HumanMachine System: Controls - PowerPoint PPT Presentation

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HumanMachine System: Controls

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Select part of the body to implement mental command. Choose mechanical interface between human body and ... Tactual shape coding is slower than color coding. ... – PowerPoint PPT presentation

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Title: HumanMachine System: Controls


1
HumanMachine System Controls
  • The boundary between the human and the machine is
    the user interface.
  • Information flows from human to machine through
    controls.

Physical Environment
2
Guideline 1 Select the Proper Type of Control
  • Types of systems
  • Open-loop
  • Closed-loop
  • Discrete vs continuous
  • Select part of the body to implement mental
    command
  • Choose mechanical interface between human body
    and machine interior
  • Consider amount of human power required
  • Consider errors and speed

3
Guideline 2 Select the Proper Control
Characteristics
  • Force
  • People variables
  • Muscles used
  • User population
  • Percentile designed for
  • Control variables
  • Control options
  • Keys and pushbuttons
  • Knobs
  • Cranks
  • Control variables
  • Purpose
  • Design
  • Hand wheels
  • Foot/leg controls

4
Control Options
  • Keys and Pushbuttons
  • Keys should be non-round, concave on top, and
    consistently displaced.
  • Use key interlocks.
  • Feed back activation to operator.
  • Use shape to indicate function.
  • Avoid palm buttons.
  • Knobs
  • Circular knobs depend on hand friction on
    circumference.
  • Knob shape can compensate for slippery grip.
  • Increasing diameter increases torque.

5
Control Options (cont.)
  • Cranks
  • Provide high coefficient of friction.
  • Allow grip to rotate on crank.
  • Consider a sphere.
  • Hand Wheels
  • For valve control, increase radius to reduce
    tangential force.
  • Use recommended heights.
  • Rim diameter should be 2050 mm.
  • For vehicle control, follow diameter and
    orientation recommendations.
  • Consider permitting angle adjustment.

6
Control Options (cont.)
  • FootLeg Controls
  • Provide greater force and free the hands.
  • May be switches or pedals.
  • Consider friction problems (shoe sole, dirt,
    debris).
  • For continuous control, bend the ankle by
    depressing the toe.
  • Consider knee switches.

7
Guideline 3 Prevent Unintended Activation
  • More severe consequences require greater
    precautions.
  • Consider that operators may bypass the guard if
    it makes operation difficult.
  • All equipment should have an emergency stop
    control.
  • Consider two reaction times
  • Human (sensing, deciding, carrying out)
  • Machine

8
Methods of Reducing Accidental Activation
  • Key or special tool activation (locks)
  • Interlocks
  • Barriers or covers
  • Recessing
  • Spacing
  • Resistance
  • Direction

9
Guideline 4 Prevent Incorrect Identification
  • Labeling
  • Color
  • Shape
  • Size
  • Mode of operation
  • Location

10
  • Labels should be
  • Legible
  • Located properly
  • Understandable
  • Color
  • 8 of males, 0.4 of females have color
    perception problems
  • Use 8 or fewer colors.
  • Consider lighting requirements.
  • Consider color stereotypes.
  • Consider cultural differences in color stereotypes

11
  • Shape
  • Can be a visual signal.
  • Can be identified in the dark.
  • Use up to 9 different shapes.
  • Tactual shape coding is slower than color coding.
  • Tactile signals (e.g. pimple, ridges) can help.

12
  • Size
  • Only 2 or 3 different sizes can be
    differentiated.
  • Larger sizes give mechanical advantage.
  • Use larger sizes in cold environments.
  • Mode of Operation
  • Consider push/pull vs. rotate vs. slide.
  • Mode of operation may be a backup for
    identification methods.
  • Location can identify controls and groups of
    controls.

13
Guideline 5 Make Accomplishments Equal Intentions
  • Require verification of critical commands.
  • Make complex sequences of actions user-friendly.
  • Use more care and testing for actions with
    multiple steps.
  • Check input for validity.
  • For continuous controls, consider
    control/response ratio.
  • Control positions often act as displays.

14
Population Stereotypes
  • Engineers habit patterns may not be the users
    habit patterns.
  • Stereotypes are often country-specific (light
    switches, water faucets, car blinkers).
  • See table 17.9, pg. 323 for US conventional
    control movements
  • Consider labeling.

15
Guideline 6 Properly Locate and Arrange the
Controls
  • Arrangement of Controls
  • Group related controls and displays together.
  • Minimize layout complexity.
  • Have blank space on the panel.
  • Hand Controls
  • Keyboards
  • Manipulative controls
  • Knobs
  • Switches
  • Force controls
  • Foot Controls
  • Avoid foot controls for standing operators.
  • For continuous control, leg should fully extend
    at bottom of stroke.
  • For discrete control, use one leg.
  • Have straight line between pedal and back
    support.
  • Comfort may be more important than force
    capability.
  • Design to avoid fatigue.

16
HumanMachine System Displays
  • Displays include instruments, labels, and
    accompanying printed instructions and warnings.

Physical Environment
17
Causes of Failure
  • Legibility or detectability
  • Understanding

18
Displaying Information
Display
Information
19
Guideline 1 Select Legible Characters
  • Font
  • Use printed characters
  • Avoid Roman numerals
  • Upper/lower case
  • For short messages, use all caps
  • For text or longer messages, use mixed-case with
    large open spaces in letters
  • For VDT, use more pixels and lower dot pitch
  • Size
  • Character height K Distance from eye
  • K 0.004, 0.006, 0.0017, 0.0073 radians
  • Visual angle should be 1525 min of arc
  • 1 min of arc 0.00029 rad

20
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21
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22
Guideline 2 Arrange Characters Symbols
  • Text clear and legible
  • Print text in columns
  • 10 -11-point type minimum
  • Use space between number and unit
  • Use double-spacing
  • Do not justify right side
  • Use headings for organization

23
Guideline 2 (cont.)
  • Codes dont rely on memory
  • Automate the code transfer
  • Make codes checkable
  • Use short codes
  • Make the code meaningful
  • Abbreviations use with caution
  • Use rules to form abbreviations
  • Rules best for encoding are not necessarily the
    best for decoding
  • Truncating works better than vowel deletion in
    testing, but best rule of thumb is to be
    consistent!
  • Do not include period

24
Guideline 3 Decide on Type of Display
  • General Considerations
  • Task/job whats the purpose of the display?
  • User characteristics
  • language, education, culture, expectations, etc.
  • Standardization (see examples, next slide)
  • Menus lists of options
  • Deep vs Shallow
  • Structure according to how information is used
  • Minimize complexity / maximize understanding
  • Avoid multiple pages
  • Highlight options
  • Use blank space and grouping

25
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26
Guideline 3 (cont.)
  • Tables make the information easy to find
  • Round data to 2 significant digits
  • Use explicit tables
  • Avoid matrix tables
  • Make the primary comparison down the column
  • Reduce row alignment errors and column selection
    errors
  • Formulas simplify calculations
  • Use to permit exact calculations
  • Present in units that the user will enter
  • Decide on significant digits necessary

27
Guideline 3 (cont.)
  • Graphs make relationships visible
  • Use to compare complex relationships
  • Use instead of tables when
  • Displayed data have inherent structure
  • Structure is relevant to the task
  • Provide titles, labels, units
  • Place close to the text it illustrates
  • Guidelines for Good Graphs, for example
  • Make graphs wider than tall
  • Show scale subdivisions with tick marks
  • Avoid hatching
  • Use only a few curves on a single graph
  • Indicate data points with open symbols

28
Guideline 3 (cont.)
  • Symbolic Messages be sure theyre understood
  • Include shapes and colors, diagrams, pictographs
  • Use color to identify categories
  • makes navigation easier
  • but use ONLY as a redundant code
  • Use icons with care
  • Weigh benefits vs. costs
  • Maps locate in space and time
  • Can show data distributions and location
    relationships
  • May be scaled to distance or time
  • May be not to scale

29
Guideline 4 Project Your Message
  • Slides
  • 35 mm slides
  • Computer projection
  • Transparencies
  • Video

30
Guideline 5 Select the Instrument Display
  • Discrete finite choice of options
  • Continuous point on a scale
  • Analog
  • Digital
  • Representational provide diagram or picture
  • Video

31
Warning Messages
  • Type of failure
  • False signals
  • Missing signals
  • Multiple signals
  • Should be both visual and aural
  • Should be within primary field of view
  • Should provide guidance information
  • Urgency / immediacy of warning should match
    severity of danger

32
Guideline 6 Locate/Arrange the Display
  • Location
  • Locate to be seen easily
  • Provide appropriate lighting
  • Consider eye height and head orientation
  • Keep data within a 20º cone of line of sight
  • Angle should be about 30º below the Frankfurt
    Plane
  • Arrangement
  • Determine what the operator is required to do
  • Maintain consistency on panel and within facility
  • Decide on grouping logic
  • Consider computer simulation
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