Title: Motor Control Theories
1Chapter 5
2Why do we need theories?
- Explanations
- Predictions
- Applications
3Motor control theories
- Explain
- Predictions
- Application
4Essential features of motor theories
- Coordination
- Degrees of freedom
- Control
5Closed-loop control
6Open-loop control
- Completely planned control
7Identify the primary control process
8Advantages and disadvantages
- Advantage of closed-loop
- Disadvantage of closed-loop
- Advantage of open-loop
- Disadvantage of open-loop
9Motor program theories
- Centrally stored
- Rule based
- What is a program?
10Schmidts Schema theory motor program
- Generalized motor program (GMP)
- Motor response schema
- Degrees of freedom problem
11Invariant features and parameters
- Invariant features
- Parameters
- Hitting a baseball
- Locomotion
- Writing your name
12Discrete actions and GMPs
13Locomotion stride analysis
Stance
Swing
14Rhythmic actions and GMPs
15Dynamic pattern theory Key concepts
- Self-organization
- Attractor
- Coordinative structure
- Order parameter
16Behavior without a detailed program
17Behavior without a detailed program
18Dynamic pattern theory key concepts
- Perception-action coupling
19Dynamic patterns 11 timing (slow)
20Dynamic patterns 11 (fast)
21Dynamic patterns mn
22Dynamic patterns self-organization in human
motor skills
- What is an order parameter for human actions or
motor skills?
23Dynamic patterns non-linear change in an action
- Movement frequency as a control parameter
A
B
D
A
D
D
1.5 Hz
1.75 Hz
2.0 Hz
2.5 Hz
Ab RH Ad
Ab LH Ad
Ab LH Ad
24Dynamic patterns compare in-phase and anti-phase
- Relative phase is an order parameter
25Dynamic patterns from muscle to limbs
26Dynamic patterns from cortex to limbs
- Brain patterns
- Neural energy
- Neural crosstalk
Left-H.
Right-H.
27Interpersonal coordination skills
28Interpersonal dynamics
- What happened when movement frequency was
increased?
29Perceptual threshold
- Smooth pursuit eye movements
30Dynamic patterns locomotion
- How would the dynamical systems theory explain
the gait transition?
31Chapter 6
- Touch, Proprioception and Vision
32Perception-action
- All actions require a transfer of perceptual
information into motor commands - Closed-loop control
- Open-loop control
33Tactile sensations
- Mechanoreceptors
- Role in action control (closer look 109)
34Proprioception limb and body position and
movement
- Muscle spindles
- Golgi-tendon organs (GTO)
-
- Joint receptors
35Deafferentation
- Surgical
- Temporary
- Neuropathy
- Tendon vibration
36Sensory neuropathy loss of proprioception
- Blouin et al. (1993)
- Independent variables
- Dependent variable
37Sensory neuropathy loss of tactile and
proprioception
- Bimanual coordination (Spencer et al. 2005)
- Draw two circles
38Sensory neuropathy loss of proprioception
Vision of
39Vestibular system head and body position and
movement
40Vestibular and visual systems feedback control
and balance
- Task Maintain balance on a moving support
surface - 12 cm - Kinematics video cameras
- Platform speed (Hz)
- Feedback conditions
41Vestibular loss postural responses
- Buchanan and Horak (1999) Buchanan and Horak
(2002)
42Platform speed postural responses
43Questions
- 1) How did the loss of vestibular information
influence balance and posture? - 2) How did platform velocity affect balance and
posture? - 3) What did visual information contribute to
balance control?
44Visual Fields aligning vision (in) and motor
(out)
45Vision and motor control
- Central vision
- Peripheral vision
46Vision and motor control
- Vision-for-action (dorsal stream)
- Vision-for-perception (ventral stream)
- Two distinct neural pathways
47Vision and motor control
- Reaching and grasping
- Describe a cup
- Reach for a cup
48Vision and motor control
- Optical field
- Optical flow
49Contact with objectsstationary and
non-stationary
- Estimate contact
- Braking a car
- Time to contact with an object (tau)
STOP
50Sensation and perception
- Sensation - information pickup or selection
- Perception - interpretation of sensory
information - Motor theories
51Same information Different Perception!
52Chapter 7
- Performance and Motor Control Characteristics of
Functional Skills
53Speed-accuracy skills
- What influences the accuracy of our movements?
- If you must be very accurate How does this
impact your movement time? - How does your CNS control the relationship
between speed and accuracy?
54Speed-accuracy tradeoff Fitts Law
- 4 target sizes W
- 4 amplitudes D
- 16 pairings of D and W
- Independent variable
- Dependent variable
55Speed-accuracy tradeoff hypotheses
- Movement amplitude, D 16
- Target width, W 1
56Speed-accuracy tradeoffFitts original findings
57Fitts Law information as bits
- What did Fitts propose?
- Where does the speed-accuracy tradeoff come from?
- Can he quantify difficulty and load?
58Computing ID number of bits
- ID log2 (2D/W) bits
- 2u v
- 2ID 2D/W
- As ID increases, the load increases
59Examples of ID
- D 8 and W 1
- D 8 and W 2
- D 16 and W .5
- D 4 and W 1
- In class
- Big targets W 1.46, A 4
- Small targets W .05, A 4
60Fitts task
data
data
Movement time (MT) in this task is defined as
61Fitts Law Predicting MT
- MT a b(log2(2D/W)) a b(ID)
- Example
62Fitts data as bits of information
- Why do the conditions (D 2, W 1/4) and (D
16, W 2) produce the same MT?
63Fitts Law open and closed-loop processing
A.
B.
- Condition A ID 3.
- Condition B ID 6
64Brain circuits and Fitts law
- Winstein, Grafton and Pohl (1997)
- High ID condition (6.2) discrete (closed-loop)
- Low ID condition (3.2) continuous (open-loop)
65Unilateral brain damage (stroke) and Fitts task
- Winstein and Pohl (1995)
- 3 D/W conditions
- Right or Left hemisphere
66Displacement and velocity
- Open-loop (planning) and closed-loop (feedback)
control
67Hemispheric specialization
- Right hemisphere lesion High ID
- Left hemisphere lesion
- Conclusions
68Conclusions on Fitts Law
- Why is there a speed-accuracy trade-off?
- Why do MTs get longer as ID increases
- Real word examples
69Rhythms and control of gait
- Biomechanics of walking
- Slow walking pace
- Normal walking pace
- Neurophysiology of locomotion
- Locomotion 3-way interaction
70Perception-action coupling time to contact
- Lee, Lishman and Thompson (1982)
71Theoretical explanations of time-to-contact and
long-jump adjustments
- Motor programming versus Dynamic pattern
- How would the two theories explain the same
event? - Acceleration phase
- Adjustment phase
72Perception-action coupling Parkinsons disease
- Can hypo-kinesia be modified in Parkinsonian
patients? Morris et al. (1994) - What visual variable might provide information
that can influence walking? - Task
- Results
73Modification of Parkinsons gait
- Targets
- Degeneration of basal ganglia in Parkinsons
disease
74Vision and arm control
- Prehension
- Reaching and grasping
- Actions utilizing visual guidance of arm and hand
motions
75Vision and catching ending flight
- Smyth Marriott (1982) vision and catching
76Vision and catching ending flight and experience
- Fischman Schneider (1985) experience and
catching - Always see your the hand (vision)
- Hand is covered (no vision)
grasp
Pos
77Chapter 11
- Defining and Assessing Learning
78Performance versus Learning
79Performance indicators of learning
- As a motor skill becomes
- Rate of change in performance
80Linear acceleration
81Negative acceleration
82Positive acceleration
83S-shaped
84Developing a new motor program
85Learning a new coordination pattern
- Coordination task competition
flx
flx
flx
left arm
left arm
left arm
ext
ext
ext
flx
ext
flx
ext
flx
ext
right arm
right arm
right arm
86Learning a new coordination pattern
- What you can do influences what you want to do?
87Tests of learning
- Important to differentiate acquisition effects
(practice) learning effects