Industry Structure Rules of the Game - PowerPoint PPT Presentation

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Industry Structure Rules of the Game

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Has roots in early 20th century effort to regulate the 'robber barons' and ' ... Monopolistic competition (CR4 .95), oligopoly (CR4 .80, and pure competition (CR4 .70) ... – PowerPoint PPT presentation

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Title: Industry Structure Rules of the Game


1
Industry Structure Rules of the Game
  • Galbraith, MSA 515 International Strategy,
    Spring, 2008

2
Structure of Industries Rules of the Game
  • Competing approaches
  • Industrial Organization versus Resource
    Dependency
  • Industrial Organization Approach
  • Has roots in early 20th century effort to
    regulate the robber barons and monopolists,
    and benefit the general consumer
  • Developed field of economics called industrial
    organization economics
  • Based on structure-conduct-performance (SCP)
    model
  • Idea that regulating structure will ultimately
    regulate performance

3
The SCP model in strategy theory
  • Conduct in the SCP model essentially represents
    business strategy
  • 1980s, application of model to understanding
    strategy Purdue University researchers and
    Michael Porter at Harvard
  • Starting point is to understand the industry
    structure, or rules of the game
  • Porter developed 5-factor approach to
    understanding industry structure

4
Porters 5-factor model of industry structure
Threat of New Entry
Substitute Products/Services
Attractiveness of Industry (profit, etc)
Power of Suppliers
Power of Buyers
Industry Rivalry
5
Factor 1 Industry Rivalry
  • Structure related
  • Concentration
  • 4-firm measures of concentration
  • Monopolistic competition (CR4lt.95), oligopoly
    (CR4gt.80, and pure competition (CR4lt.70)
  • Exit barriers, strategic groups, mobility
    barriers, industry growth
  • Culture related
  • Attitudes toward competition, informal
    agreements, social capital
  • Customer related
  • Dimension of product value, customer segments,
    brand loyalty, discretionary income, luxury
    versus necessity
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