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Virtua Fighter 4 Evolution

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Basis of multiple arcades to battle through to build up the character ... To proceed to the next arcade, the character must finish within the top 3 winner ... – PowerPoint PPT presentation

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Title: Virtua Fighter 4 Evolution


1
Virtua Fighter 4 Evolution
2
Table of Contents
  • Basic Information
  • Game Summary
  • Game Play
  • Technical

3
Game Summary
  • Basic Summary
  • Game Title Virtua Fighter 4 Evolution
  • Company Sega
  • Type of game Fighting Head to Head
  • Price 19.99
  • MHR/AHR PlayStation 2 console system

4
Different Modes of Game
  • Arcade Mode
  • Quest Mode
  • Training Mode

5
Arcade Mode
  • Based on the classic arcade version of the title
  • Fight each character once at increasing
    difficulty levels
  • Outdated in todays market

6
Quest Mode
  • Basis of multiple arcades to battle through to
    build up the character
  • Each Arcade has specific goals set before the
    character can enter a tournament for that arcade
  • To proceed to the next arcade, the character must
    finish within the top 3 winner slots

7
Quest Mode cont
  • Reward system is based on an increase in rank,
    and money to purchase items
  • Ranking system is 10KYU 1KYU, 1DAN 10DAN,
    Warrior Champion.
  • Offers hours upon hours of entertainment

8
Training Mode
  • Excellent tool for practicing and mastering your
    characters fighting style.
  • Proven tool for newer game players
  • Does not allow for combat against a certain skill
    level set

9
Game Play
  • Feel of realism when battling
  • The timing and precision of each move appears as
    it should look
  • Constantly changing fighting styles requiring
    constantly changing strategies

10
Technical
  • Fluidity of motion
  • Natural set of controls
  • No excessive combinations needed to win game

11
Fluidity of motion
  • Based on the way each Character moves
  • Attention to detail by programmers
  • Human Physiology taken into account at the design
    level

12
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13
Natural set of controls
  • VF4E allows for any button on the PS2 controller
    to be reprogrammed into almost any combination
  • Allows for veteran console players to feel at
    ease as soon as they enter the fighting
    environment

14
Combination Structure
  • Past fighting games required intense combinations
    to win against an opponent
  • Gave the A.I. an unfair advantage against the
    average player. Thus decreasing the enjoyment
    level
  • VF4E allows for combinations to be formed based
    on just a small handful of easy button
    combinations

15
Example
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