Overview%20of%20Spring%20Semester%20Tools%20and%20Technologies - PowerPoint PPT Presentation

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Overview%20of%20Spring%20Semester%20Tools%20and%20Technologies

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Overview of Spring Semester Tools and Technologies Glenn Bresnahan glenn_at_bu.edu – PowerPoint PPT presentation

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Title: Overview%20of%20Spring%20Semester%20Tools%20and%20Technologies


1
Overview of Spring Semester Tools and
Technologies
  • Glenn Bresnahan
  • glenn_at_bu.edu

2
Fall Semester Review
  • Introduction to Virtual Reality
  • Stereoscopic vision Display Wall technology
  • Animation
  • DAFFIE VR software
  • Capturing digital images and audio
  • Corel Paint creating digital images
  • Audacity manipulating digital audio
  • Principals of digital media
  • Using digital images and audio in VR
  • Building a VR world
  • Using coordinates
  • Constructing objects from building blocks

3
Spring Semester Preview
  • Putting it all into motion

4
Spring Semester Preview
  • Animating 2D images
  • Video texture maps in VR
  • Programming using Logo
  • Principals of computer programming
  • Computer generated 2D images/animation
  • Controlling 3D motion
  • Principals of computer graphics
  • 3D modeling and animation using Maya
  • Generating complex 3D objects
  • Generating 3D object animation
  • Putting it all together using DAFFIE
  • Final project

5
2D Animation
  • Creating the perception of motion by playing a
    sequence of still images
  • Each image is displayed for a fraction of a
    second
  • Basis for film,
  • video,
  • computer
  • graphics, etc.

6
2D Animation Example
7
2D Animation Example
8
2D Animation
  • Use Corel to create a sequence of images
  • Generate a 2D animation (movie clip)
  • DAFFIE video textures

9
Using Animated Texture in 3D
10
Programming Logo
  • Programs and algorithms
  • Teaching the computer to do new things
  • Programming languages Logo
  • to square side
  • repeat 4 forward side right 90
  • end
  • repeat 90 square 100 right 4

11
Using Logo Programs
  • Computer generated images
  • Turtle graphics
  • Generating 2D animations
  • texture maps
  • Controlling DAFFIE objects
  • Turtle3D

12
Principals of Computer Graphics
  • Formalize concepts used in Logo and Graph Paper
    World
  • Coordinate systems
  • Graphical primitives
  • Geometric models
  • Lighting and shading
  • Rendering

13
Maya 3D Modeling and Animation
  • Sophisticated program for constructing, animating
    and rendering 3D computer models

14
Computer Models
15
Computer Rendering
16
3D Modeling - Maya
  • Create complex 3D objects
  • 3D coordinate systems
  • 3D object geometry
  • 3D construction techniques
  • 3D transformations
  • Modeling surface materials
  • Exporting objects to DAFFIE

17
3D Computer Animation
  • Render a sequence of models

18
3D Computer Animation
19
3D Animation - Maya
  • Sequencing
  • Motion paths
  • Object grouping and hierarchy

20
Building a 3D World
  • Conceive and design a VR world
  • Construct VR world layout
  • Build 3D models and sequences
  • Generate texture maps
  • Generate audio clips
  • Add behaviors with programmed agents
  • Exhibition

21
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