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2005 Madden Madness

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Title: 2005 Madden Madness


1
2005 Madden Madness Toledo-Lucas County Public
Library
2
Dr. Richard Florida The Rise of the Creative
Class

Creativity is a great equalizer that knows no
bounds, no gender, no social class, no skin
color, no sexual preference. It is not produced
in institutions, but comes from the streets.
Towns with a large creative class have a buzz,
an excitement, a creative energy thats
palpable. Creativity should be a goal, such as
fitness. People want to be in a community where
they can be who they are.
3
Overview
  • Nearly 30 percent of the American workforce is
    in the creative field
  • Companies covet these individuals
  • We live in a day and age where companies move to
    where the desirable work is, not vice versa
  • There are three Ts of a creative economy
    Technology, Talent and Tolerance.
  • Cultivating the creative environment would
    result in the area being more attractive to
    businesses and development

4
Where Libraries Fit Inspiration
  • Paul Allen Jimi Hendrix

5
Space

6
Credibility
  • Ive had my work on display at the Library.

7
YeahBut What About the Video Game?
  • Ideas to Capitalize on Dr. Floridas Presentation
  • Create the Buzz Instead of Feeding Off of it
  • Extend our hours one day a month, either by
    opening at 6 a.m. or staying open till midnight
  • Let the symphony hold chamber recitals in the
    gallery for an intimate crowd of 50
  • Allow a one-person exhibit in the gallery by a
    starting/struggling artist each month at Main
    Library
  • Wave the fee to out-of-state residents to allow
    true community access to our collection
  • Allow high school garage rock banks play once a
    week or one a month in a corner of our garage
  • Open McMaster for a video game tournament

8
Garage Rock
9
18 Local Bands
10
Six-Week Series
11
  • Attendance 600
  • Sponsors - The City Paper, 106.5 the Zone,
    Daves Drum Depot, Renegade Concerts and
    T-townmusic.com
  • Total cost for Garage Rock 950

12
McMaster Family Center for Lifelong Learning

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15
Not Just For Kids-Not Just For Killing
  • Video Games are a 10 Billion-a-year industry
  • Developing Skills
  • U.S. military is the largest buyer of game
    simulations
  • Playing first person point of view, action video
    games improves visual processing
  • 79 percent of American children play computer or
    video games on a regular basis
  • The average age of video gamers is 28

16
Madden Madness
  • John Madden
  • Career Highlights
  • Coach of the Oakland Raiders from 1969 to 1978
  • Guided Raiders to victory in Super Bowl XI
  • Overall regular season record of 103-32-7
  • 13 outstanding sports personality/analyst Emmy
    awards
  • 22nd season as an NFL game analyst

17
EA Sports Madden NFL 2005
  • Americas best-selling sports video game
  • franchise with over 30 million copies sold.

18
In 1994, the game was honored with a display in
the Pro Football Hall of Fame.
19
Recommended by the National Institute on Media
and Family as one of the Top 10 Video Games for
Teens and Children.
20
  • Madden 2005 Madness Timeline
  •  Tuesday, October 12- Present idea at Main
    Managers Meeting
  • Wednesday, October 13- Invite staff at Main to be
    on committee
  • Friday, October 22- First Committee Meeting
  • Friday, October 27- Letter to potential sponsors
    sent out
  • Thursday, November 11 Phone Call to Sponsors
  • Tuesday, November 23 Confirm all sponsors
  • Wednesday, December 8 Announce event/ signups
    open/ Media preview in McMaster
  • Saturday, January 8 Last day to signup
  • January 10-14 Contact participants
  • Saturday, January 22 Madden 2005 Madness takes
    place

21
Madden Madness Needs Sponsors
  • Video Games Family Video
  • Prizes EB Games
  • Televisions - Phils TV and Appliance
  • Food Marcos Pizza
  • Advertising
  • Print City Paper
  • Radio 104.7 WIOT

22
WIOT Bob Tom Show
  • 1st place All-expense-paid trip to the
  • Bahamas Winner received a trip to
  • Nassau, Bahamas to be a part of the
  • Bob Tom Super Bowl Party in the Bahamas. The
    prize includes roundtrip airfare, hotel and
    ground transportation and an invitation to the
    Bob Tom Outta Control Super Bowl Party.

23
Stadium Set Up
24
The Players

64 players Single Elimination Winner goes to
the Bahamas
25
How to Register
  • Radio Registration
  • Entry Forms at all Libraries
  • E-mail Entry Forms
  • Over-time Registration

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28
Game Play- The Rules
  • 1. Game Process
  • Each division will begin play at its designated
    time, and play matches at times as designated on
    site at the tournament.
  • Players not present at the designated start time
    of opening round games may lose their spot to
    another player. Players not present for second
    round any beyond games will be disqualified, and
    their opponent moved on to the next round of play
    with a 7-0 score.
  • Each player will have 2 1/2 minutes to configure
    controls, lineups, audiles and settings.
  • Referee will toss a coin to determine home and
    away.
  • In all rounds of divisional play except the final
    round, the player with the lower number (lower
    numbered ID tag) has CHOICE of calling heads or
    tails.
  • In the final game, the player with the greatest
    amount of points scored in all games played will
    call heads or tails in the air. In case of a
    point differential tie the player with the lower
    playoff number (lower numbered wrist band) will
    make the call.
  • All coin tosses will be made with the coin
    allowed to fall to the ground. If the coin
    strikes any object, or rolls under something, or
    its course is altered or view of the result
    blocked in any way, the toss will be re-done.
  • Players will be responsible to keep track of the
    time remaining, score, possession and field
    position. Players will track the score at least
    after each quarter, for resets in case of machine
    problems. The intention of this rule is for
    players to be aware of the score and situation so
    if a game is interrupted, the situation can be
    restored. In all situations possible, tournament
    referees will monitor the game situation for
    restore in the event of game interruptions.
  • Players will raise their hands at the end of the
    game so a referee can record their score. Only
    scores reported to the referee are official.
  • No replays or game interruptions, except for
    designated time outs and pauses to report scores,
    will be allowed.
  • Players may pause the game at any time as long as
    they have a time out remaining and call that time
    out. Players have 30-seconds for time-outs. If
    the time is exceeded, or if a player pauses the
    game without having time outs remaining
  • No changes can be made during a game pause that a
    player makes without calling a time out.
  • If on Defense, the player will encroach until the
    offensive player has a new first down. Such
    encroachments will be immediate, running as
    little clock as possible. The Offensive player
    can elect to not enforce this penalty if the ball
    is inside the defenders 20 yard line.
  • If on Offense, the player will take a 10-yard
    loss by running backwards, out of bounds. The
    Defender will cooperate with this by pulling his
    defenders as far as possible back from the line,
    and by running deep coverage with no blitz.
  • Both players will call plays to enforce the
    penalty as quickly as possible.
  • If the game is near the end, and the penalty
    cannot be enforced because too little time
    remains (the game clock would run out,) then the
    game will be paused and the referee will
    determine how the game will proceed. Such a
    ruling will be made to the disadvantage of the
    player that violated the time-out rule.
  • Winning players must remain on site and be ready
    to play subsequent matches at the instruction of
    tournament officials.
  • Controllers are supplied by the tournament. If a
    controller is defective, a player must pause the
    game and notify the referee. Results of a play
    can be reversed at the discretion of the referee
    if the notification is made before the ball is
    snapped for the next play. The referee will
    determine the controller status in making such a
    decision.

29
Player Agreement
  • I _________________________ agree to
  • (Print Your Name)
  • -Conduct myself in a reasonable manner,
    maintaining a polite and friendly demeanor to
    spectators, other players and library officials.
  • -Adhere to ruling decisions of tournament
    officials and realize their decision is final.
  • -Follow the Toledo-Lucas County Public Library
    Code of Conduct, including prohibiting the use of
    profane or vulgar language, destroying Library
    property or harassing Library patrons in any way.
    Failure to follow the Code of Conduct will result
    in elimination from Madden Madness and expulsion
    from the Library.
  • -Not use cheat codes to artificially enhance
    the performance of EA Sports Madden 2005 NFL.
  • -Not abuse or harass other players or tournament
    officials.
  • -Not be under the influence of drugs or alcohol
    during Madden Madness.
  • -Not intentionally interrupt or interfere in any
    game by any player.
  • -Allow only authorized individuals into the
    Players Locker Room.
  • -Wear appropriate attire.
  •  
  •  
  • I understand that any violation of the above
    rules will result in my permanent
    disqualification from Madden Madness.
  •  
  • I have accepted a copy of the Madden Madness 2005
    Rules of the Game I understand them and will
    play the game following these guidelines.
  •  
  • I understand that decisions of Toledo-Lucas
    County Public Library officials are final and
    irrefutable.
  •  

30
Game Day!

Foot of Snow Edges Area Closer to January Record
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38
James Mann, 24-years old, defeats Kyle McClure -
48-21
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40
A Look at Who Played
  • Approximately 2,000 registered for event
  • 100 percent of participants were male
  • The average age was 29.6 and ranged from 11 to 51
    years old
  • Sixty-six percent had never been to Main Library
  • Twenty-five percent stated they visited one of
    the 19 library locations less than once a year
  • Nearly 50 percent of the participants did not
    have a library card

41
The Good and The Bad
  • What Went Right
  • Attracted new crowd to Library
  • Low cost to Library
  • Staff was enthusiastic and knowledgeable
  • Additional attention
  • New friends
  • What Went Wrong
  • Playstation2 Death
  • Crowd control
  • Who Plays

42
Adapting Madden Madness
  • Make the Tournament Week-Long
  • Hold at Several Locations
  • Get the Community Involved
  • Change Your Image

43
Thank You
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