Title: CSE5900
1CSE5900
- Introduction
- to Multimedia Computing
2Prerequisites
- To take this subject, you must
- have a degree in computing, or
- Been employed in the industry for at least 5
years - I assume a lot of computing knowledge and people
without this background will almost certainly
fail the subject.
3Assessment
- The assessment for this subject is
- 50 by examination
- 50 for practical work
- The examination component will consist of
- Mid-Term exam, Week 8, 25 (theres an example
exam on the web site) - Final Exam, Week 14, 25
- 12 weekly assignments, each worth 5 (best 10 of
12 used) - Assignments will be distributed at each
lecture/posted on the web site - They must be received by e-mail by the start of
the following lecture - (Late assignments will not be accepted.
- (Because of the broad scope of the subject, a
more general assignment is not appropriate.)
4Workload
- A full time load consists of 4 subjects
- A work week is 40-50 hours
- So I assume you
- Attend the lecture (optional) 2 hours.
- Spend 10 more hours a week working on the
subject. - Because there are many small assignments, rather
than one or two big ones, youll need to budget
for this kind of workload from the beginning.
5Examinations
- Will require considerable rote learning
- Will primarily be
- True/False
- Fill in the blanks
- Define the acronyms
- Multiple choice
- Do the calculations
- This means that faking the examinations will be
hard. - You must get better than 40 on both the
practical work and the examinations to pass.
6Tutorials
- There are no tutorials
- I will be available from 6-8 on request.
7Textbooks and Readings
- The textbook for the subject is Chapmans Digital
Multimedia (Wiley, 2004). 2nd edition. This is a
required book - In each lecture, references will be made to
specific Web sites I have found to be outstanding
in the lectures area of interest. - You will be required to explore these sites. I
expect you to learn considerably more from them
than from me. This is especially in areas of
interest and concern to you, where I will only be
skimming the surface and you probably know more
about them than I do anyway...
8This is NOT a Programming Subject
- Some of the things you wont learn are
- programming languages like
- Java (but you will learn some JavaScript -- no
relation) - Perl or Python
- (and other denizens of the far side of the CGI)
- HTML and XML
- tools like
- Photoshop
- Dreamweaver
- Net Fusion and other DBMSs
- Illustrator or Corel Draw
- Director or Author
- After Effects or Premier
- Flash or Fireworks
9But
- For both languages and tools, you will learn a
lot about - What they do
- Why they do it
- How they do it
- Where they do it
- Who they are designed for
- When they are used
- How their files are structured and work
10I Assume That, in the Real World, You...
- Will not be designing Web sites or other MM
systems from scratch, and performing all the
different roles - artist, architect, writer, designer, toolmaker,
etc. - You may be supervising all of these and also
- design and perhaps build programs
- design perhaps build databases and backend
computer systems - and especially perform development management
functions - So, youll need to know a lot of mid- to
high-level stuff about everything - N.B. This typically will be detailed and
technical, not theoretical and wishy-washy.
11What is Multimedia???
- Multi many
- Media medium of communication
- Spoken words
- Written words
- Music
- Photographs
- Art (static)
- Art (moving)
- Animation
- and...
- Smells?
- Touch?
12NOT just the World Wide Web
- (This is the most important point in this
lecture!)
13We will define multimedia as
- Web stuff
- Games (static)
- Games (first person perspective shoot em ups)
- Computer-based training/ educational material
- Computer-based presentation materials
- And leave the philosophical quagmire to the
philosophers!
14Common Issues
- Bandwidth
- How fast data can go from point A to point B
- Device Independence
- The need to be able to write once, run
everywhere - Compression
- Multimedia eats bandwidth, so compression is
usually necessary. - Slogans
- The world through the eye of a needle
- Drinking from a fire hose
-
15The Tulip Bubble of Internet Shares
- Many Internet shares were between 10x and 100x
overpriced. - The value or worth of a public company is the
price of a share times the number of shares
issued. (The market capitalisation or market
cap) Not to be confused with the value of the
assets of a company. Or the size of the sales
made. Or the profit made on those sales. - Microsoft was valued by the share market as
being worth a bit more than General Motors, but
GM has many times the assets of Microsoft.
16Shares are valued based on
- The size of the return as a ratio to the price of
the share. A price to earnings ratio of 101 or
201 means you get 10 or 5 of the price of a
share as an annual dividend. This is OK. It does
not count any increase in the value of the
shares. - (Note Most Web companies didnt pay dividends,
and the price/value is created by the share
market. Microsoft only started paying dividends
in 2003.) - So, the share price is determined by
- The P/E ratio
- The prospects that the company will grow.
- The prospects that the demand for the shares will
increase, causing the price of the shares to
increase. - In a bubble, the third takes over and drives
the market until there is an implosion. Which
happened in March, 2000
17Is Google a Bubble???
- Current (2006) share price is enormous compared
to income - But Google is actually bringing in billions of
dollars of revenue. - And those revenues are growing strongly
- See Henry Blodgets Internet Outsider blog for
good, detailed discussions of these issues - http//www.internetoutsider.com/
18The Impact of the Web on Traditional Economic
Structures
- Maximum impact on areas of monopolistic
competition, like books (Amazon), computers
(Dell), computer software (???) and CDs (Amazon) - Competition is based only on price and
availability. - Little loyalty to traditional sources.
- Medium impact on staples /commodities / brands /
white goods - Sugar, coffee, flower, Coke and the like
- Pentium 4 2500mhz computers etc.
- Levi Straus Jeans, Bludstone shoes, I know the
size, model, colour, etc., that I want. - Order on Web, with delivery.
- Medium impact on newspaper classified ads,
magazines of classified ads, with the eBay
auction model taking off.
19The Economic Impact of the Web, 2
- Some kind of a significant impact on
- Libraries
- The music industry
- Magazine publishing
- What else????????????????????????????????
- That was my perspective 4 years ago.
- Where was I wrong????
- What are the implications of the .COM crash
- (other than to reinforce your belief that theres
a sucker born every minute?)
20Why Was There a Crash?
- Because people are irrational.
- Because organisations are irrational.
- Because so many enormous profits were being made
on pure speculation Invest, wait and sell for an
enormous profit. - (This is fine if
- You dont believe all the bull shit
- You sell before the inevitable bust)
- Who really believed in the New Economy?