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Ch 18

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can travel through skin and muscle. absorbed by denser materials such as bone ... the 3 pigments combine to produce black so they are called subtractive colors. Colors ... – PowerPoint PPT presentation

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Title: Ch 18


1
Ch 18
  • Light and Color

2
Electromagnetic radiation
  • Transverse waves
  • Do not need a medium

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5
Radio Waves
  • a) low frequency
  • b) long wavelength
  • c) low photon energy

6
Infrared (IR)
  • sunlight
  • Heat
  • Body gives off IR

7
Visible Light
  • only part of the spectrum you can see
  • ROYGBIV

8
Ultraviolet Radiation
  • overexposure can damage skin cells
  • ozone layer protects us from most UV

9
X-Rays
  • can travel through skin and muscle
  • absorbed by denser materials such as bone
  • used for taking pictures of bones

10
Gamma Rays
  • highest frequency, shortest ?
  • can be used to kill cancerous cells

11
LIGHT AND COLOR
  • What you see depends on
  • 1) the amount of light the objects you are
    looking at are reflecting or absorbing
  • 2) color of light the objects you are looking at
    are reflecting or absorbing

12
LIGHT AND COLOR
  • In order for you to see an object, it must
    reflect at least a little bit of light

13
Light Transmission
  • Opaque Materials-absorb or reflect all light and
    you cannot see objects through them

14
Light Transmission
  • Transparent Materials-allow light to pass through
    and you can clearly see objects through them

15
Light Transmission
  • Translucent Materials-allow light to pass through
    but you cannot clearly see objects through them

16
Wave Properties of Light
  • REFLECTION
  • occurs when a wave strikes an object and bounces
    off-occurs with all types of waves
  • REFRACTION violet bends most
  • the bending of waves caused by a change in their
    speed-amount of bending depends on the speed of
    light in both materials -slows down when
    going through matter

17
Wave properties of light
  • DIFRACTION
  • -the bending of waves around a barrier
  • POLARIZATION
  • -light vibrates in one plane, horizontal or
    vertical

18
Polarization
  • Polarization
  • Light with waves that vibrate in one plane is
    polarized light
  • Horizontal filter blocks waves vibrating on a
    vertical plane
  • Vertical filter blocks waves vibrating on a
    horizontal plane

19
Polarization
20
COLOR
  • white objects appear white b/c they reflect all
    colors of light
  • black objects appear black b/c they absorb all
    colors of light
  • A filter is a transparent material that transmits
    one or more colors of light, but absorb all others

21
COLOR
  • Primary colors of light are red, green, and blue
  • Combine to produce white light so they are called
    additive colors

22
PIGMENTS
  • a colored material that absorbs some colors and
    reflects others
  • 3 primary pigment colors are yellow, magenta and
    cyan
  • the 3 pigments combine to produce black so they
    are called subtractive colors

23
Colors
  • rods allow you to see dim light
  • cones allow you to see colors

24
Invisibility Cloak
  • The Cloak
  • The cloak that enables optical camouflage to work
    is made from a special material known as
    retro-reflective material.

25
  • To understand why this is unique, look at how
    light reflects off of other types of surfaces. A
    rough surface creates a diffused reflection
    because the incident (incoming) light rays get
    scattered in many different directions. A
    perfectly smooth surface, like that of a mirror,
    creates what is known as a specular reflection --
    a reflection in which incident light rays and
    reflected light rays form the exact same angle
    with the mirror surface. In retro-reflection, the
    glass beads act like prisms, bending the light
    rays by a process known as refraction. This
    causes the reflected light rays to travel back
    along the same path as the incident light rays.

26
  • The result An observer situated at the light
    source receives more of the reflected light and
    therefore sees a brighter reflection.
    Retro-reflective materials are actually quite
    common. Traffic signs, road markers and bicycle
    reflectors all take advantage of retro-reflection
    to be more visible to people driving at night.
    Movie screens used in most modern commercial
    theaters also take advantage of this material
    because it allows for high brilliance under dark
    conditions. In optical camouflage, the use of
    retro-reflective material is critical because it
    can be seen from far away and outside in bright
    sunlight -- two requirements for the illusion of
    invisibility.

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  • The retro-reflective garment doesn't actually
    make a person invisible -- in fact, it's
    perfectly opaque. What the garment does is create
    an illusion of invisibility by acting like a
    movie screen onto which an image from the
    background is projected. Capturing the background
    image requires a video camera, which sits behind
    the person wearing the cloak. The video from the
    camera must be in a digital format so it can be
    sent to a computer for processing.
  • ComputerAll augmented-reality systems rely on
    powerful computers to synthesize graphics and
    then superimpose them on a real-world image. For
    optical camouflage to work, the hardware/software
    combo must take the captured image from the video
    camera, calculate the appropriate perspective to
    simulate reality and transform the captured image
    into the image that will be projected onto the
    retro-reflective material.

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