Create a pyramid of texture maps. Each level doubles filter size. David Luebke 1/19/99 ... Every ray hit deposits some of its energy into surface's illumination map ...
Students responsible for bringing platform to classroom. I can provide PC (GF3), PS2, maybe Xbox from lab. Students rotate duty each class or each week ...
as they grow large, we are unable to solve them in ... On an input of size n the worst-case running time is O(nk) for ... dodecahedron, odd bipartite graph ...
Title: Introduction Mathematical Foundations Author: David Luebke Last modified by: David Luebke Created Date: 1/15/2003 4:05:28 AM Document presentation format
Title: View-Dependent Polygonal Simplification Author: David P. Luebke Last modified by: David Luebke Created Date: 2/18/1998 3:05:26 AM Document presentation format
Title: View-Dependent Polygonal Simplification Author: David P. Luebke Last modified by: xgjin Created Date: 2/18/1998 3:05:26 AM Document presentation format
Anne C. Luebke What is the yeast two-hybrid system used for? Identifies novel protein-protein interactions Can identify protein cascades Identifies mutations that ...
Anne C. Luebke What is the yeast two-hybrid system used for? Identifies novel protein-protein interactions Can identify protein cascades Identifies mutations that ...
Title: View-Dependent Polygonal Simplification Author: David P. Luebke Last modified by: Aaron Created Date: 2/18/1998 3:05:26 AM Document presentation format
Breaking the Frame. David Luebke. University of Virginia. Graphics Hardware 2005: Evolution ... National Science Foundation awards 0092973, 0093172, and 0112937 ...
Perceptually Guided Interactive Rendering David Luebke University of Virginia Always start with a demo Motivation: Preaching To The Choir Interactive rendering of ...
Title: ITCS2215 Author: Dr. Ras Last modified by: Dr. Ras Created Date: 11/2/1998 7:17:54 PM Document presentation format: On-screen Show (4:3) Company
... to integrate in games and other graphics applications ... Free membership in the Church of Gl d. Show GLOD video. Courtesy Stanford 3D Scanning Repository ...
... it is possible to use image-space portals to make the computation easier Can be used in a ... then we re done, don t need to render or traverse ...
... by choice of cation and anion ... Anion effect greater than cation effect. Pure ... Anion effect larger than cation effect. Solubility of gas increases with ...
CSE 690: GPGPU Lecture 8: Image Processing PDE Solvers Klaus Mueller Computer Science, Stony Brook University A Quick Note The recent generations of GPUs do seem to ...
or whenever we know that the backfaces never should be seen (example: walls in a room) ... Drawing order matters: drawing front-to-back gives more occlusion ...
Occlusion culling - Classification. Online point-based / Preprocessing (cells) ... Occlusion by multiple rather than single occluder(s) Extension of image-space ...
A Practical Analytic Single Scattering Model for Real Time Rendering Bo Sun Columbia University Ravi Ramamoorthi Columbia University Srinivasa Narasimhan ...
The recent generations of GPUs do seem to conform to the IEEE floating point standard ... Cliff Woolley's presentation at the Graphics Hardware Workshop 2003 ' ...
Remote Sensing : Understanding Hyperspectral Imaging Christian S nchez L pez M todos de Investigaci n Bibliogr fica Prof. Liz M. P gan What is Hyperspectral ...
constraint quadrics and representative weights. should be appropriately propagated. ... Better weights selection. currently chosen by users. automatic ...
Active Cluster List (ACL) The UNIVERSITY of NORTH CAROLINA at CHAPEL HILL. cluster-split ... on ACL using occlusion queries. 4. Render newly visible set ...
How to represent and generate simpler versions of a complex model? Courtesy Stanford 3D Scanning Repository. 69,451 polys. 2,502 polys. 251 polys. 76 polys ...
students tested on proficiency and sight-reading. membership ... Amanda Lewis. Robin Maril. Rachel Maxon. Elizabeth Milligan. Allison Powell. Stephanie Powers ...
Levels of Detail. COMP 770. 3/25/09. Problem. Models can be very detailed. Look great when close up. Last week we explored one way of attacking this problem ...
5 Major Challenges in Interactive Rendering Johan Andersson DICE Conclusions Real-time rendering is far from a solved problem We need major improvements to the real ...
5 Major Challenges in Interactive Rendering Johan Andersson DICE Conclusions Real-time rendering is far from a solved problem We need major improvements to the real ...
Title: Progressive mesh encoding Author: Renato Pajarola Last modified by: Christopher DeCoro Created Date: 9/22/1998 11:28:28 AM Document presentation format
High Performance Molecular Visualization and Analysis with GPU Computing John Stone Theoretical and Computational Biophysics Group Beckman Institute for Advanced ...
Anjul Patney and John D. Owens. University of California, Davis. Real-Time Reyes-Style Adaptive Surface ... Compose using A-buffer. Reyes Geometry Stages ...
When scene has high depth complexity ... Reduces scene depth complexity, decreasing ... For many scenes, visibility culling is a simple way to get huge speedups ...
Convex Shapes. Why do we want convex shapes for rasterization? ... D. E. F. G. I. H. General Polygon Rasterization. Basic idea: use a parity test. for each scanline ...
maximize the saved time in rendering = minimize the number of polygons ... Medicine - Endoscopy. Cave style models. Corridor test [Yagel96] Culling. Visibility ...
Sudden change in rendering load can still cause overly long frame times. Choosing LODs: ... For each face with a discontinuity, a plane perpendicular intersecting the ...
Frustum Culling Sphere testing A sphere is defined by a center point and a radius Part of the sphere is still in front of the plane (and thus, it can t be culled) ...