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Fast Soft SelfShadowing on Dynamic Height Fields
- Fast Soft SelfShadowing on Dynamic Height Fields
Fast Soft SelfShadowing on Dynamic Height Fields
| PowerPoint PPT presentation | free to download
Hemispherical Rasterization for SelfShadowing of Dynamic Objects
- Hierarchical Culling. Group triangles together. Update their ... 2-level hierarchical culling introduces shadow artifacts. 3D distance between triangles: small ...
Hierarchical Culling. Group triangles together. Update their ... 2-level hierarchical culling introduces shadow artifacts. 3D distance between triangles: small ...
| PowerPoint PPT presentation | free to view
Designing a Portable Shader Library for Current and Future API's
- Would like to see more games use shaders and not just target the least common ... To the RIGHT are our Maya and 3DS MAX plug-ins ...
Would like to see more games use shaders and not just target the least common ... To the RIGHT are our Maya and 3DS MAX plug-ins ...
| PowerPoint PPT presentation | free to view
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