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CS115 Introduction to Programming

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scheduling or performing a task or / and event. WHAT is COMPUTER PROGRAMMING? ... producing a mechanism for writing programs that was more palatable to ourselves ... – PowerPoint PPT presentation

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Title: CS115 Introduction to Programming


1
CS115 Introduction to Programming
  • Inst. Senem Kumova Metin
  • senem.kumova_at_ieu.edu.tr
  • Textbook A Book on C, A. Kelly and I.Pohl
  • Lecture Notes http//homes.ieu.edu.tr/skumova/
  • Office hours TBA
  • Office 408

2
WHAT is LANGUAGE ?
3
WHAT is PROGRAMMING??scheduling or performing a
task or / and eventWHAT is COMPUTER
PROGRAMMING??creating a sequence of steps for a
computer to follow in performing a task
4
WHAT is a PROGRAMMING LANGUAGE ?
A set of rules, symbols, and special words used
to construct a computer program
5

Programming language rules consist of Rules of
Syntax which specify how valid instructions are
written in the language(like natural language
rules? subject verb object ) Rules of
Semantics which determine the meaning of the
instructions (what the computer will do)(like
natural language rules? A book has bitten a car )

6
A COMPUTER PROGRAM ?
  • A set of machine instructions which in turn are
    represented as sequences of binary digits
    (0001010.111011)
  • The execution sequence of a group of machine
    instructions is known as the flow of control.

7
FLOW OF CONTROL
  • SCENARIO
  • you have 2 integers x,y
  • if x is greater than 0 then
  • do x y 1
  • else
  • do x y-1
  • print the value of x

int x and int y
x gt 0
YES
NO
x y1
x y-1
print x
8
Will we write codes in binary ??
  • SCENARIO
  • you have 2 integers x,y
  • if x is greater than 0 then
  • do x y 1
  • else
  • do x y-1
  • print the value of x

000110001
100010.01
YES
NO
1011..0101
101010000
100..11100010
9
ASSEMBLY LANGUAGE
  • Assembly language (or assembler code) was our
    first attempt at producing a mechanism for
    writing programs that was more palatable to
    ourselves

movl 0x1,n compare cmpl oxa,n cgt
end_of_loop acddl 0x1,n bra
compare end_of_loop
  • Of course a program written in assembly code, in
    order to run, must first be translated
    (assembled) into machine code.

10
HIGH LEVEL LANGUAGE
  • From the foregoing we can see that assembler
    language is not much of an improvement on machine
    code!
  • A more problem-oriented (rather than
    machine-oriented) mechanism for creating computer
    programs would also be desirable.
  • Hence the advent of high(er) level languages
    starts with the introduction of Autocodes, and
    going on to Algol, Fortran, Pascal, Basic, Ada,
    C, etc.

11
PROGRAM PROCESSING
  • A program written in a high level language
    (source code) can only be run in its machine
    code equivalent format.
  • SOURCE CODE ? MACHINE CODE
  • There are two ways of achieving this
  • Interpretation, and
  • Compilation

12
1. INTERPRETATION
  • Interpretation requires the use of a special
    program that reads and reacts to source code.
  • Such a program is called an interpreter.
  • During interpretation run-time errors may be
    detected and meaningful error messages produced.

13
2. COMPILATION
  • Compilation requires the use of a special program
    (called a compiler) that translates source code
    into object code.
  • SOURCE CODE ? OBJECT CODE
  • Sometimes various library files must be linked
    in using another special program called a
    linker, which produces executable code.
  • OBJECT CODE ? MACHINE CODE

14
LIBRARIES
  • Libraries (in computer programming terms) contain
    chunks of precompiled (object) code for various
    functions and procedures that come with a
    programming language that requires compilation
  • For example functions and procedures to
    facilitate I/O.

15
Why C?
  • Native language of UNIX
  • Standard development language for personal
    computers
  • Portable (can be moved to other machine !)
  • Powerful set of operators and powerful libraries
    (some operators ,--.)
  • Basis for Java, C..

16
  • A SHORT BREAK !
  • 20 min

17
INTRODUCTION TO C
  • Your First C programs
  • Basic I/O functions printf / scanf
  • Including libraries
  • Writing comments
  • Defining variables .
  • if statements

18
Learn printf
  • include ltstdio.hgt // library file
  • void main(void)
  • printf("from sea to shining C\n")

19
Learn printf
  • include ltstdio.hgt
  • void main(void)
  • printf("from sea )
  • printf(to shining C\n")

20
Learn printf / scanf
  • include ltstdio.hgt
  • void main(void)
  • int x0
  • printf(x d,x) // print x 0
  • scanf(d,x) / scan the value from
    screen and assign this value to x /
  • printf(d,x)

21
Comments
  • / Ignored part by
  • the compiler /
  • // Ignored part by the compiler (only this line)
  • void main()
  • //..

22
Comments
  • Comments are arbitrary strings of symbols placed
    between the delimiters / and /
  • Comments are not tokens but white spaces for the
    C compiler

c)   /      a comment    
/
a) / a comment /
d)  //      /  a comment /   
//
b)    /     a comment     /
23
Variables and Assignment
  • includeltstdio.hgt
  • void main(void)
  • int kurus // declarations of variables (int is a
    keyword, takes integer values)
  • int lira0 // declaration and initialization of
    a variable
  • int toplam_kurus
  • lira 13 // Assignment statement, is the
    assignment operator
  • kurus56 // Assignment
  • printf( Money is d lira d kurus\n, lira,
    kurus) // printf statement
  • toplam_kurus lira100 kurus
  • printf( \n Total kurus is d kurus\n,
    toplam_kurus)
  • // first part of the printf statement is a
    control string

24
Variables and Assignment
  • OUTPUT
  • Money is 13 lira 56 kurus
  • Total kurus is 1356 kurus

25
The use of define
  • / Lines starting with are called preprocessing
    directives
  • Preprocessor first changes all occurences of
    identifier PI to 3.14 /
  • includeltstdio.hgt
  • define PI 3.14
  • void main(void)
  • printf(PI equals f\n,PI)
  • // f is used for floating numbers

26
If Statements
C CODE void main() int x int y
if( xgt0) xy1 else xy-1
printf(d, x)
  • SCENARIO/ MISSION
  • you have 2 integers x,y
  • if x is greater than 0 then
  • do x y 1
  • else
  • do x y-1
  • print the value of x

27
if statements
MISSION Write a function called mymaximum that
gets 2 integer values (as input parameters) and
returns back the greater one
  • int mymaximum( int a , int b)
  • if(agtb)
  • return a
  • else
  • return b

28
Functions and if statements
  • include ltstdio.hgt
  • int mymaximum(int a, int b) // FUNCTION
    PROTOTYPE
  • void main(void)
  • int max, x, y 7 // DECLARE 3 VARIABLES,
    INITIALIZE Y
  • printf("please give the value for x ")
  • scanf("d",x) // GET THE VALUE OF VARIABLE X
  • max mymaximum(x,y) // CALL TO THE MYMAXIMUM
    FUNCTION
  • printf("Maximum d",max) // PRINT THE OUTPUT
  • int mymaximum( int a , int b) // DEFINE
    SUB-FUNCTION
  • if(agtb) return a
  • else return b
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