Chromium - PowerPoint PPT Presentation

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Chromium

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How Chromium works. Replaces system's OpenGL driver. Industry standard API ... What are people doing with Chromium? 22. Workshop on Parallel Visualization and ... – PowerPoint PPT presentation

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Title: Chromium


1
Chromium
  • Mike Houston, Stanford University
  • and
  • The Chromium Community

2
How Chromium works
  • Replaces systems OpenGL driver
  • Industry standard API
  • Support existing unmodified applications
  • Manipulates streams of API commands
  • Alter/inject/discard commands and parameters
  • Route commands over a network
  • Render commands using graphics hardware
  • State tracking
  • Allows parallel applications to issue OpenGL
  • Constrain ordering between multiple streams

3
Graphics Stream Processing
  • Treat OpenGL calls as a stream of commands
  • Form a DAG of stream transformation nodes
  • Nodes are computers in a cluster
  • Edges are OpenGL API communication
  • Each node has a serialization stage and a
    transformation stage

4
Stream Serialization
  • Convert multiple streams into a single stream
  • Efficiently context-switch between streams
  • Constrain ordering using Parallel OpenGL
    extensions Igehy98
  • Two kinds of serializers
  • Network server
  • Application
  • Unmodified serial application
  • Custom parallel application

5
Stream Transformation
  • Serialized stream is dispatched to Stream
    Processing Units (SPUs)
  • Each SPU is a shared library
  • Exports a (partial) OpenGL interface
  • Each node loads a chain of SPUs at run time
  • SPUs are generic and interchangeable

6
SPU Chains
  • SPUs are loaded as parts of linear chains
  • Common usage intercept a few OpenGL calls, pass
    all others to downstream SPU
  • Useful for simple state changes, such as
    wireframe drawing

7
Output Scalability (Sort-First)
App
  • Larger displays with unmodified applications
  • Other possibilities broadcast, ring network

8
Example Sort-First
App
Tilesort
9
Input Scalability (Sort-Last)
Server
  • Parallel geometry extraction
  • Parallel data submission

10
Example Sort-Last
Server
Render
  • Application runs directly on graphics hardware
  • Same application can use sort-last or sort-first

11
SPU Inheritance
  • The Readback and Render SPUs are related
  • Readback renders everything except SwapBuffers
  • Readback inherits from the Render SPU
  • Override parents implementation of SwapBuffers
  • All OpenGL calls considered virtual

12
Readbacks SwapBuffers
void RB_SwapBuffers(void) self.ReadPixels(
0, 0, w, h, ... ) child.Clear(
GL_COLOR_BUFFER_BIT ) child.SemaphorePCR(
READBACK_SEMAPHORE ) child.RasterPos2i( tileX,
tileY ) child.DrawPixels( w, h, ... )
child.SemaphoreVCR( READBACK_SEMAPHORE )
child.SwapBuffers( )
  • Easily extended to include depth composite
  • All other functions inherited from Render SPU

13
More Complicated Example Hybrid
Server
Render
14
Networks Supported
  • TCP/UDP
  • Myrinet
  • Quadrics
  • Infiniband (coming soon)

15
New Things to Chromium
  • Extensions
  • DMX Support
  • Display list management (DLM)
  • VNC Support
  • CRUT

16
Extensions
  • GL_ARB_fragment_program
  • GL_ARB_vertex_program
  • GL_NV_fragment_program
  • GL_NV_vertex_program
  • GL_NV_texture_rectangle
  • GL_EXT_shadow_funcs
  • GL_EXT_texture_rectangle
  • GL_IBM_raster_pos_clip

17
DMX Support
  • DMX
  • Distributed Multi-headed X
  • Single X session across multiple-displays
  • OpenGL through Chromium
  • Chromium DMX aware
  • Moving/resizing retiling
  • M to N rendering

18
DMX In Action
19
Display List Management
  • Display List Manager (DLM)
  • State tracking is really tricky
  • Replay state calls on client
  • Call list on servers
  • Bounding Box tracking of display list
  • Future optimizations
  • Avoid broadcasting data in display list
  • Send calls once per server as needed

20
VNC
  • X forwarding
  • Forwards GLX calls to client
  • DRI bypasses X
  • Cant get pixel data
  • OpenGL apps load Chromium
  • Render on local host
  • Readback pixel data
  • Send to users display

21
What are people doing with Chromium?
22
Dynamic Screen Calibration
23
Quake3 Arena
Niederauer, et al.
24
Viewed in a new way
Niederauer, et al.
25
Architectural Analysis
  • Intercept geometry
  • Determine floor positions
  • Change to orthographic view
  • Insert clip planes at the ceilings
  • Split floors apart
  • Multi-pass rendering

Non-Invasive Interactive Visualization of
Dynamic Architectural Environments Christopher
Niederauer, Mike Houston, Maneesh Agrawala, Greg
HumphreysACM SIGGRAPH 2003 Symposium on
Interactive 3D Graphics
26
Batch Scheduler Integration
  • Offline rendering to a webpage
  • Use massive compute resources
  • Rendering with Vis cluster
  • Integrate support with RMS

Pittsburg Supercomputer Center
27
Terascale Computing System
Summary
  • 750 Compute Nodes
  • 3000 EV68 processors
  • 6 Tf (peak, est gt4Tf on LSMS)
  • 3. TB memory
  • 27 TB local disk
  • Multi-rail fat-tree network
  • Redundant monitor/ctrl
  • WAN/LAN accessible
  • Parallel visualization
  • File servers 30TB, 32 GB/s
  • Mass store, 1 TB/hr

WAN/LAN
Pittsburg Supercomputer Center
28
Example
  • qsub l rmsnodes312,othervisnodes5
  • Job waits until 3 nodes (12 cpus) become
    available AND 5 vis nodes are available
  • When resources available, job runs
  • Visit vis web page for rendering

Pittsburg Supercomputer Center
29
What coming in the next year?
30
General Improvements
  • Continue to track OpenGL changes
  • Add extensions
  • Optimizations
  • Display list management
  • Tilesort
  • Software Compositors

31
PICA Support
  • Parallel Image Compositing API (PICA)
  • API for hardware and software compositing
  • Will be supported by most hardware compositors
  • Chromium support
  • Hooks almost complete
  • Need software compositors
  • Readback (N to 1)
  • Binary-swap
  • SLIC
  • Need info from hardware folks

32
Vis as a service
  • Better integration with schedulers
  • Reservation systems
  • Compute/Render/Display
  • Distributed event model (CRUT)
  • Compression
  • Geometry data
  • Pixel data
  • Encryption

33
Look at how much was done last year!
  • 4 releases
  • Constant bug fixes
  • Constant improvements
  • Constant optimizations

Chromium is supported by a large community!
Chromium is used in the real world!
34
Go get it!
http//chromium.sourceforge.net
35
Acknowlegements
  • The Chromium community
  • Greg Humphreys
  • Brian Paul
  • Joel Welling
  • Alan Hourihane
  • DOE!!!
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