Title: DEVILS TOUCH RUGBY
1DEVILS TOUCH RUGBY
2 SET-UP AT TURNOVER Attack
Positioning Wing at roll ball Link at dummy
half 1st Middle, first runner, deep 2nd Middle,
deeper off first middle Link, deeper off
middles Winger, deepest Defence
Positioning Wing / Link, inline with
roll ball and dummy half
Middles, inside of opposite middles
Link, inside opposite link Wing,
in between link and wing
- FIELD
- RED AND GREEN ZONES
- POSITIONS
- Wing, Usually the fastest players in the team
- Link, good ball handlers, most deceptive players
- Middle, usually the most consistent, quickest
reactions and the fittest players -
- SETTING UP
- SET-UP AT TAPOFFS
- Attack Positioning
- Wingers stand deep and hug the outside line
- Links stand deep, 2-3m away from winger
- Middles, stand in middle
- Defence Positioning
- Middles, either side of tap-off middles
- Links, 2-3m from middle
- Wings,2-3m from links or in between offensive
link and wing - SET-UP ON 5M
Depending on how the game plays out, all
positions may change for some reason or another.
Just remember, while on Attack, stay wide and
deep to open the gaps. While on defence, show
them a wall to run around. You will know good
attacking teams, they will try and break through
your wall, not run around it!
BASICS BEFORE YOU TAKE THE FIELD
3D
A
D
A
D
A
TOUCHDOWN ZONE
TOUCHDOWN ZONE
A
D
A
D
D
A
RED (not safe) AND GREEN (safe) ZONES A
Attack. D Defence Basically the field is
broken into Two Zones Red and Green. Both teams
have their own red and green zones The objective
for A is not to just go forward but to get the
ball as far away from their green zone as
possible, you only have 6 touches to do this, and
sometimes is not that easy. The objective for D
is to keep A out of their red zone, or keep them
as far away from their score line as
possible. Vice-Versa with Zones when ball is
turned over
4SET-UP AT TAP OFFS A Attack D Defence This
is how most experienced teams basically set up on
attack and defence. Teams always have reasons for
why they set-up the way they do, your team may
not but should! The basic set-up objective for
D is to show A, a Wall. The Wall represents
something you cant go through. Most
inexperienced A teams will see this imaginary
Wall and will try to go around, this is good for
D as there is usually no way around. The set-up
objective for A is to stay wide and deep. Most
inexperienced D teams will see this and mark up
accordingly to their opposite this is wrong!,
but is great for A as another objective is to
fool D into making their Wall wider. This creates
bigger holes for A to run in to which will lead
to the wall of D, cracking or crumbling
under-pressure. Remember - Depending on how
the game plays out, all positions may change for
some reason or another. While on Attack, stay
wide and deep to open the gaps. While on defence,
show them a wall to run around. You will know
good attacking teams, they will try and break
through your wall, not run around it!
5W
L
M
M
W L M M L W
L
W
SET-UP ON 5M A Attack D Defence This is
how most experienced teams basically set up on
attack and defence. Teams always have reasons for
why they set-up the way they do, your team may
not but should! The basic set-up objective for
D is to show A, a Wall. The Wall represents
something you cant go through. Most
inexperienced A teams will see this imaginary
Wall and will try to go around, this is good for
D as there is usually no way around. The set-up
objective for A is to stay wide and deep. Most
inexperienced D teams will see this and mark up
accordingly to their opposite this is wrong!,
but is great for A as another objective is to
fool D into making their Wall wider. This creates
bigger holes for A to run in to which will lead
to the wall of D, cracking or crumbling
under-pressure. Remember - Depending on how the
game plays out, all positions may change for some
reason or another. Just remember, while on
Attack, stay wide and deep to open the gaps.
While on defence, show them a wall to run around.
You will know good attacking teams, they will try
and break through your wall, not run around it!
6W
L
M
W L M M L W
M
TOUCHDOWN ZONE
L
W
SET-UP AT TURNOVER A Attack D Defence
Signifies where
the defence should be positioned This is how most
experienced teams basically set up on attack and
defence. Teams always have reasons for why they
set-up the way they do, your team may not but
should! The basic set-up objective for D is to
show A, a Wall. The Wall represents something you
cant go through. Most inexperienced A teams will
see this imaginary Wall and will try to go
around, this is good for D as there is usually no
way around. The set-up objective for A is to stay
wide and deep. Most inexperienced D teams will
see this and mark up accordingly to their
opposite this is wrong!, but is great for A as
another objective is to fool D into making their
Wall wider. This creates bigger holes for A to
run in to which will lead to the wall of D,
cracking or crumbling under-pressure. Remember
- Depending on how the game plays out, all
positions may change for some reason or another.
Just remember, while on Attack, stay wide and
deep to open the gaps. While on defence, show
them a wall to run around. You will know good
attacking teams, they will try and break through
your wall, not run around it!