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Module 7, SMD123

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Forwarding: Looking at address and sending packet to correct place ... E.g., 16. Split Horizon & Poisoned Reverse only breaks loops with 2 links. 8/28/09. 30 ... – PowerPoint PPT presentation

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Title: Module 7, SMD123


1
  • Module 7, SMD123
  • Routing Part 1

2
Outline
  • Quick flashback
  • What is routing?
  • Graph theory
  • Routing algorithms
  • Hierarchical routing

3
The Fellowship of the Routers
router
workstation
server
mobile
4
Forwarding vs. Routing
  • Forwarding Looking at address and sending packet
    to correct place (either next-hop or direct)
  • Uses forwarding tables
  • Routing The process by which forwarding tables
    are built

5
What is Routing? - a human(e) network example
  • Demonstrate 3 things
  • Routers do not need to have global knowledge!
  • Networks can repair themselves!
  • Incorrect information can lead to serious errors!

6
A Human(e) Network cont.
(Rules for Routers)
Forwarding Tables
C
A
H2
S
B
H1
Routers
Point-to-Point links
7
A Human(e) Network Handling Failures
Forwarding Tables
C
A
H2
S
A
B
B
1
Right
1
Right
2
Left
2
-
Right
Left
H1
Routers
Point-to-Point links
8
A Human(e) Network Loops
D
Forwarding Tables
C
A
H2
S
A
B
B
1
Right
1
Right
Left
Right
2
Left
2
-
H1
Routers
Point-to-Point links
9
Types of routing
  • Routing
  • Can be Static or Dynamic
  • Can be Distributed or Centralized
  • Can be Global

Routing
Dynamic
Static/Manual
Distributed
Centralized
True Distrib.
Global
10
Outline
  • Quick flashback
  • What is routing?
  • Graph theory
  • Routing algorithms
  • Hierarchical routing

11
Routing Foundations
  • Graph theory used to build routing algorithms
  • Allows us to prove properties about algorithms
  • A little graph theory will last us a long way
  • Nodes
  • Links
  • Link costs
  • Minimum cost distance

12
A Little Something About Graphs
  • Graphs are like maps only without geometry!
  • Cares only about connections
  • Consist of
  • Nodes
  • Links, which may have costs
  • Can be
  • Connected, contain loops
  • Special Case A Tree
  • A connected graph that does not contain loops!

13
Transforming a Map to a Graph
Topology Description of Graph
2
1
2
2
1.5
14
Making the point
Same Topology!
15
Routing Graph Theory
  • Switches Hosts are Nodes (A,B,C,)
  • Links between nodes are Edges (no names)
  • Each edge has a Cost associated with it.
  • C(B,C) 2
  • C(C,B) 2
  • Main Problem - Calculating the path with the
    lowest cost, from A to F. ? D(A,F) 8

1
1
2
3
9
6
7
4
16
Shortest Path Tree
1
2
1
1
C
2
3
9
4
6
7
4
10
6
17
Outline
  • Quick flashback
  • What is routing?
  • Graph theory
  • Routing algorithms
  • Hierarchical routing

18
What Are We Looking For?
  • Speed to convergence
  • Memory Usage
  • Amount of routing messages
  • Scalability

19
Distance Vector Algorithm
  • Outline of the Algorithm
  • Based on Bellman-Ford algorithm
  • An example of the Algorithm
  • Problems Solutions

20
Outline of the Algorithm
  • The Algorithm Basics
  • Each node knows the cost of the link of each its
    directly connected neighbors initial
    forwarding table.
  • Periodically each node transmits their table to
    all their neighbors.
  • When a node receives such a table it calculates
    the distance to the nodes on the received table.
  • If the node discovers a shorter path to a
    destination node, its own table is updated. If
    the table was updated the new table is
    immediately sent to the neighbors, otherwise the
    node waits for a timeout or a new message.

21
From the View of a Node
  • A Nodes Routing Table consists of triples in the
    form ltDestination,Cost,Nexthopgt
  • The Messages sent are lists containing tuples in
    the form ltDestination, Costgt

Routing Table for B
22
A Distance Vector Example
(A,1), (C,1)
A
Node
cost
Nexthop
B
1
B
C
1
C
(A,1), (B,1),(D,1)
E
1
E
F
1
F
D
2
C
G
2
F
(A,1), (G,1)
B
C
F
Node
cost
Nexthop
Node
cost
Nexthop
Node
cost
Nexthop
A
1
A
B
1
B
A
1
A
(A,1), (C,1)
(A,1), (B,1),(D,1)
(A,1), (G,1)
C
1
C
A
1
A
G
1
G
D
1
D
23
Final Information at Nodes
24
Book Stylie
1
7
8
2
1
2
D
c(E,D) min D (C,w)

w

22 4
D
c(E,D) min D (A,w)

w

23 5
loop!
B
c(E,B) min D (A,w)

w

86 14
loop!
25
Distance table gives routing table
Outgoing link to use, cost
A B C D
A,1 D,5 D,4 D,4
destination
Routing table
Distance table
26
Problems Solutions
  • Node/link failures may give rise to unstable
    conditions - Count to Infinity
  • Long convergence times on large networks
  • Limit the size of Network
  • Distance vector tables always transmitted (even
    if contents have not changed)
  • Two partial solutions are
  • Split Horizon
  • Poison Reverse

27
A Count-to-Infinity Example
(E, 4),
(E, 3),
A
(E, 2),
(E, 4),
(E, 3),
Node
cost
Nexthop
B
1
B
(E, ?),
(E, 2),
(E, 3),
(E, 4),
C
1
C
-
?
4
5
B
E
1
E
B
(E,?),
F
1
F
D
2
C
G
2
F
B
C
Node
cost
Nexthop
Node
cost
Nexthop
-
-
?
?
C
B
C
B
E
2
A
E
2
A
C
B
4
4
5
5
3
3
28
Split Horizon
(E, 3),
A
(E, 2),
(E, 3),
Node
cost
Nexthop
B
1
B
(E, ?),
(E, 2),
(E, 3),
C
1
C
-
?
B
E
1
E
B
(E,?),
F
1
F
D
2
C
G
2
F
B
C
Node
cost
Nexthop
Node
cost
Nexthop
-
-
?
E
2
A
E
2
A
C
B
3
3
29
Count-to-infinity
  • Only real solution is to set a low infinity
  • E.g., 16
  • Split Horizon Poisoned Reverse only breaks
    loops with 2 links

30
Link-State Algorithm
  • Outline of the Algorithm
  • (Dijkstras Shortest Path Algorithm)
  • Reliable Flooding
  • Route Calculation - Forward Search Alg.
  • Properties

31
Outline of the Algorithm (1)
  • The Algorithm Basics
  • Assumption Each node knows the cost of the link
    of each its directly connected neighbors. Same as
    for the Dist. Vector Alg.
  • Basic Idea Every node knows how to reach its
    neighbors. If this information is spread to every
    node, then every node will have enough
    information to determine the correct path to any
    node in the network. In fact every node will be
    able to build a complete map of the network. This
    means that every node will eventually have access
    to the same information, as every other node.

32
Outline of the Algorithm (2)
  • Thus Link-State protocols rely on 2 things
  • Reliable spreading of link-state information
    (Reliable Flooding)
  • Calculation of paths from the sum of all the
    accumulated link-state knowledge

33
Purpose of Reliable Flooding
34
Route Calculation (1)
  • Question How is shortest path calculated from
    complete map?
  • Is most often performed by a realization of
    Dijkstras algorithm, called Forward Search or
    Shortest Path First.
  • It contains two lists a Tentative a Confirmed
    one
  • Each list contains entries in the form of
    ltDestination, Cost, NextHopgt

35
Route Calculation (2)
  • The Basic Idea
  • Initialize Confirmed list with myself
  • Call the most recently added node next
  • For each neighbor of next, calculate the cost
    to reach the neighbor from me via next
  • a) If neighbor is on neither of the lists, then
    add ltneighbor, Cost, Nexthopgt to the Tentative
    list.
  • b) If neighbor is on the Tentative list but the
    cost using the new path is less. Then replace the
    current entry.
  • Pick the entry with the smallest cost and add it
    to the Confirmed list and return to step 2).

36
A Forward Search Example
D
Step
Confirmed
Tentative
1
(D,0)
(B,11) (C,2)
E
2
(D,0) (C,2)
(B,5) (A,12) (E,11)
9
B
5
3
3
(A,10) (E,11)
(D,0) (C,2) (B,5)
A
C
10
4
(D,0) (C,2) (B,5) (A,10)
(E,11)
11
2
D
5
--
(D,0) (C,2) (B,5) (A,10) (E,11)
37
Properties
  • Self-stabilizes quickly
  • Does not generate much traffic
  • Responds rapidly to topology changes
  • - Large amount of information (an entire LSP)
    needs to be stored at every node.
  • A drawback in scalability

38
Distance Vector vs Link-State
  • The difference between the two algorithms can be
    summarized
  • D.V. Each node only talks to its directly
    connected neighbors, but sends its entire
    forwarding table.
  • L-S Each node talks to all other nodes, but only
    tells them what it knows for sure (i.e. only the
    state of its directly connected links)

39
Outline
  • Quick flashback
  • What is routing?
  • Graph theory
  • Routing algorithms
  • Hierarchical routing

40
Hierarchical Routing
  • Our routing study thus far - idealization
  • all routers identical
  • network flat
  • not true in practice
  • scale with 200 million destinations
  • cant store all dests in routing tables!
  • routing table exchange would swamp links!
  • administrative autonomy
  • internet network of networks
  • each network admin may want to control routing in
    its own network

41
Hierarchical Routing
  • aggregate routers into regions, autonomous
    systems (AS)
  • routers in same AS run same routing protocol
  • intra-AS routing protocol
  • Interior Gateway Protocol - IGP
  • routers in different AS can run different
    intra-AS routing protocol
  • special routers in AS
  • run intra-AS routing protocol with all other
    routers in AS
  • also responsible for routing to destinations
    outside AS
  • run inter-AS routing protocol with other gateway
    routers
  • Exterior Gateway Protocol - EGP

42
Intra-AS and Inter-AS routing
Host h2
Intra-AS routing within AS B
Intra-AS routing within AS A
  • Well examine specific inter-AS and intra-AS
    Internet routing protocols shortly
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