Title: Successful Interventions: Getting to Function
1Successful Interventions Getting to Function
- Terrance M. Scott, Ph.D.
- University of Louisville
2What does Function Mean?
- Function is a statement of predictable
relationships between a behavior and the
environment - 1. Behaviors are related to the environment
- Something signals it to occur and not to
occur(environmental events are antecedent
signals) - Something maintains it(environmental events are
responses that keep it going) - 2. We can change behavior to the extent that we
control the environmental antecedent signals and
maintaining consequences. - Antecedent manipulations are most efficient as
the focus of intervention
3Intervention
- Do the least amount necessary to facilitate
success - Control antecedents
- Deliver instruction
- Control consequences
Considered in light of function
4Control Antecedents(Arrange Environment)
- Environmental Arrangements (distal)
- Schedules and routines
- Physical arrangements
- Proximity
- Contextual Modifications (proximal)
- Prompts and cues
- Choice
- Behavior momentum
- Task difficulty
- Proximity
5Environmental Arrangement
- The physical environment includes
- Design and placement of furniture and activity
areas within the classroom - Design of materials within activities
- Lighting, temperature, noise levels of the
classroom - Accessibility, appropriateness, and availability
of books, materials (toys), bathroom passes,
paperwork, coats, hats, etc
6Schedule
- Arrival Times
- Consistent Times
- Sequencing and Length of Activities
- Planned Clean-up/Transitioning Routine
- Productive Learning Times Early
- Explaining Changes
7Advance Organizers
- 900 - 930 spelling -page 23
- 930 - 940 restroom break
- 940 - 1030 math -workbook p. 19
- 1030 - 1115 music -walk quietly
- 1115 - 1125 wash hands
- 1125 walk to lunch
- 1130 - 1230 lunch and recess
- Public display
- Consistency
- Prompts
8Physical Arrangement
- Seating
- Teachers desk
- Students desks
- Sight lines
- Teacher positions
- Traffic Flow
- Associated activities (e.g., pencil sharpening,
getting water, using the bathroom, beginning and
end of day)
9Proximity
- Consideration of the teachers placement in the
room in relation to the students. - Movement
- Continue moving around room and maintain frequent
close proximity to all students - Approach
- Hovering near to a particular student or area
10Contextual Modifications
- Contextual modifications include
- Predicting problem behavior by specific time,
location, activity, grouping, etc. - Creating changes in the environment immediately
prior to times when problems are predictable -
for purpose of prevention
11Non-Verbal Prompts and Cues
- Signals that set student up for success
- Proximity Control - move to student
- Facial Expressions
- Hand Signals/gestures
- Implemented before behavior
- Less intrusive than verbal cues
- They can be used as rule reminders, and advanced
organizers (schedules). - Make them part of the routine and system- teach
children what they are and what purpose they
serve.
12Verbal Prompts and Pre-Correction
- Verbal Prompts
- Clear statements that act as reminders
- Delivered in contexts where failure is
predictable - Use the smallest necessary to facilitate
successRemember to raise your hand. - Pre-Correction
- Clear question that acts as reminder
- Student is required to respond
- Teacher praises or corrects student
responseWhat will you do if you need my help?
Raise my hand.Exactly, good for you!
13Behavior Momentum
- A strategy for increasing the probability of
compliant behavior by asking a student to do two
or three things they typically want to do and
then following these requests with a request for
a behavior the student typically does not want to
do.
14Using Choice
- Students are provided opportunities to
independently make decisions between two or more
options that affect their daily routine.
15Modifying Task Difficulty
- Students problem behaviors are often a result of
frustration with academic work. By re-adjusting a
students curriculum to less challenging work,
students experience success and problem behaviors
decrease.
This is one step in facilitating success - need
to fade back into normal task Student must be
able to perform fluently at level presented
16Deliver Instruction(Effective teaching)
- Replacement Behavior
- Functional fair pair
- Teacher behaviors
- Modeling
- Opportunities to respond
- Feedback
- Instructional Design
- Errorless learning techniques
- Chaining, shaping, etc.
17Teach Replacement Behaviors
- What do we want the student to do instead of the
problem behavior under the same circumstances? - Relevant, Effective, Efficient
- Must meet the same function as problem behavior
- Must do so at least as well as problem behavior
- Fair pair
- Appropriate for both student and teacher
(environment) - Dead mans test (do something rather than
nothing)
18Modeling
- Show and tell students what it is that is
expected under specific circumstances. Do not
assume that they know and can. - Use verbal prompts along with physical
demonstration - Watch me, notice how I use a quiet, inside voice
when I say this - excuse me. - Right now Im thinking that I need to do
something smart because Im feeling mad - so
watch me take a deep breath and walk away. - Use natural models
- Did you notice how Billy held that door open for
Ben? That was very responsible. - Remember how we talked about ignoring loud
noises? Look at Andrea right now - thats great
because shes focused on her work.
19Opportunities to Respond
- Providing students with opportunities to be
engaged with instruction - Asking questions
- Group (choral) or individual responses
- Closed or open ended questions
- W
- Requests for student behavior
- Raise hand to indicate agreement
- Create and share
- Demonstrate
- Tell story (relevant)
20What if the replacement behavior is something
they already know how to do?
- If the behavior is already in the students
behavioral repertoire then the focus of
instruction is on context (when/where) and
function (why) - Context
- When will hand raising work and when will it not
work? - How will I know when it is a time that I should
raise my hand? - Function
- Why is this way better for me?
- What will happen if I continue to use the
negative behavior?
21 Errorless learning Strategies
- Developing instruction to preclude (or minimize)
incorrect responses - Indicators
- When students are not learning effectively and
efficiently with other procedures - When teaching complex skills
- Rationale
- effective
- positive teacher/student interaction
- fewer inappropriate social behaviors
- students learn little from repeated errors
22Shaping
- Reinforcement of successive approximations of a
desired terminal behavior. Used when students are
unable to master any of the components of a
complex behavior. - Start with a simple behavior and teach/model
variations that look progressively more like what
it should be in the long run. - Lots of reinforcement for each demonstration at
first - Fade reinforcement over time and require more
behavior
23Chaining
- Reinforcement of combinations of simple behaviors
that are already in the repertoire of the
individual to form more complex behaviors. - Sequence
- Task analysis of a behavior
- Teacher models all steps
- Teacher prompts student to do first step
- Reinforce student success
- Teacher guides through remaining steps
- Gradually have student add steps until all are
done together as a chain - Can also be done backward
24Control Consequences(Be Functional)
- Provide function for appropriate behavior
- Reinforcement
- Block function for inappropriate behavior
- Type II punishment
25Functional Consequences
- All positive consequences must either
- Meet the same function as the problem OR
- Provide a consequence that is larger and more
reinforcing than the function of problem behavior - All negative consequences must
- Deny the same function as the problem OR
- Provide an aversive that is more powerful than
the function that the student receives
26Consequences that Do Not Work
- Yelling
- Getting angry
- Disgust
- Ignoring
- Becoming emotional
- Belittling
- Unrealistic threats
- Unconditional praise
27Reinforcement
- Praise
- Immediate, social, vicarious
- Not good for students who dont want attention
- Prone to quick satiation of not varied
- Privileges
- AM break, Recess, Kids Choice Lunch
- Related to the curriculum (things that we already
do) - Cant always be immediate
- Tangibles
- Food, toys, materials, etc.
- Powerful but expensive and unnatural
- Not easy to use with high frequency
- Menus
- Allow an array of possible choices
- More complex to establish
28Token Economy
- A system in which students earn symbolic
reinforcers (tokens) in exchange for specific,
appropriate behaviors. These tokens can then be
exchanged (or spent) on preferred tangible
objects or time doing preferred activities. - Characteristics
- Students can be reinforced very frequently
without satiation - Points spent at teacher-designated time
- Points that are not spent can be banked and used
for an auction or special event on Fridays - Must be faded over time in favor of more natural
consequences
29A Scaled-Down Token Economy (for older students)
- With older students (Grade 8 and above) the token
economy cannot be as intensive - Script or tickets (e.g., Bonus Bucks)
- An intermittently delivered reinforcer that
qualifies student for a chance to earn
privileges. - Students receive ticket for pro-social behaviors,
they write their name on the ticket and at the
end of the class period there is a quick drawing
to earn a reinforcer (reduced homework, sit at
the teachers desk for the following day, etc) - The more tickets, the better the chance for
reinforcement.
30Ignoring (extinction)
- The teacher identifies the functionally
maintaining reinforcer and simply makes sure it
is not available in the case of misbehavior - Only works if the withheld stimulus is functional
- If not functional it will be reinforcing of
misbehavior - Likely to result in more behavior before less
- Extinction burst
- Must be able to control environment to prevent
reinforcer - May not get attention from teacher but increased
misbehavior may get attention from peers
31Response Cost
- Response cost is a punishment intervention
strategy in which the student loses a pre-defined
amount of an earned reinforcer based on
demonstrating an inappropriate behavior. - These reinforcers may be tokens, previously
awarded stickers, or other earned item - Used in conjunction with a token economy
- It typically avoids confrontations with students
and it can be effective more quickly than other
behavior reduction procedures (e.g. planned
ignoring) - Especially effective when points are abstract (on
paper) rather than teacher actually having to
physically remove a token.
32Differential Reinforcement
- Systematic manner of providing student with
functional consequence for appropriate behavior
and making certain that same is not available for
negative behavior. - Differential Reinforcement of Other Behavior
(DRO) - Anything but(that behavior)
- Differential Reinforcement of Incompatible or
Alternative Behavior (DRI/ DRA) - Do this (a specific desired behavior), Not that
(a maladaptive behavior). - Differential Reinforcement of Low Rates of
Behavior - A little of this is ok but too much is not
33Time Out
- Removing access to opportunities for
reinforcement contingent upon the problem
behavior. - Considerations
- Approximately 1 minute per year of age - not to
exceed 10 min. - Avoid escape from aversives (will reinforce
problem behavior) - Must truly remove access to reinforcement
- Debrief quickly afterward and set goals
- Contingent observation
- requires the student to move to another location
in the classroom so that they can still observe
other students appropriate behavior and its
reinforcement - Time Out Ribbon (for young children) - they do
not move but there is a signal that they are
isolated - Time out works best under two conditions
- Using it consistently
- The environment has a lot of reinforcement
available (its more fun to be there than in time
out)
34Behavior Contracts
- A formal written agreement of behavior
expectations between the teacher and student
which specifies - (1) clear behavior objectives
- (2) positive and negative consequences
- (3) goal
- (4) review dates to evaluate performance
- (5) The contract is signed by the teacher,
student, and others who participate. - Conditions
- Establish a meeting time and place to create
- Write the contract using age-appropriate wording
and a form of an Ifthen statement. - For the first contract, modify the criteria so
that the student is more likely to have initial
success. - Mutually determine an appropriate reinforcer for
meeting the criteria - Specify the criteria in writing so that the
student and teacher are clear on expected
behavior, rewards and duration of the contract.
35Overcorrection
- Students are made to either practice a correction
or perform restitution for their misbehaviors - Positive Practice
- repeated practice of correct form of relevant
replacement behavior that results in a decrease
in future responding - Running in the halls- go back and walk 10 times
- Restitutional
- correcting the environmental effects of an
inappropriate act to a condition better than it
was before the act that results in a decrease in
future responding - Making marks in their textbook- Erase stray marks
in all of the textbooks
36The University of Louisville
Doctoral Program In Behavior Disorders
Terry Scott College of Education and Human
DevelopmentUniversity of Louisville Louisville,
KY 40292 t.scott_at_louisville.edu (502) 852-0576