Title: C o n s o l e s
1C o n s o l e s
Neve Console at Ocean Way, Nashville
2Consoles are used in all three stages of
multi-track recording
- Tracking
- Initial recording of basic instruments
- Overdubbing
- Adding additional recorded tracks to existing
recorded tracks - Mixing
- Combining all of the recorded tracks into a final
product (usually a stereo master)
3Multi-track Recording
- Developed and popularized by Les Paul in the
1950s - Allowed the recording of individual instruments
on isolated tracks - Necessitated a device to control the processes of
amplifying, balancing, processing, and mixing
incoming signals and then routing them to a
destination
43 BASIC CONSOLE SYSTEMS
- INPUT AMPLIFIES THE INCOMING SIGNAL AND ROUTES
IT TO THE OUTPUT AND MONITOR SECTIONS - OUTPUT ROUTES A SIGNAL TO A RECORDER OR MASTER
CONTROL - MONITOR CONTROLS WHAT IS HEARD FROM THE SPEAKERS
AND THE HEADPHONES
5SIGNAL FLOW
- The path a signal takes to its destination
Start
Finish
6I/O MODULE
- SIGNAL FLOW FOR EACH INPUT OF A MODERN CONSOLE
FOLLOWS VERTICALLY DOWN A PLUG-IN STRIP KNOWN AS
AN INPUT-OUTPUT MODULE (I/0) - The I/O MODULE CONTAINS MOST OF THE CIRCUITRY FOR
EACH CHANNEL - THE I/O CAN BE REMOVED FOR MAINTENANCE
7Console Signal Flow
- The signal first encounters the trim (a
potentiometer) which allows the engineer to
determine if all of the signals energy or just
part of it is allowed to enter the input section
8Console Signal Flow
- Next, the signal is routed to a device that
boosts the energy level of the incoming signal.
This device is called a pre-amp.
9Console Signal Flow
Incoming signal levels are
- Line Level Higher in energy and comes from such
sources as amplifiers, synthesizers, etc.
- Mic Level Lower in energy and comes from sources
such as micro-phones (duh)
10Console Signal Flow
Pre-amp needs a device to control its output
level
11Console Signal Flow
After the signal leaves the Pre-amps
potentiometer it travels vertically to the
12EQ Section
Alters the frequency/amplitude response pattern
Changes
13Equalization
- Bell Curve or Peaking Curve EQ
The process of modifying the frequency amplitude
response pattern by boosting or attenuating
individual frequencies
14Equalization
The equalization curve flattens out onto a
plateau or a shelf
15Console Signal Flow
- Next, the signal is routed to a network that
combines the signals. This network is called the
bus.
This is where the signal which was previously
traveling vertically along each channel strip
(the I/O) now begins to travel horizontally
across the board
16Console Signal Flow
- Now the signal is routed in several possible
directions.
One direction to a multi-track recorder Another
is to an auxiliary send or an insert point
17Auxiliary Send
- Aux send routes a signal to a processor (usually
a reverb or delay unit)
Auxiliary Return
- Aux return brings the signal back to the console
to a section labeled aux returns
18Insert Point
- An insert point is used to deliver a signal to a
processor such as a compressor or an external
equalizer or pre-amp and then return the signal
to the exact point where is left the console
19Aux Send vs. Insert Point
- Any number of signals can be routed through an
aux send, but an insert point can accommodate
only one signal - Aux returns are generally mixed with the original
signals, while insert point signals replace the
original
20Monitor System
- Controls what is heard from the speakers and
headphones - Allows us to hear signals that are processed
without having to record those effects which, in
turn, allows us to add all of our processing
during the mixing stage
21Other Console Features
- Channel Assignment Section Allows a channel to
be routed to any track of the multi-track
recorder - Solo a function which removes all other channels
from the mix - Mute a function which removes a single channel
from the mix
22Other Console Features
- Pan Positions the sound in the right-left stereo
mix - Pad A function which lowers the energy level of
a signal - Talkback A function which allows those at the
console to talk to those in the performance area
23Other Console Features
- Oscillator Tone generator for creating
standardized tones - Phantom Power A power generator that services
capacitor mics - Speaker Select A function which allows different
sets of speakers to be used
24Other Console Features
- Meter Bridge The structure that holds the meters
- Cue Function that routes a signal from an input
channel to the headphone system
A 32 x 8 x 24 console has 32 inputs 8
bus channels 24 outputs
25Meters measure the energy level of signals
- Meter Displays
- Needle
- LED
- Light
- Gas Plasma
- Etc.
- Metering Types
- VU
- Peak
- Peak Hold
- Headroom
VU Meters
Needle
LED
26Patch Bay A panel that contains a connector that
corresponds to the input and output of different
components in the control room
- Normal connections completely redirect the
signal - ½ Normal connections direct the signal along a
secondary path but still maintain the original
path
Break Normal - interrupting signal flow by
inserting a plug into a normal connection
27Console Automation
- Depended on the invention of the VCA
- Stores the voltage amounts from the VCA, and then
during playback uses the stored numbers to
control the VCA - Modern automation can store virtually every
parameter on the console - Modern automation servo-driven or flying
faders
28Console Automation
- Write Information is stored (in word processing
corresponds to save) - Read Information is retrieved (in word
processing corresponds to open) - Update Information is modified to include
changes (in word processing corresponds to
re-save)