Title: Experimental economics
1Experimental economics
- Mylene Lagarde, LSHTM
- Johannesburg, Nov 2007
- HEPNet Workshop
2Overview
- Background and characteristics of experimental
economics - Applications
- Classic use testing theories
- Recent developments social preferences
- Designing an experiment
- An example
- Main features of an experiment
- Some classic games
- Relevance for health systems research
- Possibilities and limitations of experimental
economics
31. Background and characteristics of experimental
economics
4Origins the willingness to test economic
assumptions
- Micro-economics relies heavily on a number of
assumptions - Preferences/mechanisms are hard to observe in
natural environments - Need to test and therefore potentially refute
these assumptions in a scientific way? - Market classroom experiment Chamberlain (1948)
and his student V. Smith (1962)
5The influence of game theory
- Game theory attempts to model strategic
interactions - How do agents choose strategies which will
maximize their return, given the strategies the
other agents choose - They use simplified structures for modeling
strategic behavior - Games provide a formal modelling approach to
social situations in which decision makers
interact with other agents - Application to many problems
- Political science, economics, etc.
6Other major influences
- Psychology
- Psychologists have used experiments with
participants to test some assumptions on
fundamental behaviours authority - Behavioural economics
- Informing economic theory with lessons from
psychology - Challenges neo-classic assumptions of economics
(rationality, self-interest, stability of
preferences, risk aversion, etc.)
7Principles of experimental economics
- To create an (economic) situation in a neutral
environment (lab) which is - real
- Real people
- participating for real monetary stakes
- following real rules
- simple
- controlled
- Motivations
- Initial information
- Interaction processes
- reproducible
- And observe behaviours and outcomes
8A method of empirical investigation
- Testing theories and establishing empirical
regularities as a basis for new theories - Elicitation of preferences attitude towards
risk, fairness, altruism, trust, time preferences - 3. Testing policies wind tunnel experiments
9A young and blossoming field
10The 2002 Nobel Prize in Economic Sciences
Vernon L. Smith
Daniel Kahneman
"for having established laboratory experiments as
a tool in empirical economic analysis, especially
in the study of alternative market mechanisms"
"for having integrated insights from
psychological research into economic science,
especially concerning human judgment and
decision-making under uncertainty"
112. Some applications
- Classic use testing theories
- Recent development
- Field experiments
- Revealing social preferences
12Main areas of application
- Financial economics
- Information diffusion and aggregation, price
setting mechanisms, irrationality, bubble
formation - Industrial economics
- Design of incentives and contracts (improving
performance), auction designs (electricity
markets, air slot allocation, etc.) - Environmental economics
- Regulations to use common resources (fishery), to
design pollution permit markets, etc. (public
goods, externalities) - Agricultural economics
- Real market experiments food auction, Actual WTP
for cereals, etc.
13Main fields of research
- Individual choices
- inter-temporal choices, risk aversion, social
preferences, etc. - Strategic Interactions (game theoretic
hypotheses) - contracts, conflicts/coordination, public goods,
etc. - Industrial organization
- Market efficiency
- Market power issues (development of collusion,
cooperation) - Market design
14Testing theories
- Neoclassical theory works (relatively) well for
markets where important assumptions hold (prop
rights well defined, perfect information, low
transactions costs) - BUT not always.
- EE are simple tools which allow to
isolate/measure the reasons for a models failure - Models and principles that survive the testing
can be used to address field questions
15Testing regulations/policies
- Financial markets
- Testing how to regulate markets to prevent
irrational behaviour, the formation of bubbles,
etc. - Auction design
- Testing one predictions of models with real
individuals in a controlled environment - Environment economics
- How to regulate the use of rare resources
- Regulations and externalities (pollution permits,
etc.)
16The spectrum of experiments
- Historically, EE has been applied in lab
experiments - Participants graduate students
- Computerized game or paper-based
- Neutral frame
- To test theories, policies
- Move lab games into the field a new practice
- Paper based
- Participants are not students, but real people
- Experiments are tailored to a field
context/policy, and less neutral - Experiments are used as tools to measure some
values
17The importance of social preferences
- Social preferences
- preferences choices made by individuals ,
tradeoffs btw different collections of things
they value (time, money, prestige, leisure, etc.) - social preferences how people rank different
allocations of material benefits to themselves
and others - Existence and importance of social preferences
- Social preferences have an impact on the
enforcement of social norms abundant literature
on the effects of fairness, inequality (absence
of), trust on economic behaviour, etc. - Evidence of adverse effects of (monetary)
incentives if social preferences not accounted
for (voluntary work, intrinsic motivation)
18Revealing social preferences
- Difficult to identify them, even more to measure
them - How do you observe altruism ? Fairness ?
Inequality aversion (relative to each other)?
Risk aversion ? - Why use experiments to measure them?
- Surveys on trust, altruism may be biased
- Experiments are likely to suffer less from
response bias to reveal fundamental preferences
because of monetary stakes - Experiments allow quantification
- What types of preferences can experiments
measure? - Social preferences norms of altruism, fairness,
trust, trustworthiness, aversion for inequity. - Other preferences risk aversion, time
preferences.
19Social preferences in 15 small scale societies (1)
- Henrich et al. (AER 2005, Science 2006)
- Setting project led by anthropologists, in 15
remote societies on 4 continents
20Social preferences in 15 small scale societies (2)
- Objectives to investigate how social preferences
vary across cultural environments - Methods
- Measures of altruism, fairness and aversion for
inequality - Measures of market integration and other aspects
of socio-economic life in these societies - Results
- preferences are not exogenous (as assumed by
neo-classic economics) but shaped by the economic
and social interactions of everyday life - Substantial variation among populations of
aversion for inequality which co-evolves with
norms of fairness/altruism - the canonical model of the self-interested
material payoff-maximizing actor is
systematically violated
21Using EE to measure preferences (1)
- Karlan (AER 2005)
- Setting Peru, clients of a micro-credit program
- Objectives investigating the determinants of
default payment and saving - Methods
- uses survey and experimental measures of social
capital -trustworthiness and willingness to
cooperate - Observes borrowing behaviour over 1.5 year
- Findings
- Significant negative correlation between
(magnitude of) trustworthiness and (1)
probability of default , (2) dropout of dropping
out of the program and (3) volume of savings - Some individuals are just not trustworthy and
will not repay their loans? - TG can be a valid measurement tool for
trustworthiness, less obvious for trust which
is too context specific
22Using EE to measure preferences (2)
- Carpenter and Seki (2006) and Carpenter and Seki
(2004) - Setting Japan, individuals involved in different
degrees in fishing activities and are exposed to
different degrees of competition - Objectives
- to investigate the level of competition in a work
environment can explain the propensity to
cooperate - to investigate whether the individual propensity
to cooperate affects productivity - Methods
- uses experimental measures of cooperation
- Uses surveys to measure productivity and level of
competition - Findings
- The higher the degree of competition the less
cooperative individuals are - The more cooperative individuals are, the higher
their productivity
23A new but growing field
- Many other examples of games used to measure
social preferences - To see whether they help explain actual
behaviours - To use them as outcomes (e.g. impact of education
program on altruism amongst children) - Currently implemented in Mexico games
piggy-backing on a national survey - to provide new insights into the role of
preference heterogeneity in explaining economic
decisions and enable new tests of hypotheses that
seek to explain family behaviour -
243. Designing an experiment
- Lets play a game !
- Main characteristics of the game
- Examples of other games
25Basic rules
- Please try to follow all the rules
- Listen and read carefully the instructions
- If you have questions, raise your hand and I will
come and answer it privately - Do not talk with each other, even when the
experimenters are calculating the payoffs between
rounds - 100 ECU US 1
26Example with 3 players
- Players 1, 2 and 3 are given 200 ECU each
- Their decisions
- Player 1 invests 0 in A
- Player 2 invests 100 in A
- Player 3 invests 200 in A
- Return on investment from A 300 x 1.5450
- Return for all three players 450/3 150
- Endowments at the end of round 1
- Player 1 has 200 150 350
- Player 2 has 200 -100 150 250
- Player 1 has 200 -200 150 150
27Steps
- Write your ID number on your response sheet
- Write the amount you want to invest in A
- Detach the bottom section of your answer sheet,
fold it and place it in the box - Wait until you know the value of individual
payoffs - Calculate yourself the value of your endowment at
the end of the round - Play the next round
28Public good game interpretation and results
- Interpretation
- Propensity to cooperate (vs. free-ride) in a
group, reciprocal behaviours in groups - Use of different types of regulations (external,
communication) in different contexts team
compensation, cooperative production/maintenance,
use of common resources - Results
- Prediction each player will contribute nothing
(individual welfare vs. collective welfare with
public goods bringing externalities) - One-shot game 50 contribution contributions
diminish over time (final period
contribution0) - What contributes to increase cooperation
- Communication
- Possibility of individual punishment
- Disclosure of free-riding
29What would be different for real
- Smaller group
- Participants dont make their own calculations !
- You would be playing for real money
- Several treatments could be tested
30Game procedures (1)
- Abstract setting
- Anonymous players, playing once, for money,
without communication - Not lifelike, but baseline to observe effects of
any variant (communication, non-anonymity, etc.) - Participants
- college students recruited with minimal knowledge
of the task (e.g. Study on decision making) - More real people that you may want to observe
- Organization
- Ensure anonymity private box, random drawing
- Ensure credibility existence of recipients if
not present, real incentives paid at the end
DONT LIE
31Game procedures (2)
- Instructions to describe rules
- Plain abstract language (benchmark)
- Use letters/neutral framing
- Avoid some words sharing, helping, trust
- Examples, quiz
- Design characteristics
- Multiple rounds vs. One-shot games
- Depends on the game
- If equilibrium situation, then multiple rounds
to allow learning (then rematching) - Treatments vs. individual measurements
32Game procedures (3)
- Giving interactions to participants in
multi-player games - Direct feedback
- Strategy method players make choices
conditional on every single response of other
player - Treatments
- Several groups 1 difference per group (rules,
framing, etc.) - Allows to measure the effect
- Not necessary if objective measurement of
preferences for all individuals
33Components of an experiment
- Institution (rules of the game)
- Feasible actions
- Sequence of actions
- Information given
- Knowledge of participants
- Framing of instructions
- Abstract framing basic incentives only
- Framing matching reality to get at social norms
- Participation to maintenance of a water well
- Health worker, community, patient
- Interesting to compare abstract vs. real framing
34Experimental variables to define
- Procedural design
- Instructions
- Illustrative examples and tests of understanding
- Criteria for answering subjects questions
- Trial periods
- Experiment characteristics
- Payment
- Recruiting subject pool, number of subjects
- Matching procedures when interaction
- Environment
- Date and place
- Computerized or paper-based
- Irregularities which occurred
35Analysis of experiments
- Most analyses do not require sophisticated
methods - Measures of social preferences
- Creation of proxies based on individual choices
- Descriptive analysis at group level underlying
- Outcome variables under each treatment
- Influence of simple socio-economic variables
36A few examples of other games
37Dictator Game
PLAYER 1
PLAYER 2
measure of altruism
38DG - interpretation and results
- Interpretation
- Measure of altruism aversion for inequality
(knowledge that the other is poor), etc. - Relates to charitable giving
- Results
- Prediction no sharing BUT on average individuals
give 20 - Allocations increase with needy/deserving
recipients and decrease with anonymity - Norms vary across settings/countries
- Game sensitive to setting, etc.
39Ultimatum Game
PLAYER 1
PLAYER 2
REFUSES Both get NOTHING
40UG interpretation and results
- Interpretation
- Measures of social norms of sanction
- Relates to pricing in a monopoly situation, or
last minute settlement -
- Results
- Prediction proposer sends the smallest possible
unit (always accepted by recipient because better
than nothing) - On average proposers offer 30-50
- Offers below 20 are rejected half of the time
- Norms vary across settings and are well accepted
(offers will be readily made according to norms) - Effects of competition
- Btw proposers increases offers
- Btw recipients diminishes threshold of acceptance
- No effect of anonymity
41Third Party Punishment Game
PLAYER 1
PLAYER 2
42TPP interpretation and results
- Interpretation
- Behaviour of punisher Reveals aversion for
inequality (against a shared norm) people who
dislike it will take costly actions to reduce
inequality - Results
- Prediction No allocation from dictator
observer never punishes dictator - The less dictator allocates, the higher is the
sanction
43Trust game
PLAYER 1
PLAYER 2
44Trust interpretation and results
- Interpretation
- Trust of investor and reciprocity of trustees
(trustworthiness) - Exchange of services without possibility to bind
the second movers - Results
- Prediction (expected) repayment from trustee 0
and Entrusted/invested amount 0 - On average investors give 50, while trustees
repay slightly less than that - The bigger the investment, the bigger the
repayment
45Bribery game
Other members of society
Private citizens
Expected cost of being punished/ caught
Expected cost of being punished/ caught cost of
producing the service
Public servants
46Results from bribery games
- Very few examples, different versions/level of
complexity - Barr and Serra
- Experiments on students coming from different
countries - positive correlation between internalized norms
(Transparency international index) and corruption
in the game - Contradicts 1 other experiment
474. Possible applications to health system issues
- Investigating corruption
- Revealing the influence of social preferences
- Health insurance
- Designing incentives, contracts, etc.
48Trust and trustworthiness
- Studies have emphasized the importance of trust
- In the workplace
- For patients towards health workers
- Experimental games could
- Provide a way to measure trust and
trustworthiness in different framed contexts - See how trusting behaviour differ when played
with anonymous players/ nurses with doctors /
doctors with themselves, etc.
49Experiments as measurement tools
- Quantification of social preferences
- altruism, aversion for inequity, trust, time
preference, etc. - Use the variables to test their association with
- health seeking behaviour (time preferences)
- Perceived quality of care (trust)
- Providers behaviours (different cooperative
behaviours) - Objective
- Descriptive
- Prescriptive link with other theories test new
policies, etc.
50Health insurance
- When people are free to choose whether and how
they secure their wellbeing, do they make
predictable and rational decisions that are
consistent with the objective of reducing
vulnerability to health risks? - Are there differences across individuals that can
explain decisions to enroll/not enroll? - Impact of time preferences on decision to enroll
in a CBI ? - Impact of risk aversion on propensity to enroll
51Investigating corruption
- Barr et al. (2004) the public servants dilemma
- Setting Ethiopia, nursing students
- Objectives
- to investigate the determinants of corrupt
behaviour - Methods
- uses a designed experiment with 3 types of
players (monitor, health workers and community
members) - Findings
- Embezzlement of resources is affected by
- Earnings HWs (small effect)
- Observability of embezzlement behaviour and
likelihood to be punished - Legitimate monitoring (Election of a member of
the community vs. random designation) - Framing increases variance in behaviours
suggesting different professional norms
52Plenty of other possible games !
- Games designed to reproduce an existing
environment - More complex, specifically designed/tailored
- Modelling choices faced by actors in a particular
situation - Reproduce incentives and main characteristics of
these choices - See which regulations may work better
- Objectives
- To better understand the determinants of
behaviours
535. Possibilities and limitations of experimental
economics
- What experiments can / cant do
- Advantages
- Limitations
54Experiments are one of many research tools
- Qualitative methods
- Surveys Econometric/statistical analysis of
existing data - Experimental methods
- Real-world pilots/trials
- Each has its relative strengths/weaknesses
- Complements, not substitutes
55When are experiments useful?
- To reveal or measure social preferences
(altruism, trust, etc.) - To understand behaviours/phenomena that can
hardly be observed in the reality - Measure (relative) values
- If the data dont exist, then create the data you
need - If its never been done, how do you know what
works? - Test new policies/ incentives / types of
regulatory mechanisms - Preliminary step, before actual pilot study in
the field
56Advantages of Exp Econ (1) enhanced control
- It is known which variables are exogenous and
which are endogenous - Many variables that cannot be directly observed
in the field can be observed in the lab. - Quantification of reaction to incentives,
cut-offs (risk aversion) - Subjects are randomly assigned to the treatment
conditions rules out selection bias.
57Advantages of Exp Econ (2)avoiding some biases
- Motivation (payment)
- avoid potential biases of responses obtained
through classic survey instruments which can
reflect a purchase of moral satisfaction - Language
- neutral phrasing, avoid framing effects that
influence answers - Double blind
- Some designs allow complete anonymity and avoids
experimenter effects and other-regarding concerns
58Example incentive program (P4P)
- Experiments could help understand
- Relative efficiency of different types of
rewards/sanctions on an experimental outcome - Design of incentive program
- individual or group-based and their impact on
free-riding/gaming - Impact of possibility to observe efforts or not
- Experiments could not answer
- Magnitude of effect on performance/quality of
work, etc. - Which value of incentive for a particular task
(WTP, DCE)
59Example health insurance
- Experiments could help understand
- Time preferences of different groups of
population - Risk aversion of different types of populations
regarding low and high probability events
- Experiments could not answer
- Which service package would
- Which value of premiums could be acceptable (WTP,
DCE with service package as well) - Which type of management (community based,
facility-based, etc.)
60Limitations of Exp Econ
- Internal validity do the data permit causal
inferences? - a research study has internal validity if the
outcome is a function of the variables that are
measured/ controlled/ manipulated in the study - Therefore internal validity of experiments is a
question of proper experimental controls and
correct data analysis. - The method is not realistic and lack external
validity - A research study has external validity if the
results obtained would apply to other similar
programs or approaches. - Problem of realism of abstract setting /
simplistic modelling - Problem of representativity/realism are
experimental subjects representative for out of
sample applications?
61Responses to lack of realism
- Most economic models are unrealistic in the sense
that they leave out many aspects of reality to
simplify it... - Simplicity as a virtue?
- because it enhances our understanding of the
interaction of relevant variables. - Because it allows to get at underlying values/
reflexes - Whether realism is important depends on the
purpose of the experiment. - If testing a theory or understanding the failure
of a theory, then the evidence is important for
theory building but not for a direct
understanding of reality. - If EE is used to better understand real
behaviours, then efforts must be made to frame
the experiments and make them as close to real as
possible
62Ethical issues
- Transparency of motives
- Even if not being deceptive, usually not honest
about motives - When deception is involved, potentially more
serious. - Inducing decisions
- The problem of the size of stakes / bribing
- Emotional distress
- subjects may learn something about themselves not
like (selfishness, unacknowledged racist
preferences) - Even more problematic when not anonymous (to
study effects of social norms)