Video Camera on a tripod /w continuous panning. ... The Rotational component from panning ... the rotational matrix from panning. the intrinsic matrix from ...
'The body of the air is full of an infinite number of radiant ... Panoramic mosaic or Panorama. We reconstruct a 2D Plenoptic function. 18. Interpolate Views ...
Vertical disocclusions are filled in using longer than expected splats ... 640x320 pixels take between 5 to 10 frames/sec with a pixel splat of 1x4 pixels ...
In image-based systems the underlying data representation ... Regan and Pose. Plenoptic modeling. We call our image-based rendering approach Plenoptic Modeling. ...
Capture images with omnidirectional video camera. Form 'image loops' ... Rotation error introduced by inaccuracies in camera pose estimation. Reconstruction ...
If we take several images from different locations, and get a correspondence of ... Free. 5. 1995. Plenoptic Modeling. Free. 7. 1991. Plenoptic Function ...
All we usually care about in rendering is generating images from new ... The Plenoptic Function (Adelson and Bergen) is also a complete model. Input parameters: ...
Assign depth to parts of the image. One might add objects hidden ... Panorama. All rays from a single point. Plenoptic Function. p = P(T, F, x, y, z , ?, t) ...
Not just using images on geometry. Built on desire to bypass the manual ... From Adelson and Bergen, The Plenoptic Function and Elements of Early Vision. ...
http://www.behere.com/index.html. http://www.behere.com/raiders300kbps.html ... Take advantage of empty space to reduce Plenoptic Function to 4D. How and Why? ...
... Lightfield (4D) : constrain the scene (or the camera view) to a bounding box ... constructed from slit images taken by cameras rotating on concentric circles ...
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... such as those areas in the blue background color next to ... Image-Based Rendering To bypass the 3D models altogether. 3D Graphics Pipeline Vision Image ...
Panorama 2D. Pros and Cons. Pros. Needn't recover geo/photometrics. More movement than... Geometries aren't usually known for real scenes. Hole-filling ...
yields perspective flyarounds and focal stacks from a single ... Canon 20D digital camera. ordinary microscope. light field microscope. 200 . 2006 Marc Levoy ...
Title: Intro to IBR Author: Cliff Lindsay Last modified by: TFCCS Created Date: 6/21/2002 3:49:13 PM Document presentation format: On-screen Show Other titles
... real-time NPR of virtual environments ... and convenient representation for NPR filtering. 03/04/11 : ... how to apply NPR filters so as to minimize ...
and image-based rendering (IBR) CS 248 - Introduction to Computer Graphics Autumn quarter, 2005 Slides for December 8 lecture The graphics pipeline The graphics ...
Rays tangent to the camera paths are used. Bilinear interpolation between neighboring ... An single ordinary digital video camera is used with a rotary table ...
Panoramas/Image Mosaics. QuicktimeVR, Chen S95. Others, like ... Characteristics of Panorama. Relatively easy to make. 3D Navigation bad. Hot spots to click. ...
the new pipeline? IBM / IBR 'The study of image-based modeling. and rendering is the study of ... Results. rendered at 5 fps, interpolated to 30 fps ...
... from four conjugate directions ... static 'table, walls, and floor' object gets broken into ... morph needed for environment maps. z = 1 'image plane' ...
Interactive Deformation of Light Fields. Billy Chen. Eyal Ofek. Heung-Yeung Shum. Marc Levoy. Image-based rendering. Levoy et al., 1996. Shum et al., 1999. Zitnick ...
you are: not a graphics student, but might meet a graphics person or two while interviewing ... treat pixels of input images as the modeling primitve ...
... Held Light Field Camera. Medium format digital camera. Camera in-use. 16 ... Light Field Inside the Camera Body. Digital Refocusing. Digital Refocusing ...
CS395/495: Spring 2004 IBMR: Image Based Modeling and Rendering Introduction Jack Tumblin jet@cs.northwestern.edu Admin: How this course works Refer to class website ...
Useful as BOTH input and output. Convert to/from traditional scene descriptions ... Brutal Force: Bandwidth & Memory Hog. Easy to Display Difficult to Edit ...
Styles (Artistic Media Simulation) Pen-and-ink illustrations. Watercolor pictures. Oil paintings ... expressive and have artistic inventiveness? Can creativity ...
High resolution display. Parallax. barrier. Right eye. Left eye. Slit. Implementation ... For optimal image quality, non-central replicas of input light field must not ...