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Implementing Blended Learning at HKU SPACE

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Goals. Within HKU SPACE. 1. Establish e-learning infrastructure - develop . high-quality e-courses, and provide e-learning . services and training at HKU SPACE; – PowerPoint PPT presentation

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Title: Implementing Blended Learning at HKU SPACE


1
Implementing Blended Learning at HKU SPACE
- An Instructional Design Paradigm
Prof. T.M. Wong Dr. Weiyuan Zhang Ms. Jeanne
Lam Centre for Cyber Learning HKU SPACE 15 July
2010
2
Introduction to e-Learning Development at Centre
for Cyber Learning
Prof. T.M. Wong Deputy Director of HKU SPACE
Head of Centre for Cyber Learning
3
e-Learning Development at HKU SPACE
SOUL Platform (1999)
Blended/Integrated Learning
Centre for Cyber Learning July 2009
1999
2004
2009
4
OrganizationalStructure
Centre for Cyber Learning (CCL)
Adviser Prof. Enoch Young
Head Prof. T. M. Wong
Deputy Head Dr. Weiyuan Zhang
Associate Head Jeanne Lam
Multimedia Design Production
Management System Development
Instructional Design, Research Evaluation
5
Vision
  • To make HKU SPACE
  • An internationally-recognized centre for
    high-quality e-learning development
  • A regional centre of excellence in e-learning
    training and consultancy for educational
    institutions and the business sector

6
Goals
  • Within HKU SPACE

1. Establish e-learning infrastructure - develop
high-quality e-courses, and provide e-learning
services and training at HKU SPACE
2. Develop an e-learning culture within HKU
SPACE for enhancing teaching for HKU SPACE staff.
6
7
Goals
  • Outside HKU SPACE

Provide e-learning training programmes and
e-learning consultancy in the educational and
business sectors.
7
8
Major Tasksof CCL
9
CCL Website
  • CCL website http//ccl.hkuspace.hku.hk

10
Principles of e-Learning
Dr. Weiyuan Zhang Head of HKU SPACE Research
Centre Deputy Head of Centre for Cyber
Learning
11
Introduction
  • 2000 e-learning was not preferred at all
  • 2005 e-learning components was preferred by
    some of students
  • 2009 e-learning components were preferred by
    many of students
  • e-Learning in distance education institutions,
    conventional education, continuing education,
    corporate training, primary and secondary
    schools.
  • Two figures from mainland China
  • 2001 2008 invested 11.1 billion in developing
    e-learning in primary and secondary schools in
    rural areas
  • Predicted e-learning market scale in corporate
    e-learning training 72.3 billion in 2012.

11
11
12
e-Learning Modes
Content Delivered Online () Type of Course Typical Description
1 to 29 Web Facilitated Course that uses web-based technology to facilitate what is essentially a face-to-face course. Uses a course management system (CMS) or web pages to post the syllabus and assignments, for example.
30 to 79 Blended Learning Course that blends online and face-to-face delivery. Substantial proportion of the content is delivered online, typically uses online discussions, and typically has some face-to-face meetings.
80 Online Learning A course where most or all of the content is delivered online. Typically has no face-to-face meetings.
Source (Allen and Seaman, 2007)
13
Blended Learning
  • BL combined teaching methods
  • BL combined teaching media

13
14
Integrated Learning
  • Blended learning might not be the right
    terminology
  • Not just a mixture of teaching and learning modes
  • Integrate different modes in order to use the
    best of all and minimize the weaknesses of each
  • More proper to use Integrated Learning

Integrated Learning
14
15
Principles of Integrated Learning
15
16
Staff Training
  • Principles and methods
  • Instructional design
  • e-Learning and learners
  • Course material design and writing
  • e-Learning facilitation
  • Multi-media design and production
  • Open education resource utilization
  • Student learning support
  • Research and evaluation
  • Quality assurance

17
Supplemental QA Measures
  • In line with HKU SPACE QA mechanism
  • Teacher Induction
  • Observation of teaching
  • Monitoring of learning progress
  • Teaching experience survey
  • Learning experience survey
  • facilities and services feedback.
  • Trial use in integrated learning programme

17
18
Design of e-Learning Platform
19
Review of e-Learning Platforms
  • Sample 17 e-learning platforms
  • WebCT, BlackBoard, FirstClass,
    FlexEducation, ANGEL, Anlon,
  • Avilar WebMentor, BluePower, CentraOne,
    Click2learn Aspen,
  • Dianda-online, eCollege, IVLE,
  • Learning Space, The Learning Manager,
    TopClass, and Virtual Campus.

20
Common Features of e-Learning Platforms
Course content functions Communication and collaboration functions Management and administrative functions Management and administrative functions
Course content functions Communication and collaboration functions Course management functions Administrative functions
Course layout template Asynchronous communication Discussion forums Module management Secure login
Search tool for course website Asynchronous communication internal email Quiz management Technical support
Student homepage Synchronous communication text-based chat Grade management
Synchronous communication Audio/Video conferencing Student tracking
File sharing
Workgroup
Whiteboard
21
Common Features of e-Courses
Course Communication and Collaboration Administration and Management Technical support Assignment and Assessment
Syllabus Email Course unit management FAQ Receiving assignments online
Online course materials Discussion forum Announcements Online technician support Submitting assignments online
Video lectures on demand Teachers feedback Grading management Online teacher support Online self-assessment
IP courseware Whiteboard Statistics of online activities Software maintenance Online exams
Links to supplementary materials Workgroup Online registration Hardware maintenance Automatic grading
Course website search engine File sharing Secure login Technical training Timetable for assignments and exams
Course notes Student homepage
22
Shortcomings
  • Not flexible
  • Technology-driven approach
  • Teacher-centred approach
  • Not from educational and pedagogical perspectives
  • Expensive

23
Design of New Platform
  • Flexible features
  • User-friendly
  • Pedagogy-driven approach
  • Student-centred approach
  • Six Interaction principles in e-learning
  • Cost-effectiveness

24
HKU SPACE New Platform
  • Enhance functions of e-learning platforms
  • Course content functions
  • Communication and collaboration functions
  • Assignment and assessment functions
  • Administration and management functions
  • Develop new functions of e-learning platforms
  • Learning functions
  • Evaluation Functions

25
Functions of e-Learning (1)
  • Course Content Functions
  • e-Syllabus
  • e-Course materials
  • Audio and Video lectures
  • Streaming courseware
  • Links to supplementary materials
  • Course website search engine

26
Functions of e-Learning (2)
  • Communication and Collaboration
  • e-Discussion forum
  • Virtual classroom
  • e-working groups
  • e-file sharing
  • e-mail
  • Blog, Facebook
  • MSN QQ
  • e-RSS (Really Simple Syndication)
  • Student homepage
  • Whiteboard

27
Functions of e-Learning (3)
  • Administration and Management
  • e-Calendar
  • e-Registration
  • e-Announcements
  • e-Course content management
  • e-Self-assessment management
  • e-Grading management
  • e-Statistics of teaching

28
Functions of e-Learning (4)
  • Assignment and Assessment
  • e-Timetable for assignments and exams
  • e-Students self-assessment
  • e-Automatic grading
  • e-Submitting assignments
  • e-Receiving assignments

29
New Functions Under Development (5)
  • Learning Functions
  • e-Note making
  • e-Reading points highlighting
  • e-Tag
  • e-Mind map
  • e-Learning portfolios

e-Note
30
New Functions Under Development (6)
  • Evaluation Functions
  • e-Tracking of teaching activities
  • e-Tracking of learning activities
  • e-Observe teaching and learning process
  • e-Evaluation from teachers
  • e-Evaluation from peers
  • e-Feedback area on the course website
  • e-Survey on students learning experience
  • e-Survey on teaching experience

31
Instructional Design in Integrated Learning
Ms. Jeanne Lam Associate Head, Centre for Cyber
Learning
32
Instructional Design
  • Instructional Design is a system of developing
    well-structured instructional materials and
    learning activities to meet learning outcomes.
  • It is also a systematic planning process which
    includes needs assessment, development,
    evaluation, implementation, and maintenance of
    resources and programmes.

32
33
Instructional Design Models
  • There are many instructional models such as
  • ADDIE model
  • (Analyze, Design, Develop, Implement Evaluate)
  • Dick and Carey model
  • Instructional Development Learning System (IDLS)
  • and many more
  • Among those, the most commonly used is the ADDIE
    Model.

33
34
Instructional Design Stepsin HKU SPACE
35
Step 1 Create an Overviewof the Course
  • Develop initial plan
  • Overall course structure
  • Teaching and learning strategies integrating
    learning objectives
  • Teaching plan
  • Assessment strategy

36
Step 1 Create an Overviewof the Course
37
Step 2 Write a RedesignLesson Plan
  • How to perform each learning activity
  • Teacher will be able to see what changes they
    should make or have.
  • How to deliver teaching materials
  • Classroom / E-learning
  • Before / During/ After the class
  • Individual / Group

What are the best tools and methods I can use
to make a productive and exciting lesson for my
students?
38
Step 2 Write a RedesignLesson Plan
39
Step 2 Write a RedesignLesson Plan
In blended learning, its strongly recommended
to develop an outline concerning what can be
done before, during and after class.
40
Step 2 Write a RedesignLesson Plan
  • Pre Class Activity
  • Textbook reading warm-up quiz
  • Prepare for the coming class
  • Contribute more in classroom lecture
  • Learn and apply knowledge more effectively
  • Classroom
  • Video clip
  • Group work and presentation
  • Post Class Activity
  • Chapter review
  • Chapter exercise
  • Additional Resources

41
Step 3 PrepareLesson Materials
  • Where it will make the lesson easier or more
    effective?
  • Develop new multimedia
  • Select or Modify existing lesson materials

42
Step 3 PrepareLesson Materials
43
Step 3 PrepareLesson Materials
44
Step 3 PrepareLesson Materials
45
Step 4 Perform research Prepare resources
  • Perform research
  • Prepare extensive and quality educational
    resources (e.g. OER)
  • Provide more interesting learning environment
  • Consider two things
  • Develop critical attitude
  • Link to learning objects and contents

46
Step 5 Incorporate into LMS
  • Incorporate into learning management system

47
Step 5 Incorporate into LMS
48
Step 6 Review the Created Lessons Materials
  • Review created lessons and materials
  • Check list
  • Feedback list
  • Check access to resources and quality assurance
    of learning materials

Are you ready to implement your course?
49
Conclusion
50
Conclusion
  • Choose a suitable blend by carefully considering
    the factors involved.
  • Provide training or workshop to ensure the
    quality of instruction in new learning
    environment
  • Different ways in implementation for different
    institutes
  • If done well, blended learning can provide better
    results than can be achieved by using any single
    learning method.

51
Demo of e-Courses
52
  • Mode 1
  • With an appropriate mix of e-learning and
    traditional classroom learning that enhances the
    students learning experience

Video Clip with PowerPoint Presentation and
Virtual Whiteboard to illustrate the topic
Online quizzes with instant answers for students
to test their immediate grasp of key concepts
Higher Diploma in Business (Accounting)
53
  • Mode 2
  • To fulfill the e-learning requirements of the
    Nursing Council of Hong Kong

Open Educational Resources Additional learning
resources provided to enhance the learning
experience
Learning Experience Survey Survey to collect the
students views and opinions
Higher Diploma in Nursing
54
  • Mode 3
  • As an extension and additional element for the
    traditional methods of teaching

Flash Card Revision exercise in a mini-game
format to raise students interests
Bean Knowledge Video produced by our team to
introduce Japanese traditions and customs
Foundation Certificate in Japanese Intermediate
Certificate in Japanese
55
Thank You
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