Title: 2005 Madden Madness
12005 Madden Madness Toledo-Lucas County Public
Library
2Dr. Richard Florida The Rise of the Creative
Class
Creativity is a great equalizer that knows no
bounds, no gender, no social class, no skin
color, no sexual preference. It is not produced
in institutions, but comes from the streets.
Towns with a large creative class have a buzz,
an excitement, a creative energy thats
palpable. Creativity should be a goal, such as
fitness. People want to be in a community where
they can be who they are.
3Overview
- Nearly 30 percent of the American workforce is
in the creative field - Companies covet these individuals
- We live in a day and age where companies move to
where the desirable work is, not vice versa - There are three Ts of a creative economy
Technology, Talent and Tolerance. - Cultivating the creative environment would
result in the area being more attractive to
businesses and development
4Where Libraries Fit Inspiration
5Space
6Credibility
- Ive had my work on display at the Library.
7YeahBut What About the Video Game?
- Ideas to Capitalize on Dr. Floridas Presentation
- Create the Buzz Instead of Feeding Off of it
- Extend our hours one day a month, either by
opening at 6 a.m. or staying open till midnight - Let the symphony hold chamber recitals in the
gallery for an intimate crowd of 50 - Allow a one-person exhibit in the gallery by a
starting/struggling artist each month at Main
Library - Wave the fee to out-of-state residents to allow
true community access to our collection - Allow high school garage rock banks play once a
week or one a month in a corner of our garage - Open McMaster for a video game tournament
8Garage Rock
918 Local Bands
10Six-Week Series
11- Attendance 600
- Sponsors - The City Paper, 106.5 the Zone,
Daves Drum Depot, Renegade Concerts and
T-townmusic.com - Total cost for Garage Rock 950
12McMaster Family Center for Lifelong Learning
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15Not Just For Kids-Not Just For Killing
- Video Games are a 10 Billion-a-year industry
- Developing Skills
- U.S. military is the largest buyer of game
simulations - Playing first person point of view, action video
games improves visual processing - 79 percent of American children play computer or
video games on a regular basis - The average age of video gamers is 28
16Madden Madness
- John Madden
- Career Highlights
- Coach of the Oakland Raiders from 1969 to 1978
- Guided Raiders to victory in Super Bowl XI
- Overall regular season record of 103-32-7
- 13 outstanding sports personality/analyst Emmy
awards - 22nd season as an NFL game analyst
17EA Sports Madden NFL 2005
- Americas best-selling sports video game
- franchise with over 30 million copies sold.
18In 1994, the game was honored with a display in
the Pro Football Hall of Fame.
19Recommended by the National Institute on Media
and Family as one of the Top 10 Video Games for
Teens and Children.
20- Madden 2005 Madness Timeline
- Tuesday, October 12- Present idea at Main
Managers Meeting - Wednesday, October 13- Invite staff at Main to be
on committee - Friday, October 22- First Committee Meeting
- Friday, October 27- Letter to potential sponsors
sent out - Thursday, November 11 Phone Call to Sponsors
- Tuesday, November 23 Confirm all sponsors
- Wednesday, December 8 Announce event/ signups
open/ Media preview in McMaster - Saturday, January 8 Last day to signup
- January 10-14 Contact participants
- Saturday, January 22 Madden 2005 Madness takes
place
21Madden Madness Needs Sponsors
- Video Games Family Video
- Prizes EB Games
- Televisions - Phils TV and Appliance
- Food Marcos Pizza
- Advertising
- Print City Paper
- Radio 104.7 WIOT
22WIOT Bob Tom Show
- 1st place All-expense-paid trip to the
- Bahamas Winner received a trip to
- Nassau, Bahamas to be a part of the
- Bob Tom Super Bowl Party in the Bahamas. The
prize includes roundtrip airfare, hotel and
ground transportation and an invitation to the
Bob Tom Outta Control Super Bowl Party.
23Stadium Set Up
24The Players
64 players Single Elimination Winner goes to
the Bahamas
25How to Register
- Radio Registration
- Entry Forms at all Libraries
- E-mail Entry Forms
- Over-time Registration
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28Game Play- The Rules
- 1. Game Process
- Each division will begin play at its designated
time, and play matches at times as designated on
site at the tournament. - Players not present at the designated start time
of opening round games may lose their spot to
another player. Players not present for second
round any beyond games will be disqualified, and
their opponent moved on to the next round of play
with a 7-0 score. - Each player will have 2 1/2 minutes to configure
controls, lineups, audiles and settings. - Referee will toss a coin to determine home and
away. - In all rounds of divisional play except the final
round, the player with the lower number (lower
numbered ID tag) has CHOICE of calling heads or
tails. - In the final game, the player with the greatest
amount of points scored in all games played will
call heads or tails in the air. In case of a
point differential tie the player with the lower
playoff number (lower numbered wrist band) will
make the call. - All coin tosses will be made with the coin
allowed to fall to the ground. If the coin
strikes any object, or rolls under something, or
its course is altered or view of the result
blocked in any way, the toss will be re-done. - Players will be responsible to keep track of the
time remaining, score, possession and field
position. Players will track the score at least
after each quarter, for resets in case of machine
problems. The intention of this rule is for
players to be aware of the score and situation so
if a game is interrupted, the situation can be
restored. In all situations possible, tournament
referees will monitor the game situation for
restore in the event of game interruptions. - Players will raise their hands at the end of the
game so a referee can record their score. Only
scores reported to the referee are official. - No replays or game interruptions, except for
designated time outs and pauses to report scores,
will be allowed. - Players may pause the game at any time as long as
they have a time out remaining and call that time
out. Players have 30-seconds for time-outs. If
the time is exceeded, or if a player pauses the
game without having time outs remaining - No changes can be made during a game pause that a
player makes without calling a time out. - If on Defense, the player will encroach until the
offensive player has a new first down. Such
encroachments will be immediate, running as
little clock as possible. The Offensive player
can elect to not enforce this penalty if the ball
is inside the defenders 20 yard line. - If on Offense, the player will take a 10-yard
loss by running backwards, out of bounds. The
Defender will cooperate with this by pulling his
defenders as far as possible back from the line,
and by running deep coverage with no blitz. - Both players will call plays to enforce the
penalty as quickly as possible. - If the game is near the end, and the penalty
cannot be enforced because too little time
remains (the game clock would run out,) then the
game will be paused and the referee will
determine how the game will proceed. Such a
ruling will be made to the disadvantage of the
player that violated the time-out rule. - Winning players must remain on site and be ready
to play subsequent matches at the instruction of
tournament officials. - Controllers are supplied by the tournament. If a
controller is defective, a player must pause the
game and notify the referee. Results of a play
can be reversed at the discretion of the referee
if the notification is made before the ball is
snapped for the next play. The referee will
determine the controller status in making such a
decision.
29Player Agreement
- I _________________________ agree to
- (Print Your Name)
- -Conduct myself in a reasonable manner,
maintaining a polite and friendly demeanor to
spectators, other players and library officials. - -Adhere to ruling decisions of tournament
officials and realize their decision is final. - -Follow the Toledo-Lucas County Public Library
Code of Conduct, including prohibiting the use of
profane or vulgar language, destroying Library
property or harassing Library patrons in any way.
Failure to follow the Code of Conduct will result
in elimination from Madden Madness and expulsion
from the Library. - -Not use cheat codes to artificially enhance
the performance of EA Sports Madden 2005 NFL. - -Not abuse or harass other players or tournament
officials. - -Not be under the influence of drugs or alcohol
during Madden Madness. - -Not intentionally interrupt or interfere in any
game by any player. - -Allow only authorized individuals into the
Players Locker Room. - -Wear appropriate attire.
-
-
- I understand that any violation of the above
rules will result in my permanent
disqualification from Madden Madness. -
- I have accepted a copy of the Madden Madness 2005
Rules of the Game I understand them and will
play the game following these guidelines. -
- I understand that decisions of Toledo-Lucas
County Public Library officials are final and
irrefutable. -
30Game Day!
Foot of Snow Edges Area Closer to January Record
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38James Mann, 24-years old, defeats Kyle McClure -
48-21
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40A Look at Who Played
- Approximately 2,000 registered for event
- 100 percent of participants were male
- The average age was 29.6 and ranged from 11 to 51
years old - Sixty-six percent had never been to Main Library
- Twenty-five percent stated they visited one of
the 19 library locations less than once a year - Nearly 50 percent of the participants did not
have a library card
41The Good and The Bad
- What Went Right
- Attracted new crowd to Library
- Low cost to Library
- Staff was enthusiastic and knowledgeable
- Additional attention
- New friends
- What Went Wrong
- Playstation2 Death
- Crowd control
- Who Plays
42Adapting Madden Madness
- Make the Tournament Week-Long
- Hold at Several Locations
- Get the Community Involved
- Change Your Image
43Thank You