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Player development pathways

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'I want to improve my game so I don't embarrass myself at the tournament. ... A foul is called by the receiver and is uncontested. Where does the disc go? ... – PowerPoint PPT presentation

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Title: Player development pathways


1
Player development pathways
2
Barriers to playing ultimate
  • New players
  • I cant throw a frisbee.
  • I dont know the rules.
  • I have never seen a game played.

3
Barriers to playing ultimate
  • League players -gt Tournaments
  • I am not good enough.
  • I dont understand all the tactics.
  • I want to improve my game so I dont embarrass
    myself at the tournament.

4
Barriers to playing ultimate
  • Tournament players -gt Elite levels
  • I am not good enough.
  • I dont understand all the tactics.
  • I want to improve my game so I dont embarrass
    myself at the tournament.

5
Barriers to playing ultimate
  • Juniors
  • My teacher cant throw a frisbee.
  • My teacher doesnt know the rules.
  • My teacher has never seen a game played.
  • Where can I find a competition I can play in?

6
Barriers to playing ultimate
  • Women
  • I want to improve my game so I dont embarrass
    myself in front of others (boys).
  • Where can I find training / competition I can
    play in (without being stomped by big unco louts
    (boys))?

7
Barriers - summary
  • Where can I learn to play / improve (safe
    environment)
  • Where can I go and play now that I am totally
    kung-fu?

8
Key concepts
  • Recruitment and retention of players is a key
    goal of the AFDA
  • We need to help players overcome perceived
    barriers

9
Example pathway part one
  • Advertisement in local (high quality) newspaper
    e.g. Budgewoi Herald
  • Month of introductory coaching sessions LEARN
    to play individual skills focus
  • League night - mixed

10
Example pathway part two
  • 2 seasons of ultimate
  • Advertising campaign Come to the Melbourne
    Hat
  • Fun trip to the Hat with group from Budgewoi
    Shennanigans in VIC

11
Example pathway part three
  • Advertising campaign Budgewoi Bruisers looking
    for players for Mixed nats
  • 2 Months of intermediate coaching sessions Ind.
    and team skills
  • Travel to mixed nats come 13/16

12
Example pathway part four
  • Advertising campaign Deathstar looking for new
    players
  • 2 Months of advanced coaching / competition
  • League night single gender
  • Deathstar hold open training sessions
  • Induction into Deathstar squad

13
Example pathway part five
  • Advertising campaign Players invited to try out
    for Australian training squad
  • Distributed training sessions in all states
  • Training camps
  • Squad maintained even in non-worlds years

14
Other considerations
  • Coaching / volunteer development tie into player
    development
  • Self-refereed sport
  • What do you make of this?
  • ..\..\..\DATA\Foul Play.wmv

15
Simple rules quiz part one
  • How do you call a brick?
  • Before picking the disc up, call "Brick"
  • Before picking the disc up, extend one hand over
    your head and call "Brick"
  • Before picking the disc up, extend one hand over
    your head or call "Brick"
  • Before picking the disc up, extend two hands over
    your head, clap and call "Brick"
  • Before picking the disc up, extend two hands over
    your head and clap or call "Brick"

16
Simple rules quiz part two
  • The disc is thrown on a stall count of 8. A
    receiver is fouled just before they make a play
    on the disc. A defensive player then catches it.
    A foul is called by the receiver and is
    uncontested. Where does the disc go?
  • the receiver gains possession where fouled, as
    they attempted a catch
  • back to thrower with the stall count to resume on
    8
  • back to thrower with the stall count to resume on
    5
  • back to thrower with the stall count to resume on
    0
  • 404.13D3 (a)

17
Simple rules quiz part three
  • The disc is thrown on a stall count of 7. A pick
    is called by a defender, while the disc is in the
    air. A defensive player catches the disc. Where
    does the disc go?
  • back to thrower, with the stall count to resume
    on 7
  • back to thrower, with the stall count to resume
    on 5
  • back to thrower, with the stall count to resume
    on 0
  • the defender gains possession
  • 404.17B (d)

18
Take home messages
  • Plan the introduction of players to different
    levels of play
  • Communication strategy is key
  • Make it fun!
  • There are other benefits (e.g. rules)
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