register
  • Only CAS is needed to access other M-bit blocks
    on that row
  • RAS remains asserted while CAS is toggled
  • EDO DRAM
  • More modern FPM DRAM

DRAM
Row Address
N rows
N x M SRAM
M bits
M-bit Output
1st M-bit Access
2nd M-bit
3rd M-bit
4th M-bit
RAS
CAS
A
Row Address
Col Address
Col Address
Col Address
Col Address
17
SDRAM DDR SDRAM
  • SDRAM Synchronous DRAM
  • Address Data are buffered in registers
  • Burst Mode
  • Read/Write of different data lengths? CAS
    signals are provided internally
  • Standards PC100, PC133
  • DDR SDRAM Double-Data-Rate SDRAM
  • Data is transferred on both edges of the clock
  • Cell array is organized in 2 banks? allows
    interleaving of words access
  • Standards PC2100, PC2300
  • RDRAM Rambus DRAM
  • High transfer rate using differential signaling
  • Data is transferred on both edges of the clock
  • Memory cells are organized in multiple banks
  • Standards proprietary owned by Rambus Inc.

18
Read-Only Memory
  • ROM Read Only Memory
  • ROMs are RAMs with data built-in when the chip is
    created. Usually stores BIOS info. Older uses
    included storage of bootstrap info
  • Write once, by manufacturer
  • PROM Programmable ROM
  • A ROM which can be programmed
  • Write once, by user
  • EPROM Erasable PROM
  • A PROM which can be programmed, erased by
    exposure to UV radiation
  • EEPROM Electrically, Erasable PROM
  • A PROM programmed erased electrically
  • Flash
  • EEPROM
  • Write in blocks
  • Low power consumption ? battery driven
  • Implementation
  • Flash Cards
  • Flash Drives
  • Better than disk (no movable parts ? faster
    response)

19
  • MEMORY HIERARCHY

20
Memory Hierarchy (1/4)
  • Prosesor
  • menjalankan program
  • sangat cepat waktu eksekusi dalam orde
    nanoseconds sampai dengan picoseconds
  • perlu mengakses kode dan data program!Dimana
    program berada?
  • Disk
  • HUGE capacity (virtually limitless)
  • VERY slow runs on order of milliseconds
  • So how do we account for this gap?
  • ? Menggunakan teknologi hierarki memori!

21
Memory Hierarchy (2/4)
  • Memory (DRAM)
  • Kapasitas jauh lebih besar dari registers, lebih
    kecil dari disk (tetap terbatas)
  • Access time 50-100 nano-detik, jauh lebih cepat
    dari disk (mili-detik)
  • Mengandung subset data pada disk (basically
    portions of programs that are currently being
    run)
  • Fakta memori dengan kapasitas besar (murah!)
    lambat, sedangkan memori dengan kapasitas kecil
    (mahal) cepat.
  • Solusi menyediakan (ilusi) kapasitas besar dan
    akses cepat!

22
Memory Hierarchy (3/4)
Higher
Lower
23
Memory Hierarchy (4/4)
  • Pada tingkat yang lebih dekat dengan Prosesor,
    mempunyai karakteristik
  • Lebih kecil,
  • Lebih cepat,
  • Menyimpan subset dari data (mis. menyimpan data
    yang sering digunakan),
  • Efisien dalam pemilihan mana data yang akan
    disimpan, karena tempat terbatas
  • Tingkat paling rendah (biasanya disk) menyimpan
    seluruh data

24
Memory Hierarchy Analogy Library (1/2)
  • Youre writing a term paper (Processor) at a
    table in Doe
  • Doe Library is equivalent to disk
  • essentially limitless capacity
  • very slow to retrieve a book
  • Table is memory
  • smaller capacity means you must return book when
    table fills up
  • easier and faster to find a book there once
    youve already retrieved it

25
Memory Hierarchy Analogy Library (2/2)
  • Open books on table are cache
  • smaller capacity can have very few open books
    fit on table again, when table fills up, you
    must close a book
  • much, much faster to retrieve data
  • Illusion created whole library open on the
    tabletop
  • Keep as many recently used books open on table as
    possible since likely to use again
  • Also keep as many books on table as possible,
    since faster than going to library

26
Why hierarchy works
  • The Principle of Locality
  • Program access a relatively small portion of the
    address space at any instant of time.

27
Memory Hierarchy How Does it Work?
  • Temporal Locality (Locality in Time)
  • ? Keep most recently accessed data items closer
    to the processor
  • Spatial Locality (Locality in Space)
  • ? Move blocks consists of contiguous words to the
    upper levels

28
Memory Structure in Modern Computer System
  • By taking advantage of the principle of locality
  • Present the user with as much memory as is
    available in the cheapest technology.
  • Provide access at the speed offered by the
    fastest technology.

29
How is the hierarchy managed?
  • Registers ? Memory
  • by compiler (programmer?)
  • Cache ? Memory
  • by the hardware
  • Memory ? Disks
  • by the hardware and operating system (virtual
    memory)
  • by the programmer (files)
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