Title: ENTC 3331
1ENTC 3331 RF FUNDAMENTALS
Fall 2006
Chapter 3
Vector Analysis
2Vector Analysis
1- Real number (one variable)
Scalar Quantity (mass, speed, voltage, current
and power)
2- Complex number (two variables)
Magnitude direction
Vector Algebra (velocity, electric field and
magnetic field)
Specified by one of the following coordinates
best applied to application
1- Cartesian (rectangular) 2- Cylindrical 3-
Spherical
Page 101
3Conventions
- Vector quantities denoted as or v
- We will use column format vectors
- Each vector is defined with respect to a set of
basis vectors (which define a co-ordinate system).
4Page 101-102
5Vectors
- Vectors represent directions
- points represent positions
- Both are meaningless without reference to a
coordinate system - vectors require a set of basis vectors
- points require an origin and a vector space
both vectors equal
6Co-ordinate Systems
- Until now you have probably used a Cartesian
basis - basis vectors are mutually orthogonal and unit
length - basis vectors named x, y and z
- We need to define the relationship between the 3
vectors.
7Cartesian Coordinate System
8Vector Magnitude
- The magnitude or norm of a vector of dimension n
is given by the standard Euclidean distance
metric - For example
- Vectors of length 1(unit) are normal vectors.
9Normal Vectors
- When we wish to describe direction we use
normalized vectors. - We often need to normalize a vector
10Vector Addition and Subtraction
Subtraction
Addition
R12
Page 103
11Vector Addition
12Vector Addition
- Addition of vectors follows the parallelogram law
in 2D and the parallelepiped law in higher
dimensions
13Vector Subtraction
v-u
u
v
14Problem 3-1
- Vector starts at point (1,-1,-2) and ends at
point (2,-1,0). Find a unit vector in the
direction of .
z
y
x
15Problem 3-1
z
y
x
16(No Transcript)
17Vector Multiplication
1- Simple Product 2- Scalar or Dot Product 3-
Vector or Cross Product
1- Simple Product
Scalar or Dot Product
Page 104
18Vector Multiplication by a Scalar
- Each vector has an associated length
- Multiplication by a scalar scales the vectors
length appropriately (but does not affect
direction)
19Dot Product
- Dot product (inner product) is defined as
20Dot Product
- Note
- Therefore we can redefine magnitude in terms of
the dot-product operator - Dot product operator is commutative
distributive.
21Problem 3.2
- Given vectors
- show that is perpendicular to both and
.
22Recall
Also, recall
23Similarly
If the angle between the two vectors is 90?.
24Problem 3.2
25Page 105
26Vector or Cross Product
Page 105-106
27Show
28Recall
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30Problem 3.3
- In the Cartesian coordinate system, the three
corners of a triangle are P1(0,2,2), P2(2,-2,2),
and P3(1,1,-2). Find the area of the triangle.
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32z
y
x
33z
y
x
34z
y
x
35z
y
x
36z
y
x
37z
y
x
38z
y
x
39z
y
x
40z
y
x
41z
y
x
42z
y
x
43z
y
x
44z
y
x
45z
y
x
46Let
?
and
?
represent two sides of the triangle. Since the
magnitude of the cross product is the area of the
parallelogram, half of this magnitude is the area
of the triangle.
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48- The area of the triangle is 9 sq. units.
49Scalar and Vector Triple Products
Scalar Triple Product
Vector Triple Product
Page 107-108
50Summary
Addition
Subtraction
Vector Multiplication
1- Simple Product 2- Scalar or Dot Product 3-
Vector or Cross Product
Scalar Triple Product
Vector Triple Product
51Orthogonal Coordinate Systems (coordinates
mutually perpendicular)
z
P(x,y,z)
Cartesian Coordinates
y
P (x,y,z)
x
z
z
P(r, ?, z)
Cylindrical Coordinates
P (r, T, z)
y
r
x
?
z
P(r, ?, F)
Spherical Coordinates
?
r
P (r, T, F)
y
F
x
Page 108
52- Parabolic Cylindrical Coordinates (u,v,z)
- Paraboloidal Coordinates (u, v, F)
- Elliptic Cylindrical Coordinates (u, v, z)
- Prolate Spheroidal Coordinates (?, ?, f)
- Oblate Spheroidal Coordinates (?, ?, f)
- Bipolar Coordinates (u,v,z)
- Toroidal Coordinates (u, v, F)
- Conical Coordinates (?, µ, ?)
- Confocal Ellipsoidal Coordinate (?, µ, ?)
- Confocal Paraboloidal Coordinate (?, µ, ?)
53z
P(x,y,z)
y
x
Cartesian Coordinates P(x,y,z)
Cylindrical Coordinates P(r, ?, z)
Spherical Coordinates P(r, ?, F)
z
z
z
P(r, ?, z)
P(r, ?, F)
?
r
y
r
x
y
?
F
x
forward
54Cartesian Coordinates
( x, y, z)
z
Vector representation
z1
Z plane
x plane
Magnitude of A
y plane
Az
y1
y
Ay
Ax
x1
Position vector A
x
Base vector properties
Page 109
Back
55Cartesian Coordinates
z
Dot product
Az
y
Ay
Cross product
Ax
x
Back
Page 108
56Cartesian Coordinates
Page 109
Back
57Cylindrical Coordinates
( r, ?, z)
A1
Vector representation
Base Vectors
Magnitude of A
Base vector properties
Position vector A
Pages 109-112
Back
58Cylindrical Coordinates
Dot product
A
B
Cross product
Back
Pages 109-111
59Cylindrical Coordinates
Differential quantities Length Area Vo
lume
Pages 109-112
Back
60Spherical Coordinates
(R, ?, F)
Vector representation
Magnitude of A
Position vector A
Base vector properties
Pages 113-115
Back
61Spherical Coordinates
Dot product
A
B
Cross product
Back
Pages 113-114
62Spherical Coordinates
Differential quantities Length Area
Volume
Pages 113-115
Back
63Cartesian to Cylindrical Transformation
Back
Page 115
64Convert the coordinates of P1(1,2,0) from the
Cartesian to the Cylindrical and Spherical
coordinates.
65Convert the coordinates of P1(1,2,0) from the
Cartesian to the Cylindrical coordinates.
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67Convert the coordinates of P1(1,2,0) from the
Cartesian to the Spherical coordinates.
68Convert the coordinates of P3(1,1,2) from the
Cartesian to the Cylindrical and Spherical
coordinates.
z
y
x
69Convert the coordinates of P3(1,1,2) from the
Cartesian to the Cylindrical coordinates.
z
y
x
70Convert the coordinates of P3(1,1,2) from the
Cartesian to the Spherical coordinates.
z
y
x
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